Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Drexasaur
Kukulkan
Level 68
God Stats
4W - 4L
1,375 SR
Queue Stats
28W - 26L
1,484 Elo+
Party 2
Mulan
Mulan
Gallidz01
Mulan
Level 82
God Stats
11W - 4L
1,585 SR
Queue Stats
27W - 24L
1,455 Elo+
Party 2
Rama
Rama
ItsYaBoyThermo
Rama
Level 122
God Stats
5W - 4L
1,407 SR
Queue Stats
9W - 6L
1,438 Elo+
Party 1
Da Ji
Da Ji
WiccanWitch9912
Da Ji
Level 64
God Stats
5W - 8L
1,404 SR
Queue Stats
118W - 125L
1,398 Elo+
Solo
Team Averages
Level 88
1,454 SR
1,455 Elo+

VS

Team Averages
Level 96
1,443 SR
1,417 Elo+
Ishtar
Ishtar
IGumihoI
Ishtar
Level 76
God Stats
73W - 72L
1,463 SR
Queue Stats
199W - 185L
1,411 Elo+
Party 3
Discordia
Discordia
KryptonianKi11a
Discordia
Level 129
God Stats
8W - 9L
1,507 SR
Queue Stats
523W - 522L
1,382 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
132W - 144L
1,500 SR
Queue Stats
294W - 304L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
WerewolfKi2
Kuzenbo
Level 81
God Stats
12W - 12L
1,321 SR
Queue Stats
232W - 226L
1,421 Elo+
Party 3
Mercury
Mercury
nike20024
Mercury
Level 69
God Stats
15W - 17L
1,424 SR
Queue Stats
152W - 152L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 9
9,167
509
9,524
17,911
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Drexasaur
Kukulkan
14
2 / 5 / 4
9,143
508
8,607
9,991
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Gallidz01
Mulan
13
1 / 6 / 3
8,963
498
5,957
17,372
9,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 2 / 6
10,102
561
14,352
10,373
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
3 / 3 / 4
9,870
548
6,823
17,029
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IGumihoI
Ishtar
15
7 / 6 / 3
8,716
484
17,738
15,360
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KryptonianKi11a
Discordia
15
4 / 2 / 2
9,395
522
12,920
9,918
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 0
6,251
347
1,018
2,184
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
WerewolfKi2
Kuzenbo
14
2 / 4 / 8
9,024
501
10,703
21,196
24,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
nike20024
Mercury
15
4 / 4 / 6
8,539
474
6,972
15,004
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
15
Kills
18
19
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
9
2.17
W
Kukulkan
Drexasaur
Kukulkan
2
5
4
0.8
W
Mulan
Gallidz01
Mulan
1
6
3
0.42
L
Ishtar
IGumihoI
Ishtar
7
6
3
1.42
W
7
2
6
5
L
Discordia
KryptonianKi11a
Discordia
4
2
2
2.5
L
1
0
0
1
L
Kuzenbo
WerewolfKi2
Kuzenbo
2
4
8
1.5
W
3
3
4
1.67
L
Mercury
nike20024
Mercury
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,263
Damage
49,351
72,676
Taken
63,662
38,322
Mitigated
41,538
20,134
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,524
679
269
3,683
17,911
15,985
0
6,381
11,530
34,626
0
W
Kukulkan
Drexasaur
Kukulkan
8,607
579
0
0
9,991
2,611
678
6,538
3,453
48,410
0
W
Mulan
Gallidz01
Mulan
5,957
625
109
2,628
17,372
9,939
2,427
5,509
11,863
0
48,637
L
Ishtar
IGumihoI
Ishtar
17,738
9,905
0
4,200
15,360
6,105
783
4,584
10,776
0
69,481
W
14,352
8,465
812
3,963
10,373
2,888
335
2,289
8,084
0
75,503
L
Discordia
KryptonianKi11a
Discordia
12,920
178
0
3,490
9,918
3,315
494
4,324
5,594
60,428
1,493
L
1,018
557
0
1,231
2,184
1,051
0
0
2,184
0
11,299
L
Kuzenbo
WerewolfKi2
Kuzenbo
10,703
4,548
650
6,949
21,196
24,999
25
5,725
15,471
30,350
0
W
6,823
1,427
0
8,670
17,029
6,899
0
2,849
14,180
0
96,816
L
Mercury
nike20024
Mercury
6,972
3,576
0
1,434
15,004
6,068
0
3,498
11,506
0
53,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
41,925
495
Minions Killed
328
0
Camps Cleared
0
1,596,756
Distance Traveled
1,352,733
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,167
509
49
3
0
298,219
0
W
Kukulkan
9,143
508
88
5
0
315,388
0
W
Mulan
8,963
498
90
5
0
264,123
6
L
Ishtar
8,716
484
102
6
0
290,048
0
W
Rama
10,102
561
130
7
0
298,050
0
L
Discordia
9,395
522
105
6
0
338,584
0
L
Osiris
6,251
347
20
1
0
47,801
0
L
Kuzenbo
9,024
501
28
2
0
325,514
0
W
Da Ji
9,870
548
138
8
0
420,976
1
L
Mercury
8,539
474
73
4
0
350,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role