Player Matchup

Xing Tian
Xing Tian
FakeTap
Xing Tian
Level 163
God Stats
3W - 1L
1,427 SR
Queue Stats
208W - 63L
1,843 Elo+
Party 1
Tiamat
Tiamat
LuscaRage
Tiamat
Level 206
God Stats
5W - 2L
1,625 SR
Queue Stats
370W - 106L
1,880 Elo+
Party 1
Fenrir
Fenrir
sujirokememame
Fenrir
Level 158
God Stats
1W - 2L
1,241 SR
Queue Stats
204W - 85L
1,801 Elo+
Party 1
Team Averages
Level 176
1,431 SR
1,841 Elo+

VS

Team Averages
Level 102
1,478 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
jhonnyjk93
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,251 Elo+
Solo
Cerberus
Cerberus
yyyyymth
Cerberus
Level 53
God Stats
36W - 43L
1,433 SR
Queue Stats
84W - 111L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FakeTap
Xing Tian
18
3 / 0 / 11
10,353
863
5,993
9,572
8,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiamat
LuscaRage
Tiamat
18
5 / 0 / 8
11,130
928
9,468
7,574
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 7
10,682
890
8,662
9,143
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 6 / 0
8,494
708
2,863
9,806
3,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
jhonnyjk93
Scylla
14
0 / 5 / 1
8,330
694
4,099
9,583
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
yyyyymth
Cerberus
9
0 / 4 / 1
7,383
615
767
6,940
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
W
Xing Tian
FakeTap
Xing Tian
3
0
11
8.5
W
Tiamat
LuscaRage
Tiamat
5
0
8
9
L
Scylla
jhonnyjk93
Scylla
0
5
1
0.1
W
7
1
7
10.5
L
Cerberus
yyyyymth
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
7,729
26,289
Taken
26,329
20,899
Mitigated
9,829
6,008
Healing
1,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,863
1,002
0
742
9,806
3,465
0
4,522
4,209
0
22,467
W
Xing Tian
FakeTap
Xing Tian
5,993
227
0
624
9,572
8,724
378
1,107
8,434
25,759
456
W
Tiamat
LuscaRage
Tiamat
9,468
597
187
3,859
7,574
5,141
1,704
2,271
5,303
46,638
0
L
Scylla
jhonnyjk93
Scylla
4,099
80
0
0
9,583
3,200
0
4,973
3,498
19,327
0
W
8,662
798
0
1,338
9,143
7,034
774
1,479
7,476
347
34,766
L
Cerberus
yyyyymth
Cerberus
767
27
0
938
6,940
3,164
0
3,751
2,575
5,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
24,207
189
Minions Killed
101
0
Camps Cleared
0
712,225
Distance Traveled
439,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,494
708
49
4
0
174,972
0
W
Xing Tian
10,353
863
41
3
0
223,873
0
W
Tiamat
11,130
928
106
9
0
244,103
0
L
Scylla
8,330
694
40
3
0
189,714
0
W
Fenrir
10,682
890
42
4
0
244,249
0
L
Cerberus
7,383
615
12
1
0
74,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role