Player Matchup

Kuzenbo
Kuzenbo
Foulness
Kuzenbo
Level 145
God Stats
4W - 5L
1,455 SR
Queue Stats
83W - 82L
1,449 Elo+
Party 1
Bellona
Bellona
MrThicknThrob
Bellona
Level 20
God Stats
3W - 5L
1,140 SR
Queue Stats
39W - 52L
1,427 Elo+
Party 1
Ra
Ra
jhf32
Ra
Level 130
God Stats
4W - 2L
1,715 SR
Queue Stats
53W - 55L
1,494 Elo+
Party 1
Team Averages
Level 98
1,437 SR
1,457 Elo+

VS

Team Averages
Level 96
1,445 SR
1,480 Elo+
Guan Yu
Guan Yu
Aielic
Guan Yu
Level 121
God Stats
3W - 3L
1,651 SR
Queue Stats
20W - 26L
1,417 Elo+
Solo
Vulcan
Vulcan
Lrp30
Vulcan
Level 86
God Stats
0W - 2L
1,228 SR
Queue Stats
96W - 89L
1,505 Elo+
Party 2
Thanatos
Thanatos
Oostin12
Thanatos
Level 81
God Stats
3W - 5L
1,457 SR
Queue Stats
87W - 84L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Foulness
Kuzenbo
13
2 / 0 / 3
7,575
758
3,779
6,720
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
13
2 / 0 / 4
7,723
772
6,413
8,375
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
14
2 / 0 / 4
8,516
852
5,670
4,566
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aielic
Guan Yu
14
0 / 1 / 0
6,836
684
4,282
6,810
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Lrp30
Vulcan
12
0 / 3 / 0
6,808
681
3,977
4,933
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Oostin12
Thanatos
12
0 / 2 / 0
6,641
664
4,953
7,255
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aielic
Guan Yu
0
1
0
0
W
Kuzenbo
Foulness
Kuzenbo
2
0
3
3.5
L
Vulcan
Lrp30
Vulcan
0
3
0
0
W
Bellona
2
0
4
4
L
Thanatos
Oostin12
Thanatos
0
2
0
0
W
Ra
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
13,212
19,661
Taken
18,998
14,977
Mitigated
7,966
10,766
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aielic
Guan Yu
4,282
282
743
1,141
6,810
4,328
0
3,007
3,053
0
12,766
W
Kuzenbo
Foulness
Kuzenbo
3,779
887
0
1,766
6,720
7,576
15
863
5,857
11,324
0
L
Vulcan
Lrp30
Vulcan
3,977
192
0
0
4,933
1,468
0
2,063
2,252
27,361
0
W
Bellona
6,413
553
0
3,629
8,375
5,846
0
1,507
6,868
0
16,732
L
Thanatos
Oostin12
Thanatos
4,953
557
0
3,802
7,255
2,170
0
3,136
3,430
0
15,910
W
Ra
5,670
396
2,318
3,053
4,566
1,555
0
1,655
2,911
36,393
16

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
20,285
119
Minions Killed
89
0
Camps Cleared
0
674,458
Distance Traveled
572,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,836
684
19
2
0
189,232
0
W
Kuzenbo
7,575
758
16
2
0
210,745
0
L
Vulcan
6,808
681
52
5
0
177,203
0
W
Bellona
7,723
772
16
2
0
228,504
0
L
Thanatos
6,641
664
18
2
0
206,543
0
W
Ra
8,516
852
87
9
0
235,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role