Player Matchup

Arachne
Arachne
DeuxCremeUnLait
Arachne
Level 110
God Stats
5W - 6L
1,516 SR
Queue Stats
84W - 78L
1,495 Elo+
Party 3
Gilgamesh
Gilgamesh
MrRazz1159
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,440 Elo+
Solo
Neith
Neith
WaLly__O_o
Neith
Level 39
God Stats
1W - 1L
1,743 SR
Queue Stats
86W - 101L
1,307 Elo+
Solo
Freya
Freya
colbren
Freya
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
54W - 58L
1,491 Elo+
Party 3
Geb
Geb
uw_SHUN
Geb
Level 66
God Stats
20W - 5L
1,770 SR
Queue Stats
280W - 279L
1,413 Elo+
Solo
Team Averages
Level 66
1,564 SR
1,429 Elo+

VS

Team Averages
Level 94
1,519 SR
1,470 Elo+
Skadi
Skadi
 
Skadi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Shuijae
Bacchus
Level 106
God Stats
9W - 5L
1,689 SR
Queue Stats
228W - 206L
1,488 Elo+
Party 1
Yemoja
Yemoja
Timn5
Yemoja
Level 62
God Stats
1W - 0L
1,304 SR
Queue Stats
97W - 132L
1,371 Elo+
Party 2
Hel
Hel
Z8 SplashyPants
Hel
Level 96
God Stats
37W - 18L
1,603 SR
Queue Stats
154W - 126L
1,526 Elo+
Solo
Nemesis
Nemesis
pryestd
Nemesis
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 305L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,997
500
3,317
7,032
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MrRazz1159
Gilgamesh
6
1 / 6 / 0
4,487
449
2,490
7,185
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
7
1 / 4 / 0
4,580
458
5,291
6,906
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
colbren
Freya
8
0 / 3 / 0
4,532
453
1,908
6,550
1,415
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Geb
8
0 / 2 / 2
5,052
505
2,232
6,311
4,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 2 / 2
5,297
530
4,966
6,751
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Shuijae
Bacchus
10
4 / 1 / 1
5,937
594
3,853
5,935
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
Timn5
Yemoja
9
0 / 0 / 4
5,390
539
1,740
4,828
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 3
6,347
635
5,875
2,534
553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
pryestd
Nemesis
11
9 / 0 / 4
6,724
672
7,264
7,621
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
2
1.5
L
1
3
0
0.33
L
Gilgamesh
MrRazz1159
Gilgamesh
1
6
0
0.17
W
Bacchus
Shuijae
Bacchus
4
1
1
4.5
W
Yemoja
Timn5
Yemoja
0
0
4
2
L
Neith
1
4
0
0.25
W
3
0
3
4.5
L
Freya
colbren
Freya
0
3
0
0
W
Nemesis
pryestd
Nemesis
9
0
4
11
L
Geb
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
23,698
33,984
Taken
27,669
13,280
Mitigated
11,338
6,439
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,966
2,080
0
33
6,751
1,838
354
1,017
5,734
0
35,331
L
3,317
3,042
0
1,807
7,032
2,113
0
1,921
5,111
0
31,383
L
Gilgamesh
MrRazz1159
Gilgamesh
2,490
958
0
632
7,185
3,731
0
3,803
3,005
0
14,375
W
Bacchus
Shuijae
Bacchus
3,853
1,364
0
3,042
5,935
3,838
0
200
5,509
22,726
2,419
W
Yemoja
Timn5
Yemoja
1,740
498
2,502
1,275
4,828
2,822
325
1,173
3,655
11,854
0
L
Neith
5,291
1,576
191
1,487
6,906
1,861
0
1,842
5,064
0
29,156
W
5,875
529
1,177
2,090
2,534
553
0
528
1,775
42,145
0
L
Freya
colbren
Freya
1,908
573
0
953
6,550
1,415
0
2,412
4,138
14,292
931
W
Nemesis
pryestd
Nemesis
7,264
3,347
0
4,315
7,621
2,287
0
1,013
6,391
0
37,136
L
Geb
2,232
118
0
1,369
6,311
4,160
0
1,041
5,270
11,704
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
29,695
177
Minions Killed
263
0
Camps Cleared
0
907,418
Distance Traveled
940,989
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,297
530
64
6
0
151,126
0
L
Arachne
4,997
500
63
6
0
206,311
0
L
Gilgamesh
4,487
449
18
2
0
178,155
0
W
Bacchus
5,937
594
39
4
0
190,735
2
W
Yemoja
5,390
539
14
1
0
144,642
0
L
Neith
4,580
458
54
5
0
155,421
3
W
Hel
6,347
635
70
7
0
213,452
6
L
Freya
4,532
453
33
3
0
167,757
0
W
Nemesis
6,724
672
76
8
0
241,034
0
L
Geb
5,052
505
9
1
0
199,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role