Player Matchup

Danzaburou
Danzaburou
MetaBishBoi
Danzaburou
Level 64
God Stats
1W - 0L
1,929 SR
Queue Stats
53W - 31L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
X0BloodElite0X
Sylvanus
Level 140
God Stats
1W - 2L
1,356 SR
Queue Stats
56W - 70L
1,496 Elo+
Party 1
Anubis
Anubis
XxBaDBoySXx2024
Anubis
Level 58
God Stats
56W - 58L
1,451 SR
Queue Stats
103W - 106L
1,472 Elo+
Solo
Anhur
Anhur
détergent
Anhur
Level 66
God Stats
24W - 22L
1,656 SR
Queue Stats
224W - 209L
1,531 Elo+
Party 1
Agni
Agni
whitespay
Agni
Level 69
God Stats
1W - 1L
1,427 SR
Queue Stats
82W - 68L
1,551 Elo+
Party 1
Team Averages
Level 79
1,564 SR
1,519 Elo+

VS

Team Averages
Level 140
1,496 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JasonsRealm
Danzaburou
Level 98
God Stats
8W - 6L
1,535 SR
Queue Stats
24W - 23L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Manthin77
Sylvanus
Level 123
God Stats
13W - 15L
1,434 SR
Queue Stats
115W - 112L
1,528 Elo+
Party 2
Poseidon
Poseidon
Ogbearcub
Poseidon
Level 65
God Stats
12W - 10L
1,562 SR
Queue Stats
234W - 250L
1,515 Elo+
Solo
Bastet
Bastet
oCrissCross
Bastet
Level 267
God Stats
5W - 6L
1,449 SR
Queue Stats
353W - 319L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MetaBishBoi
Danzaburou
12
5 / 0 / 2
6,460
646
6,069
8,321
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
9
0 / 0 / 3
5,515
552
2,831
6,719
3,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 1 / 0
6,581
658
4,376
6,018
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
11
4 / 1 / 3
6,329
633
9,563
6,706
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
10
1 / 0 / 0
5,209
521
1,134
3,654
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 1
4,711
471
5,684
7,890
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
JasonsRealm
Danzaburou
9
2 / 4 / 0
5,462
546
3,776
7,081
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Manthin77
Sylvanus
8
0 / 5 / 1
4,952
495
2,370
10,479
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Ogbearcub
Poseidon
11
0 / 0 / 1
6,140
614
3,482
3,013
651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
10
0 / 5 / 1
4,976
498
4,296
8,583
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
2
2
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Danzaburou
JasonsRealm
Danzaburou
2
4
0
0.5
L
Sylvanus
Manthin77
Sylvanus
0
5
1
0.1
W
Danzaburou
MetaBishBoi
Danzaburou
5
0
2
6
L
Poseidon
Ogbearcub
Poseidon
0
0
1
0.5
W
Sylvanus
0
0
3
1.5
W
5
1
0
5
W
Anhur
4
1
3
5.5
L
Bastet
0
5
1
0.1
W
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
19,608
31,418
Taken
37,046
11,367
Mitigated
9,172
14,754
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,684
1,334
0
709
7,890
1,776
0
812
7,078
0
34,075
L
Danzaburou
JasonsRealm
Danzaburou
3,776
1,132
0
1,965
7,081
1,766
0
1,181
5,900
0
26,327
L
Sylvanus
Manthin77
Sylvanus
2,370
666
2,246
1,986
10,479
3,387
0
1,693
8,724
11,658
0
W
Danzaburou
MetaBishBoi
Danzaburou
6,069
2,318
0
4,709
8,321
2,729
0
923
7,322
0
46,711
L
Poseidon
Ogbearcub
Poseidon
3,482
461
0
500
3,013
651
441
758
2,049
44,193
720
W
Sylvanus
2,831
1,014
1,213
3,555
6,719
3,596
0
958
5,761
16,988
1,182
W
4,376
280
0
2,082
6,018
2,388
0
1,028
4,942
39,126
292
W
Anhur
9,563
6,535
0
3,195
6,706
1,943
0
949
5,757
0
49,063
L
Bastet
4,296
1,241
0
1,542
8,583
1,592
0
3,276
5,307
0
29,322
W
Agni
1,134
128
0
0
3,654
711
0
1,486
1,904
24,474
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
26,241
352
Minions Killed
265
0
Camps Cleared
0
986,570
Distance Traveled
1,014,489
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,711
471
63
6
0
197,341
1
L
Danzaburou
5,462
546
44
4
0
192,349
1
L
Sylvanus
4,952
495
21
2
0
195,000
0
W
Danzaburou
6,460
646
83
8
0
231,988
0
L
Poseidon
6,140
614
101
10
0
227,281
0
W
Sylvanus
5,515
552
36
4
0
196,416
0
W
Anubis
6,581
658
97
10
0
172,086
0
W
Anhur
6,329
633
83
8
0
190,855
1
L
Bastet
4,976
498
36
4
0
202,518
0
W
Agni
5,209
521
53
5
0
195,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role