Player Matchup

Tyr
Tyr
 
Tyr
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
BBooyKun
Ix Chel
Level 149
God Stats
36W - 46L
1,529 SR
Queue Stats
595W - 602L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
JuseJusezinho
Kumbhakarna
Level 87
God Stats
2W - 2L
1,988 SR
Queue Stats
423W - 386L
1,646 Elo+
Party 1
Neith
Neith
Norris_Seu_Vagem
Neith
Level 43
God Stats
6W - 6L
1,255 SR
Queue Stats
38W - 55L
1,352 Elo+
Solo
Loki
Loki
ThursarRag
Loki
Level 37
God Stats
1W - 3L
1,257 SR
Queue Stats
1W - 8L
1,171 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,445 Elo+

VS

Team Averages
Level 143
1,525 SR
1,509 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DinoBaiano
Fenrir
Level 154
God Stats
8W - 8L
1,511 SR
Queue Stats
47W - 38L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
UltronGT
Danzaburou
Level 158
God Stats
2W - 0L
1,845 SR
Queue Stats
179W - 167L
1,547 Elo+
Party 3
Merlin
Merlin
iTz_AleKZinD3L4S
Merlin
Level 129
God Stats
2W - 3L
1,340 SR
Queue Stats
196W - 250L
1,453 Elo+
Party 2
Ymir
Ymir
jaggedmichael
Ymir
Level 148
God Stats
6W - 10L
1,430 SR
Queue Stats
310W - 405L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 1 / 0
6,430
585
6,613
11,591
9,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
BBooyKun
Ix Chel
10
2 / 4 / 0
6,235
567
4,561
5,876
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
JuseJusezinho
Kumbhakarna
8
0 / 3 / 2
5,106
464
2,777
11,321
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 2
5,085
462
3,635
6,101
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,526
502
1,862
7,457
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 1
6,289
572
6,695
9,244
9,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
DinoBaiano
Fenrir
12
7 / 1 / 3
6,711
610
7,581
8,847
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
UltronGT
Danzaburou
12
3 / 1 / 5
7,302
664
5,760
5,683
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 6
6,703
609
5,298
2,845
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 4
7,059
642
4,366
10,465
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Hercules
 
Hercules
0
1
1
0.5
L
Ix Chel
BBooyKun
Ix Chel
2
4
0
0.5
W
Fenrir
DinoBaiano
Fenrir
7
1
3
8.5
L
Kumbhakarna
JuseJusezinho
Kumbhakarna
0
3
2
0.33
L
0
4
2
0.25
L
1
4
0
0.25
W
Danzaburou
UltronGT
Danzaburou
3
1
5
5.5
W
2
0
6
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
29,700
42,346
Taken
37,084
20,216
Mitigated
23,780
13,851
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,613
1,660
0
5,487
11,591
9,441
0
0
10,970
0
45,932
W
Hercules
 
Hercules
6,695
3,075
0
4,403
9,244
9,579
0
0
9,244
0
39,099
L
Ix Chel
BBooyKun
Ix Chel
4,561
470
521
834
5,876
1,587
0
1,102
4,774
33,641
0
W
Fenrir
DinoBaiano
Fenrir
7,581
1,804
0
3,413
8,847
3,588
0
2,488
6,359
0
42,437
L
Kumbhakarna
JuseJusezinho
Kumbhakarna
2,777
601
1,358
2,480
11,321
5,350
0
5,656
5,665
16,641
0
L
3,635
885
0
431
6,101
1,736
0
597
5,504
0
18,469
L
1,862
158
0
2,740
7,457
2,102
0
1,942
5,515
0
28,756
W
Danzaburou
UltronGT
Danzaburou
5,760
2,201
0
2,735
5,683
2,130
1,599
353
5,330
0
50,257
W
5,298
376
0
1,144
2,845
924
204
765
2,080
45,166
1,088
W
4,366
599
0
2,526
10,465
7,559
10
3,732
6,733
19,680
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
34,064
287
Minions Killed
336
0
Camps Cleared
0
1,043,976
Distance Traveled
1,079,677
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,430
585
88
8
0
235,446
2
W
Hercules
6,289
572
76
7
0
206,536
0
L
Ix Chel
6,235
567
83
8
0
181,767
0
W
Fenrir
6,711
610
63
6
0
246,089
0
L
Kumbhakarna
5,106
464
17
2
0
217,999
2
L
Neith
5,085
462
46
4
0
171,442
0
L
Loki
5,526
502
53
5
0
237,322
0
W
Danzaburou
7,302
664
90
8
0
195,397
0
W
Merlin
6,703
609
83
8
0
232,713
0
W
Ymir
7,059
642
24
2
0
198,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role