Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
B0Liviann
Skadi
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 17L
1,395 Elo+
Party 3
Bellona
Bellona
BlazinProdigy
Bellona
Level 68
God Stats
8W - 6L
1,625 SR
Queue Stats
132W - 120L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Lucky Lahi
Danzaburou
Level 157
God Stats
8W - 6L
1,729 SR
Queue Stats
149W - 165L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
McKenna SIV
Ao Kuang
Level 85
God Stats
3W - 9L
1,226 SR
Queue Stats
100W - 100L
1,401 Elo+
Party 1
Team Averages
Level 105
1,516 SR
1,444 Elo+

VS

Team Averages
Level 90
1,423 SR
1,465 Elo+
Cupid
Cupid
FATMAN1900
Cupid
Level 60
God Stats
1W - 4L
1,201 SR
Queue Stats
73W - 98L
1,439 Elo+
Solo
King Arthur
King Arthur
FTNS
King Arthur
Level 87
God Stats
2W - 4L
1,334 SR
Queue Stats
16W - 17L
1,430 Elo+
Party 2
Chronos
Chronos
MermaidMama219
Chronos
Level 223
God Stats
0W - 1L
1,500 SR
Queue Stats
908W - 912L
1,410 Elo+
Solo
Achilles
Achilles
Toosticks
Achilles
Level 15
God Stats
1W - 3L
1,532 SR
Queue Stats
11W - 14L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
megaheart2k2
Xing Tian
Level 64
God Stats
10W - 8L
1,546 SR
Queue Stats
140W - 142L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 1
5,898
536
3,008
9,193
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
B0Liviann
Skadi
10
1 / 0 / 1
5,788
526
4,893
6,203
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
6 / 1 / 0
8,560
778
9,611
11,721
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Lucky Lahi
Danzaburou
13
0 / 1 / 1
7,368
670
3,303
4,760
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
McKenna SIV
Ao Kuang
12
2 / 0 / 0
6,336
576
3,005
7,216
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 2 / 0
5,275
480
354
6,324
1,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FTNS
King Arthur
10
1 / 6 / 0
5,801
527
5,691
12,490
6,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 2
5,235
476
4,556
5,052
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
Toosticks
Achilles
10
2 / 1 / 0
5,655
514
5,212
9,343
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
megaheart2k2
Xing Tian
9
1 / 0 / 1
5,718
520
4,524
8,651
6,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
9
Kills
4
4
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
1
0.25
W
Skadi
B0Liviann
Skadi
1
0
1
1.5
W
Bellona
6
1
0
6
L
Cupid
0
2
0
0
L
King Arthur
FTNS
King Arthur
1
6
0
0.17
W
Danzaburou
Lucky Lahi
Danzaburou
0
1
1
0.5
W
Ao Kuang
McKenna SIV
Ao Kuang
2
0
0
2
L
0
1
2
1
L
Achilles
Toosticks
Achilles
2
1
0
2
L
Xing Tian
megaheart2k2
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
20,337
39,093
Taken
41,860
18,151
Mitigated
20,392
15,625
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,008
342
0
1,875
9,193
4,797
0
4,901
4,292
16,246
0
W
Skadi
B0Liviann
Skadi
4,893
2,065
0
1,180
6,203
1,737
0
3,043
3,160
0
36,812
W
Bellona
9,611
4,748
0
6,789
11,721
8,092
538
200
11,521
0
61,452
L
Cupid
354
354
0
2,280
6,324
1,660
0
1,913
4,411
0
25,881
L
King Arthur
FTNS
King Arthur
5,691
1,336
0
2,373
12,490
6,801
0
0
11,783
0
36,304
W
Danzaburou
Lucky Lahi
Danzaburou
3,303
756
0
2,257
4,760
1,403
905
132
4,628
0
60,672
W
Ao Kuang
McKenna SIV
Ao Kuang
3,005
1,288
0
3,524
7,216
2,122
340
407
6,809
31,028
14,393
L
4,556
1,123
0
1,198
5,052
1,557
0
653
4,399
34,606
2,297
L
Achilles
Toosticks
Achilles
5,212
1,042
0
740
9,343
4,129
0
1,269
7,992
0
44,347
L
Xing Tian
megaheart2k2
Xing Tian
4,524
306
0
1,629
8,651
6,245
0
1,994
6,657
12,955
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
27,684
371
Minions Killed
281
0
Camps Cleared
0
1,108,546
Distance Traveled
1,072,812
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,898
536
23
2
0
205,255
0
W
Skadi
5,788
526
65
6
0
217,068
0
W
Bellona
8,560
778
108
10
0
213,580
0
L
Cupid
5,275
480
51
5
0
185,785
0
L
King Arthur
5,801
527
65
6
0
215,035
3
W
Danzaburou
7,368
670
101
9
0
205,305
4
W
Ao Kuang
6,336
576
74
7
0
267,338
0
L
Chronos
5,235
476
74
7
0
189,279
0
L
Achilles
5,655
514
73
7
0
247,898
0
L
Xing Tian
5,718
520
18
2
0
234,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role