Player Matchup

Jing Wei
Jing Wei
DemocracyDaddy74
Jing Wei
Level 77
God Stats
6W - 4L
1,481 SR
Queue Stats
85W - 81L
1,365 Elo+
Party 1
Bacchus
Bacchus
John_Leggins
Bacchus
Level 26
God Stats
10W - 15L
1,318 SR
Queue Stats
19W - 30L
1,221 Elo+
Party 1
Nu Wa
Nu Wa
Mr_morningstarxX
Nu Wa
Level 93
God Stats
32W - 21L
1,550 SR
Queue Stats
99W - 93L
1,422 Elo+
Solo
Thanatos
Thanatos
NumberOneScrub24
Thanatos
Level 56
God Stats
5W - 7L
1,449 SR
Queue Stats
28W - 40L
1,283 Elo+
Party 1
Chaac
Chaac
PandaRoller1227
Chaac
Level 33
God Stats
4W - 7L
1,474 SR
Queue Stats
6W - 15L
1,280 Elo+
Solo
Team Averages
Level 57
1,454 SR
1,314 Elo+

VS

Team Averages
Level 59
1,488 SR
1,407 Elo+
Artemis
Artemis
DET T1GERS
Artemis
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
38W - 43L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
MrRazz1159
Ao Kuang
Level 89
God Stats
4W - 1L
1,754 SR
Queue Stats
124W - 123L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
cezaremilio
Sun Wukong
Level 50
God Stats
18W - 14L
1,541 SR
Queue Stats
72W - 100L
1,365 Elo+
Solo
Athena
Athena
iiTzGoodRun
Athena
Level 45
God Stats
35W - 29L
1,516 SR
Queue Stats
86W - 101L
1,406 Elo+
Solo
Anubis
Anubis
ruangarcia01
Anubis
Level 46
God Stats
21W - 39L
1,316 SR
Queue Stats
45W - 73L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,849
623
4,331
6,489
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
John_Leggins
Bacchus
9
0 / 4 / 2
4,939
449
2,676
7,682
5,452
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 1
6,574
598
6,533
4,861
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
6,071
552
1,746
7,557
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 1
5,530
503
7,075
6,685
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DET T1GERS
Artemis
10
6 / 0 / 1
6,608
601
7,458
6,452
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
MrRazz1159
Ao Kuang
9
0 / 1 / 0
5,209
474
3,555
6,460
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
cezaremilio
Sun Wukong
3
0 / 1 / 0
3,853
350
533
2,485
771
Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
1 / 2 / 6
6,132
557
3,516
10,736
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
10
1 / 2 / 0
5,456
496
3,223
6,146
1,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
8
9
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
DET T1GERS
Artemis
6
0
1
6.5
W
2
0
0
2
W
Bacchus
John_Leggins
Bacchus
0
4
2
0.25
L
Ao Kuang
MrRazz1159
Ao Kuang
0
1
0
0
W
2
1
1
2.5
W
1
2
2
1
W
1
2
1
0.75
L
Sun Wukong
cezaremilio
Sun Wukong
0
1
0
0
L
Athena
1
2
6
2
L
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
18,285
33,274
Taken
32,279
14,684
Mitigated
15,215
10,710
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DET T1GERS
Artemis
7,458
3,957
0
1,713
6,452
1,946
129
1,230
5,055
0
35,929
W
4,331
2,575
0
2,440
6,489
2,046
655
4,023
2,466
0
38,211
W
Bacchus
John_Leggins
Bacchus
2,676
336
0
1,530
7,682
5,452
0
1,779
5,903
14,249
1,841
L
Ao Kuang
MrRazz1159
Ao Kuang
3,555
1,194
35
1,043
6,460
2,209
0
544
5,916
23,469
0
W
6,533
1,725
0
1,224
4,861
977
264
2,755
2,106
38,860
1,682
W
1,746
970
0
3,948
7,557
2,803
0
372
7,185
0
38,412
W
7,075
985
0
1,568
6,685
3,406
0
859
5,826
0
34,576
L
Sun Wukong
cezaremilio
Sun Wukong
533
113
0
500
2,485
771
0
569
1,916
0
4,798
L
Athena
3,516
996
0
2,743
10,736
8,393
0
2,009
8,185
20,917
1,102
L
Anubis
3,223
0
0
2,462
6,146
1,896
0
4,386
1,760
32,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
27,258
257
Minions Killed
194
0
Camps Cleared
0
1,142,822
Distance Traveled
874,461
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,608
601
60
5
0
177,002
3
W
Jing Wei
6,849
623
71
6
0
236,182
0
W
Bacchus
4,939
449
19
2
0
231,878
0
L
Ao Kuang
5,209
474
41
4
0
238,712
0
W
Nu Wa
6,574
598
55
5
0
182,564
0
W
Thanatos
6,071
552
72
7
0
255,673
0
W
Chaac
5,530
503
40
4
0
236,525
0
L
Sun Wukong
3,853
350
9
1
0
62,961
0
L
Athena
6,132
557
32
3
0
220,419
0
L
Anubis
5,456
496
52
5
0
175,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role