Player Matchup

Hun Batz
Hun Batz
BGboz
Hun Batz
Level 123
God Stats
3W - 1L
1,520 SR
Queue Stats
242W - 238L
1,466 Elo+
Party 1
Janus
Janus
M a i n e xX
Janus
Level 156
God Stats
10W - 9L
1,648 SR
Queue Stats
481W - 493L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
OhNo Moisir
Xing Tian
Level 241
God Stats
9W - 7L
1,566 SR
Queue Stats
907W - 958L
1,530 Elo+
Party 2
Artemis
Artemis
Queen Rain3093
Artemis
Level 207
God Stats
2W - 3L
1,391 SR
Queue Stats
199W - 212L
1,491 Elo+
Party 1
Terra
Terra
viper3322
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,527 Elo+
Party 2
Team Averages
Level 159
1,525 SR
1,503 Elo+

VS

Team Averages
Level 136
1,578 SR
1,472 Elo+
King Arthur
King Arthur
DJSHAMPOOMAN
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,495 Elo+
Party 3
Thor
Thor
Dkc17GS
Thor
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,457 Elo+
Party 3
Scylla
Scylla
DraoX
Scylla
Level 129
God Stats
3W - 3L
1,653 SR
Queue Stats
321W - 318L
1,514 Elo+
Solo
Vulcan
Vulcan
gamingdipper
Vulcan
Level 148
God Stats
1W - 8L
1,478 SR
Queue Stats
110W - 128L
1,373 Elo+
Party 3
Ra
Ra
x6soul6reaper6x
Ra
Level 110
God Stats
8W - 3L
1,759 SR
Queue Stats
281W - 267L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BGboz
Hun Batz
12
1 / 4 / 9
7,722
772
4,015
10,690
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
5 / 1 / 8
9,210
921
10,638
5,377
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
OhNo Moisir
Xing Tian
15
5 / 1 / 16
9,082
908
8,220
15,160
9,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
9 / 1 / 10
9,925
993
10,830
4,462
1,576
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
viper3322
Terra
15
3 / 0 / 15
9,415
942
3,124
10,279
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DJSHAMPOOMAN
King Arthur
10
0 / 4 / 3
6,199
620
2,334
7,069
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
Dkc17GS
Thor
13
5 / 6 / 1
8,120
812
4,947
9,098
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DraoX
Scylla
16
1 / 2 / 4
7,879
788
10,468
6,302
2,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
11
0 / 6 / 3
6,572
657
9,087
7,734
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 2
7,008
701
6,011
8,801
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
23
Kills
7
7
Deaths
23
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BGboz
Hun Batz
1
4
9
1.38
L
King Arthur
DJSHAMPOOMAN
King Arthur
0
4
3
0.38
L
Thor
Dkc17GS
Thor
5
6
1
0.92
L
Scylla
DraoX
Scylla
1
2
4
1.5
W
5
1
8
9
W
Xing Tian
OhNo Moisir
Xing Tian
5
1
16
13
W
9
1
10
14
L
Vulcan
0
6
3
0.25
W
Terra
viper3322
Terra
3
0
15
10.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
32,847
45,968
Taken
39,004
22,535
Mitigated
16,368
23,577
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BGboz
Hun Batz
4,015
0
146
1,477
10,690
4,238
310
6,349
4,101
0
8,647
L
King Arthur
DJSHAMPOOMAN
King Arthur
2,334
326
0
0
7,069
5,076
0
4,417
2,451
0
5,238
L
Thor
Dkc17GS
Thor
4,947
458
249
314
9,098
3,377
0
4,468
4,488
0
7,915
L
Scylla
DraoX
Scylla
10,468
220
681
1,598
6,302
2,036
0
3,049
3,139
28,809
0
W
10,638
111
1,782
1,203
5,377
2,039
392
2,635
2,575
26,275
335
W
Xing Tian
OhNo Moisir
Xing Tian
8,220
356
1,021
4,459
15,160
9,844
245
4,814
10,249
15,079
0
W
10,830
3,168
165
852
4,462
1,576
2,333
2,511
1,823
0
30,590
L
Vulcan
9,087
249
250
159
7,734
2,537
0
5,274
2,288
12,437
513
W
Terra
viper3322
Terra
3,124
246
7,678
4,794
10,279
4,838
356
7,928
2,055
6,370
0
L
6,011
839
2,817
2,420
8,801
3,342
0
4,033
4,666
16,291
74

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
35,778
124
Minions Killed
91
0
Camps Cleared
0
929,333
Distance Traveled
763,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,722
772
11
1
0
169,002
0
L
King Arthur
6,199
620
3
0
0
143,255
3
L
Thor
8,120
812
5
1
0
137,514
0
L
Scylla
7,879
788
50
5
0
179,921
0
W
Janus
9,210
921
57
6
0
186,177
0
W
Xing Tian
9,082
908
10
1
0
193,956
0
W
Artemis
9,925
993
43
4
0
167,818
0
L
Vulcan
6,572
657
15
2
0
162,917
0
W
Terra
9,415
942
3
0
0
212,380
0
L
Ra
7,008
701
18
2
0
139,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role