Player Matchup

Gilgamesh
Gilgamesh
HsRavenz
Gilgamesh
Level 68
God Stats
6W - 3L
1,603 SR
Queue Stats
81W - 92L
1,450 Elo+
Party 1
Terra
Terra
Jin mozometo
Terra
Level 82
God Stats
3W - 1L
1,559 SR
Queue Stats
228W - 235L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
RealMolagDBal
Baba Yaga
Level 104
God Stats
5W - 3L
1,527 SR
Queue Stats
265W - 275L
1,510 Elo+
Solo
Anhur
Anhur
TheHammer420
Anhur
Level 121
God Stats
1W - 3L
1,680 SR
Queue Stats
50W - 62L
1,458 Elo+
Party 1
Scylla
Scylla
souless088
Scylla
Level 157
God Stats
3W - 6L
1,190 SR
Queue Stats
259W - 273L
1,465 Elo+
Party 2
Team Averages
Level 106
1,512 SR
1,470 Elo+

VS

Team Averages
Level 102
1,416 SR
1,545 Elo+
Guan Yu
Guan Yu
Backup1349
Guan Yu
Level 28
God Stats
0W - 3L
1,181 SR
Queue Stats
170W - 186L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
DaBootyTaker513
Sun Wukong
Level 85
God Stats
5W - 4L
1,561 SR
Queue Stats
628W - 664L
1,554 Elo+
Solo
Neith
Neith
EasternDora
Neith
Level 100
God Stats
6W - 10L
1,406 SR
Queue Stats
404W - 399L
1,498 Elo+
Solo
Lancelot
Lancelot
RickPearson
Lancelot
Level 154
God Stats
0W - 2L
1,430 SR
Queue Stats
69W - 95L
1,418 Elo+
Solo
Anhur
Anhur
micmil009
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HsRavenz
Gilgamesh
15
7 / 3 / 9
9,257
842
12,021
15,906
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 19
10,165
924
6,824
15,109
20,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
RealMolagDBal
Baba Yaga
17
4 / 2 / 17
9,659
878
14,342
8,728
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 14
10,254
932
14,069
11,134
5,817
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
souless088
Scylla
14
1 / 2 / 11
8,715
792
8,382
7,949
4,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Backup1349
Guan Yu
14
3 / 7 / 4
8,350
759
9,995
15,988
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
DaBootyTaker513
Sun Wukong
15
2 / 3 / 5
8,927
812
8,144
12,829
14,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 2
8,104
737
13,311
10,879
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
RickPearson
Lancelot
13
1 / 5 / 3
7,442
677
8,776
14,474
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
micmil009
Anhur
15
0 / 4 / 5
7,818
711
8,867
8,683
3,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
25
Kills
9
9
Deaths
25
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Backup1349
Guan Yu
3
7
4
0.71
L
Sun Wukong
DaBootyTaker513
Sun Wukong
2
3
5
1.5
L
3
6
2
0.67
W
Gilgamesh
HsRavenz
Gilgamesh
7
3
9
3.83
W
4
1
19
13.5
W
Baba Yaga
RealMolagDBal
Baba Yaga
4
2
17
6.25
L
Lancelot
RickPearson
Lancelot
1
5
3
0.5
W
9
1
14
16
L
Anhur
micmil009
Anhur
0
4
5
0.63
W
Scylla
souless088
Scylla
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,638
Damage
49,093
58,826
Taken
62,853
48,480
Mitigated
46,206
26,491
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Backup1349
Guan Yu
9,995
955
1,281
2,312
15,988
16,064
0
6,055
9,603
8,580
8,660
L
Sun Wukong
DaBootyTaker513
Sun Wukong
8,144
707
1,188
3,889
12,829
14,629
0
6,327
6,422
914
15,283
L
13,311
6,627
378
1,968
10,879
3,879
0
5,728
5,038
0
26,377
W
Gilgamesh
HsRavenz
Gilgamesh
12,021
3,382
419
1,934
15,906
12,536
144
982
14,679
0
23,225
W
6,824
1,075
7,971
6,826
15,109
20,746
104
1,426
13,452
10,861
551
W
Baba Yaga
RealMolagDBal
Baba Yaga
14,342
1,158
1,556
2,924
8,728
4,763
297
709
7,889
31,368
0
L
Lancelot
RickPearson
Lancelot
8,776
1,049
892
2,026
14,474
8,410
0
5,243
8,956
0
17,380
W
14,069
8,110
266
3,477
11,134
5,817
240
1,294
9,728
0
24,871
L
Anhur
micmil009
Anhur
8,867
3,567
1,086
1,374
8,683
3,224
0
5,525
3,075
0
22,241
W
Scylla
souless088
Scylla
8,382
1,300
216
902
7,949
4,618
650
723
7,053
21,433
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,050
Gold Earned
40,641
130
Minions Killed
122
0
Camps Cleared
0
1,076,108
Distance Traveled
994,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,350
759
17
2
0
178,254
0
L
Sun Wukong
8,927
812
21
2
0
206,752
0
L
Neith
8,104
737
36
3
0
190,570
0
W
Gilgamesh
9,257
842
22
2
0
206,400
0
W
Terra
10,165
924
14
1
0
241,636
0
W
Baba Yaga
9,659
878
35
3
0
230,156
0
L
Lancelot
7,442
677
18
2
0
211,909
0
W
Anhur
10,254
932
27
2
0
218,351
0
L
Anhur
7,818
711
30
3
0
206,833
0
W
Scylla
8,715
792
32
3
0
179,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role