Player Matchup

Raijin
Raijin
 
Raijin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Breenn SM
Ymir
Level 17
God Stats
3W - 2L
1,631 SR
Queue Stats
59W - 61L
1,410 Elo+
Party 2
Izanami
Izanami
Ikl_moi
Izanami
Level 148
God Stats
10W - 13L
1,402 SR
Queue Stats
163W - 171L
1,444 Elo+
Solo
Zeus
Zeus
Royal_zerogunz21
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,458 Elo+
Solo
Danzaburou
Danzaburou
gruya80
Danzaburou
Level 156
God Stats
0W - 1L
1,674 SR
Queue Stats
198W - 192L
1,445 Elo+
Party 2
Team Averages
Level 123
1,542 SR
1,452 Elo+

VS

Team Averages
Level 103
1,466 SR
1,479 Elo+
Jormungandr
Jormungandr
FrostyGinger
Jormungandr
Level 98
God Stats
15W - 13L
1,574 SR
Queue Stats
177W - 173L
1,519 Elo+
Solo
Freya
Freya
WatermelonChamoy
Freya
Level 119
God Stats
5W - 11L
1,210 SR
Queue Stats
758W - 727L
1,476 Elo+
Party 1
Izanami
Izanami
assasin7864
Izanami
Level 84
God Stats
15W - 16L
1,542 SR
Queue Stats
291W - 264L
1,420 Elo+
Solo
Zeus
Zeus
jo11yGREENgaint
Zeus
Level 135
God Stats
8W - 8L
1,445 SR
Queue Stats
59W - 62L
1,484 Elo+
Solo
Pele
Pele
rockerx111
Pele
Level 78
God Stats
23W - 19L
1,558 SR
Queue Stats
203W - 214L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 0
6,729
673
3,528
5,916
2,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
10
3 / 2 / 5
5,786
579
4,090
7,701
5,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Ikl_moi
Izanami
10
2 / 1 / 2
5,532
553
3,134
4,178
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 1 / 0
4,682
468
1,779
2,101
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
gruya80
Danzaburou
11
3 / 1 / 4
6,467
647
5,231
7,149
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostyGinger
Jormungandr
8
3 / 3 / 1
5,009
501
3,208
6,488
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
5,276
528
1,836
4,723
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
assasin7864
Izanami
9
0 / 2 / 1
5,017
502
3,931
5,565
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,245
625
4,403
4,054
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 4
5,256
526
3,064
6,592
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
6
6
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
1
0
3
L
Ymir
3
2
5
2.75
W
Jormungandr
FrostyGinger
Jormungandr
3
3
1
1.17
L
Izanami
Ikl_moi
Izanami
2
1
2
3
L
0
1
0
0
W
1
2
0
0.5
W
Izanami
assasin7864
Izanami
0
2
1
0.25
L
Danzaburou
gruya80
Danzaburou
3
1
4
5
W
2
1
0
2
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
16,442
27,045
Taken
27,422
11,555
Mitigated
9,000
9,554
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,528
416
0
3,092
5,916
2,251
0
1,507
4,085
44,442
2,570
L
Ymir
4,090
895
202
2,615
7,701
5,391
0
3,439
4,262
13,288
416
W
Jormungandr
FrostyGinger
Jormungandr
3,208
732
0
1,406
6,488
2,435
0
1,330
5,158
14,112
331
L
Izanami
Ikl_moi
Izanami
3,134
2,143
0
767
4,178
1,196
955
948
3,230
0
39,021
L
1,779
213
0
413
2,101
559
0
1,251
850
19,266
0
W
1,836
397
0
1,402
4,723
1,452
0
2,910
1,813
24,553
1,166
W
Izanami
assasin7864
Izanami
3,931
2,780
0
1,881
5,565
1,698
572
1,664
3,901
0
34,252
L
Danzaburou
gruya80
Danzaburou
5,231
2,233
0
2,465
7,149
2,158
0
1,840
5,309
0
39,164
W
4,403
420
0
684
4,054
1,246
308
2,210
1,844
39,968
3,090
W
3,064
721
0
401
6,592
2,169
0
1,316
5,276
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
26,803
277
Minions Killed
260
0
Camps Cleared
0
873,816
Distance Traveled
985,872
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,729
673
84
8
0
151,326
0
L
Ymir
5,786
579
26
3
0
210,378
4
W
Jormungandr
5,009
501
25
3
0
204,354
4
L
Izanami
5,532
553
58
6
0
177,988
0
L
Zeus
4,682
468
46
5
0
104,512
0
W
Freya
5,276
528
43
4
0
178,267
0
W
Izanami
5,017
502
58
6
0
187,980
3
L
Danzaburou
6,467
647
63
6
0
229,612
0
W
Zeus
6,245
625
85
9
0
183,073
3
W
Pele
5,256
526
49
5
0
232,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role