Player Matchup

Sun Wukong
Sun Wukong
AJsLifeless
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,458 Elo+
Party 2
Cerberus
Cerberus
Dra9onkid419
Cerberus
Level 88
God Stats
25W - 23L
1,566 SR
Queue Stats
273W - 228L
1,486 Elo+
Solo
Susano
Susano
ShadeThedra
Susano
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,458 Elo+
Party 2
Nut
Nut
adrianmezag
Nut
Level 68
God Stats
5W - 6L
1,371 SR
Queue Stats
56W - 54L
1,476 Elo+
Solo
Vulcan
Vulcan
deadheadhippie
Vulcan
Level 115
God Stats
6W - 3L
1,649 SR
Queue Stats
63W - 69L
1,466 Elo+
Solo
Team Averages
Level 107
1,517 SR
1,469 Elo+

VS

Team Averages
Level 62
1,427 SR
1,362 Elo+
Janus
Janus
Aristalk
Janus
Level 82
God Stats
2W - 3L
1,441 SR
Queue Stats
158W - 190L
1,402 Elo+
Party 1
Bacchus
Bacchus
Platypus6939
Bacchus
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
SenhorCS
Hun Batz
Level 33
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 6L
1,331 Elo+
Solo
Osiris
Osiris
Sweet86
Osiris
Level 108
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 8L
1,354 Elo+
Solo
Apollo
Apollo
xShadelow
Apollo
Level 84
God Stats
1W - 3L
1,242 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJsLifeless
Sun Wukong
7
2 / 0 / 0
4,241
848
2,047
4,576
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dra9onkid419
Cerberus
5
1 / 0 / 1
3,779
756
1,276
4,183
1,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
5
0 / 0 / 2
3,288
658
1,097
2,538
593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 0 / 1
3,741
748
2,282
1,775
439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,030
806
1,894
2,110
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aristalk
Janus
6
0 / 1 / 0
3,223
645
1,021
3,070
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Platypus6939
Bacchus
5
0 / 1 / 0
3,328
666
1,653
4,974
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
SenhorCS
Hun Batz
4
0 / 1 / 0
3,001
600
78
2,880
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Sweet86
Osiris
7
0 / 2 / 0
4,132
826
2,723
4,276
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
xShadelow
Apollo
6
0 / 1 / 0
3,352
670
1,166
2,749
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AJsLifeless
Sun Wukong
2
0
0
2
L
Janus
Aristalk
Janus
0
1
0
0
W
Cerberus
Dra9onkid419
Cerberus
1
0
1
1.5
L
Bacchus
Platypus6939
Bacchus
0
1
0
0
L
Hun Batz
SenhorCS
Hun Batz
0
1
0
0
W
Susano
0
0
2
1
L
Osiris
Sweet86
Osiris
0
2
0
0
W
1
0
1
1.5
W
1
0
0
1
L
Apollo
xShadelow
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,596
Damage
6,641
15,182
Taken
17,949
7,222
Mitigated
7,199
4,018
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AJsLifeless
Sun Wukong
2,047
741
81
1,933
4,576
3,706
0
0
4,576
0
16,214
L
Janus
Aristalk
Janus
1,021
42
0
1,175
3,070
632
0
1,560
1,252
13,429
0
W
Cerberus
Dra9onkid419
Cerberus
1,276
17
0
987
4,183
1,969
0
590
3,593
9,615
1,893
L
Bacchus
Platypus6939
Bacchus
1,653
0
0
1,726
4,974
2,877
0
493
4,481
6,816
0
L
Hun Batz
SenhorCS
Hun Batz
78
0
0
225
2,880
775
0
73
2,804
0
9,804
W
Susano
1,097
265
0
79
2,538
593
0
779
1,759
0
9,613
L
Osiris
Sweet86
Osiris
2,723
1,291
0
1,069
4,276
2,249
0
0
4,093
0
23,331
W
2,282
1,167
0
295
1,775
439
185
477
1,298
0
18,049
W
1,894
0
0
643
2,110
515
234
828
1,282
19,872
657
L
Apollo
xShadelow
Apollo
1,166
982
0
1,286
2,749
666
0
534
2,215
0
16,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,079
Gold Earned
17,036
153
Minions Killed
134
0
Camps Cleared
0
558,666
Distance Traveled
512,278
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,241
848
35
7
0
119,743
0
L
Janus
3,223
645
21
4
0
115,532
0
W
Cerberus
3,779
756
32
6
0
103,925
1
L
Bacchus
3,328
666
9
2
0
113,659
0
L
Hun Batz
3,001
600
25
5
0
77,942
1
W
Susano
3,288
658
16
3
0
125,106
0
L
Osiris
4,132
826
43
9
0
101,604
2
W
Nut
3,741
748
36
7
0
98,146
0
W
Vulcan
4,030
806
34
7
0
111,746
0
L
Apollo
3,352
670
36
7
0
103,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role