Player Matchup

Kukulkan
Kukulkan
Drexasaur
Kukulkan
Level 68
God Stats
4W - 4L
1,248 SR
Queue Stats
29W - 28L
1,464 Elo+
Party 1
Medusa
Medusa
Gallidz01
Medusa
Level 82
God Stats
4W - 1L
1,789 SR
Queue Stats
28W - 25L
1,440 Elo+
Party 1
Ares
Ares
Zeck1905
Ares
Level 129
God Stats
4W - 4L
1,420 SR
Queue Stats
214W - 185L
1,464 Elo+
Solo
Shiva
Shiva
iwnl-seba-_-
Shiva
Level 65
God Stats
8W - 9L
1,430 SR
Queue Stats
133W - 136L
1,358 Elo+
Party 3
Ne Zha
Ne Zha
teamokendra
Ne Zha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 73L
1,321 Elo+
Party 3
Team Averages
Level 70
1,478 SR
1,409 Elo+

VS

Team Averages
Level 74
1,488 SR
1,430 Elo+
Hades
Hades
B1Gb0yJ0NAtHaN
Hades
Level 47
God Stats
4W - 7L
1,653 SR
Queue Stats
76W - 96L
1,425 Elo+
Solo
He Bo
He Bo
ErickWhite93
He Bo
Level 96
God Stats
15W - 24L
1,409 SR
Queue Stats
295W - 289L
1,431 Elo+
Solo
Ishtar
Ishtar
IGumihoI
Ishtar
Level 76
God Stats
77W - 77L
1,473 SR
Queue Stats
212W - 193L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
WerewolfKi2
Kuzenbo
Level 81
God Stats
12W - 12L
1,404 SR
Queue Stats
266W - 255L
1,432 Elo+
Party 2
Nike
Nike
nike20024
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 152L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drexasaur
Kukulkan
14
3 / 5 / 5
8,989
562
6,676
7,027
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Gallidz01
Medusa
14
9 / 5 / 3
8,834
552
12,011
15,705
5,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
2 / 4 / 15
8,142
509
9,659
17,061
15,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
9 / 1 / 3
10,177
636
10,839
11,353
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
14
4 / 2 / 10
8,494
531
8,885
13,974
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,999
500
8,415
13,137
8,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
7 / 5 / 0
9,096
569
6,869
12,295
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
IGumihoI
Ishtar
14
4 / 4 / 4
8,484
530
13,247
11,986
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
WerewolfKi2
Kuzenbo
11
2 / 6 / 4
7,802
488
7,143
15,782
15,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
11
0 / 7 / 0
7,074
442
7,630
13,125
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
27
Kills
17
17
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Kukulkan
Drexasaur
Kukulkan
3
5
5
1.1
L
7
5
0
1.4
W
Medusa
Gallidz01
Medusa
9
5
3
2.1
L
Ishtar
IGumihoI
Ishtar
4
4
4
1.5
L
Kuzenbo
WerewolfKi2
Kuzenbo
2
6
4
0.67
W
Ares
2
4
15
2.38
W
9
1
3
10.5
L
Nike
0
7
0
0
W
Ne Zha
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
43,304
65,120
Taken
66,325
37,097
Mitigated
41,607
17,648
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,415
659
20
2,647
13,137
8,155
70
6,587
6,508
38,587
907
W
Kukulkan
Drexasaur
Kukulkan
6,676
996
0
0
7,027
2,020
1,038
5,869
1,158
48,505
458
L
6,869
192
0
4,451
12,295
3,532
583
2,320
9,936
70,531
940
W
Medusa
Gallidz01
Medusa
12,011
6,917
131
5,018
15,705
5,052
0
4,240
11,465
0
48,349
L
Ishtar
IGumihoI
Ishtar
13,247
7,106
0
3,030
11,986
4,318
1,514
2,600
9,386
0
57,308
L
Kuzenbo
WerewolfKi2
Kuzenbo
7,143
2,591
128
2,268
15,782
15,501
346
4,081
11,666
25,987
0
W
Ares
9,659
1,418
0
4,217
17,061
15,417
0
6,821
10,166
41,165
1,963
W
10,839
2,543
0
2,876
11,353
9,263
0
1,174
9,523
91
60,341
L
Nike
7,630
1,587
0
1,310
13,125
10,101
0
661
11,871
0
42,040
W
Ne Zha
8,885
3,759
0
5,406
13,974
5,345
175
4,889
9,014
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
40,455
400
Minions Killed
345
0
Camps Cleared
0
1,428,328
Distance Traveled
1,378,666
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,999
500
64
4
0
279,166
2
W
Kukulkan
8,989
562
89
6
0
246,963
0
L
He Bo
9,096
569
109
7
0
303,092
0
W
Medusa
8,834
552
63
4
0
289,350
0
L
Ishtar
8,484
530
83
5
0
252,172
0
L
Kuzenbo
7,802
488
29
2
0
282,837
0
W
Ares
8,142
509
59
4
0
281,119
0
W
Shiva
10,177
636
119
7
0
276,015
0
L
Nike
7,074
442
60
4
0
261,399
0
W
Ne Zha
8,494
531
70
4
0
334,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role