Player Matchup

Nut
Nut
 
Nut
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IsmailMozip
Anubis
Level 143
God Stats
49W - 47L
1,496 SR
Queue Stats
500W - 480L
1,430 Elo+
Solo
Thor
Thor
StandbyIowa664
Thor
Level 144
God Stats
11W - 10L
1,493 SR
Queue Stats
343W - 376L
1,470 Elo+
Solo
Discordia
Discordia
faitpaschier
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,505 Elo+
Party 1
Nemesis
Nemesis
undoublefan
Nemesis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 79L
1,521 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,485 Elo+

VS

Team Averages
Level 105
1,537 SR
1,499 Elo+
Thanatos
Thanatos
Arctic Jordlord
Thanatos
Level 77
God Stats
3W - 3L
1,604 SR
Queue Stats
85W - 89L
1,438 Elo+
Solo
Izanami
Izanami
Njordi
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 117L
1,531 Elo+
Party 2
Janus
Janus
Riluho
Janus
Level 146
God Stats
3W - 4L
1,461 SR
Queue Stats
84W - 61L
1,578 Elo+
Solo
Charon
Charon
URNVRAVCTM
Charon
Level 39
God Stats
4W - 3L
1,635 SR
Queue Stats
110W - 107L
1,506 Elo+
Party 2
Chaac
Chaac
cghlreinsn
Chaac
Level 139
God Stats
13W - 18L
1,486 SR
Queue Stats
240W - 241L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
4 / 1 / 3
5,811
581
6,552
5,437
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
3 / 2 / 0
7,018
702
4,541
5,871
2,082
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 2
5,462
546
4,476
5,486
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
faitpaschier
Discordia
11
1 / 3 / 3
5,745
575
3,260
5,292
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
undoublefan
Nemesis
10
4 / 0 / 1
5,596
560
6,130
7,388
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 3 / 0
4,583
458
1,996
7,712
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
Njordi
Izanami
8
1 / 4 / 1
4,723
472
4,644
6,882
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Riluho
Janus
10
3 / 2 / 1
5,842
584
6,325
4,998
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
URNVRAVCTM
Charon
9
1 / 2 / 2
5,386
539
2,302
8,935
3,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
9
1 / 4 / 1
5,153
515
4,121
8,687
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
7
7
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
3
5.5
L
Thanatos
1
3
0
0.33
W
Anubis
3
2
0
1.5
L
Izanami
Njordi
Izanami
1
4
1
0.38
L
Janus
Riluho
Janus
3
2
1
1.75
W
3
1
2
4
L
Charon
URNVRAVCTM
Charon
1
2
2
1
L
Chaac
1
4
1
0.38
W
Discordia
faitpaschier
Discordia
1
3
3
0.83
W
Nemesis
undoublefan
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
19,388
29,474
Taken
37,214
9,994
Mitigated
14,440
8,967
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,552
4,171
0
1,593
5,437
1,604
682
854
4,583
0
33,375
L
Thanatos
1,996
609
0
3,477
7,712
2,534
0
354
7,322
0
21,509
W
Anubis
4,541
431
0
2,998
5,871
2,082
528
485
4,916
43,121
639
L
Izanami
Njordi
Izanami
4,644
2,922
0
1,175
6,882
2,211
0
0
6,843
0
29,425
L
Janus
Riluho
Janus
6,325
142
0
750
4,998
1,196
0
2,620
2,378
29,044
216
W
4,476
1,553
0
974
5,486
2,186
331
1,157
4,305
0
21,062
L
Charon
URNVRAVCTM
Charon
2,302
503
1,490
2,301
8,935
3,125
0
106
8,533
14,209
0
L
Chaac
4,121
109
0
2,002
8,687
5,374
0
4,712
3,975
0
28,061
W
Discordia
faitpaschier
Discordia
3,260
0
0
1,320
5,292
1,446
0
3,288
1,575
29,300
689
W
Nemesis
undoublefan
Nemesis
6,130
2,439
0
2,082
7,388
2,676
0
2,095
4,978
0
34,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
25,687
286
Minions Killed
212
0
Camps Cleared
0
961,931
Distance Traveled
951,698
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,811
581
53
5
0
185,863
0
L
Thanatos
4,583
458
37
4
0
169,038
1
W
Anubis
7,018
702
92
9
0
148,926
0
L
Izanami
4,723
472
56
6
0
184,806
0
L
Janus
5,842
584
54
5
0
199,091
0
W
Thor
5,462
546
29
3
0
194,410
0
L
Charon
5,386
539
16
2
0
196,699
4
L
Chaac
5,153
515
49
5
0
202,064
0
W
Discordia
5,745
575
58
6
0
185,432
0
W
Nemesis
5,596
560
54
5
0
247,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role