Player Matchup

Izanami
Izanami
DAHOLYTRINITY252
Izanami
Level 134
God Stats
0W - 2L
1,267 SR
Queue Stats
144W - 129L
1,479 Elo+
Party 1
Cerberus
Cerberus
Fuu34555
Cerberus
Level 104
God Stats
26W - 31L
1,485 SR
Queue Stats
188W - 207L
1,396 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MrRazz1159
Maman Brigitte
Level 89
God Stats
1W - 1L
1,567 SR
Queue Stats
124W - 123L
1,450 Elo+
Solo
Chang'e
Chang'e
Sen-Hyung
Chang'e
Level 62
God Stats
17W - 18L
1,429 SR
Queue Stats
154W - 145L
1,458 Elo+
Solo
Horus
Horus
THEGREATEST34555
Horus
Level 114
God Stats
3W - 2L
1,743 SR
Queue Stats
251W - 283L
1,391 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,435 Elo+

VS

Team Averages
Level 108
1,509 SR
1,445 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DET T1GERS
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,417 Elo+
Solo
Artemis
Artemis
RosyVixen
Artemis
Level 129
God Stats
4W - 6L
1,570 SR
Queue Stats
79W - 92L
1,466 Elo+
Solo
Zeus
Zeus
tucacaroto
Zeus
Level 102
God Stats
6W - 7L
1,526 SR
Queue Stats
126W - 140L
1,430 Elo+
Solo
Awilix
Awilix
xxgoldenkingzz
Awilix
Level 95
God Stats
10W - 3L
1,447 SR
Queue Stats
72W - 69L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,198
600
5,141
7,035
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
Fuu34555
Cerberus
5
2 / 5 / 0
3,668
524
1,536
6,952
3,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
MrRazz1159
Maman Brigitte
7
0 / 5 / 1
3,696
528
1,876
5,860
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
Sen-Hyung
Chang'e
7
1 / 2 / 0
3,834
548
1,663
6,591
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
3,758
537
1,034
3,669
1,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 0 / 1
5,205
744
2,043
4,498
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
4 / 1 / 2
4,906
701
3,439
5,668
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
RosyVixen
Artemis
9
5 / 1 / 4
5,284
755
6,159
5,104
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 0 / 1
5,595
799
5,814
3,252
740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 3
4,870
696
3,163
4,970
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
18
18
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
1
2.5
L
1
4
2
0.5
W
4
1
2
5
L
Cerberus
Fuu34555
Cerberus
2
5
0
0.4
L
Maman Brigitte
MrRazz1159
Maman Brigitte
0
5
1
0.1
W
Artemis
RosyVixen
Artemis
5
1
4
7
L
Chang'e
Sen-Hyung
Chang'e
1
2
0
0.5
L
0
2
0
0
W
4
0
1
4.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,250
Damage
20,618
30,107
Taken
23,492
10,434
Mitigated
7,169
7,838
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,043
454
230
3,314
4,498
1,113
0
656
3,694
22,624
2,093
L
5,141
3,697
0
2,791
7,035
1,584
0
1,293
5,742
0
30,914
W
3,439
991
66
1,068
5,668
2,555
0
908
4,760
12,783
2,885
L
Cerberus
Fuu34555
Cerberus
1,536
294
0
813
6,952
3,725
0
1,933
5,019
6,040
0
L
Maman Brigitte
MrRazz1159
Maman Brigitte
1,876
147
0
486
5,860
1,852
0
1,103
4,717
11,327
0
W
Artemis
RosyVixen
Artemis
6,159
3,370
0
2,438
5,104
1,263
0
628
4,476
0
25,503
L
Chang'e
Sen-Hyung
Chang'e
1,663
111
188
2,581
6,591
1,802
0
4,745
1,846
18,817
0
L
1,034
698
0
979
3,669
1,471
0
1,538
1,967
0
13,043
W
5,814
582
79
2,058
3,252
740
440
1,061
2,191
33,023
1,726
W
3,163
1,145
0
756
4,970
1,498
40
1,822
3,148
0
25,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
25,860
142
Minions Killed
209
0
Camps Cleared
0
638,661
Distance Traveled
647,496
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,205
744
59
8
0
121,858
1
L
Izanami
4,198
600
50
7
0
120,223
0
W
Ymir
4,906
701
24
3
0
108,860
3
L
Cerberus
3,668
524
8
1
0
116,535
3
L
Maman Brigitte
3,696
528
21
3
0
158,038
0
W
Artemis
5,284
755
32
5
0
129,464
0
L
Chang'e
3,834
548
32
5
0
148,385
1
L
Horus
3,758
537
31
4
0
95,480
4
W
Zeus
5,595
799
52
7
0
122,488
0
W
Awilix
4,870
696
42
6
0
164,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role