Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Canfinmo
Danzaburou
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Connedi
Cu Chulainn
Level 116
God Stats
3W - 3L
1,527 SR
Queue Stats
61W - 72L
1,456 Elo+
Party 2
Discordia
Discordia
delverofsecrets1
Discordia
Level 159
God Stats
0W - 3L
1,302 SR
Queue Stats
124W - 125L
1,474 Elo+
Solo
Team Averages
Level 132
1,466 SR
1,477 Elo+

VS

Team Averages
Level 131
1,596 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aquos0293
Ah Muzen Cab
Level 146
God Stats
4W - 2L
1,741 SR
Queue Stats
254W - 249L
1,428 Elo+
Solo
Zeus
Zeus
BarbatosLupusEx
Zeus
Level 141
God Stats
2W - 2L
1,639 SR
Queue Stats
63W - 53L
1,495 Elo+
Party 1
Nemesis
Nemesis
MrxRiddle
Nemesis
Level 100
God Stats
3W - 2L
1,484 SR
Queue Stats
282W - 239L
1,549 Elo+
Solo
Yemoja
Yemoja
Wellummno
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
X3R0_80
Ne Zha
Level 165
God Stats
16W - 7L
1,617 SR
Queue Stats
1,029W - 1,058L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 4 / 3
7,637
764
5,212
9,687
3,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Skadi
 
Skadi
11
2 / 7 / 3
7,002
700
7,407
10,363
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Canfinmo
Danzaburou
14
0 / 4 / 2
7,387
739
5,982
9,367
2,861
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Connedi
Cu Chulainn
12
0 / 6 / 2
6,766
677
7,172
13,207
10,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
15
2 / 4 / 2
8,296
830
8,848
6,396
1,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aquos0293
Ah Muzen Cab
15
2 / 1 / 17
8,431
843
7,789
8,349
3,529
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
13 / 2 / 10
9,743
974
16,458
10,070
3,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
MrxRiddle
Nemesis
13
2 / 2 / 14
8,000
800
5,544
11,128
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Wellummno
Yemoja
13
0 / 1 / 17
8,328
833
5,063
7,169
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
X3R0_80
Ne Zha
16
8 / 1 / 11
9,340
934
12,419
8,260
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
6
Kills
25
25
Deaths
7
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
3
0.88
L
Skadi
 
Skadi
2
7
3
0.5
W
Ah Muzen Cab
Aquos0293
Ah Muzen Cab
2
1
17
10.5
W
13
2
10
9
L
Danzaburou
Canfinmo
Danzaburou
0
4
2
0.25
L
Cu Chulainn
Connedi
Cu Chulainn
0
6
2
0.17
W
Nemesis
MrxRiddle
Nemesis
2
2
14
4.5
W
Yemoja
Wellummno
Yemoja
0
1
17
8.5
W
Ne Zha
X3R0_80
Ne Zha
8
1
11
13.5
L
Discordia
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
47,273
49,020
Taken
44,976
21,682
Mitigated
25,226
13,542
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,212
329
3,633
4,153
9,687
3,035
0
3,963
5,724
13,341
0
L
Skadi
 
Skadi
7,407
1,750
349
555
10,363
3,083
0
5,579
4,625
0
12,895
W
Ah Muzen Cab
Aquos0293
Ah Muzen Cab
7,789
2,473
471
1,099
8,349
3,529
1,515
2,270
6,079
0
23,204
W
16,458
3,253
441
1,692
10,070
3,918
111
3,869
6,201
26,601
337
L
Danzaburou
Canfinmo
Danzaburou
5,982
2,995
0
1,153
9,367
2,861
0
4,380
4,869
0
21,432
L
Cu Chulainn
Connedi
Cu Chulainn
7,172
160
314
2,611
13,207
10,783
0
4,815
7,957
0
11,837
W
Nemesis
MrxRiddle
Nemesis
5,544
770
1,103
2,887
11,128
8,454
242
3,189
7,939
0
14,612
W
Yemoja
Wellummno
Yemoja
5,063
1,085
8,915
2,300
7,169
5,409
0
1,683
5,486
8,393
0
W
Ne Zha
X3R0_80
Ne Zha
12,419
897
274
1,528
8,260
3,916
0
3,049
5,211
0
24,136
L
Discordia
8,848
64
111
663
6,396
1,920
0
2,573
3,756
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
43,842
109
Minions Killed
121
0
Camps Cleared
0
913,198
Distance Traveled
970,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,637
764
16
2
0
197,067
0
L
Skadi
7,002
700
8
1
0
162,430
0
W
Ah Muzen Cab
8,431
843
41
4
0
164,606
0
W
Zeus
9,743
974
31
3
0
169,031
0
L
Danzaburou
7,387
739
45
5
0
188,504
0
L
Cu Chulainn
6,766
677
15
2
0
176,373
0
W
Nemesis
8,000
800
18
2
0
239,627
0
W
Yemoja
8,328
833
14
1
0
187,012
0
W
Ne Zha
9,340
934
17
2
0
210,226
0
L
Discordia
8,296
830
25
3
0
188,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role