Player Matchup

Bastet
Bastet
DrVomDonker
Bastet
Level 63
God Stats
5W - 4L
1,733 SR
Queue Stats
105W - 144L
1,407 Elo+
Solo
Freya
Freya
Neytiri7117
Freya
Level 81
God Stats
1W - 10L
1,024 SR
Queue Stats
431W - 452L
1,458 Elo+
Solo
He Bo
He Bo
TwentySevens
He Bo
Level 84
God Stats
0W - 2L
1,262 SR
Queue Stats
127W - 122L
1,472 Elo+
Solo
Nike
Nike
XTheDukManX
Nike
Level 67
God Stats
0W - 2L
1,809 SR
Queue Stats
205W - 205L
1,465 Elo+
Solo
Artemis
Artemis
mne13let
Artemis
Level 168
God Stats
6W - 3L
1,734 SR
Queue Stats
221W - 224L
1,441 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,449 Elo+

VS

Team Averages
Level 85
1,570 SR
1,441 Elo+
Atlas
Atlas
Clapparatus
Atlas
Level 121
God Stats
28W - 31L
1,467 SR
Queue Stats
708W - 702L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Jmb280
Ne Zha
Level 103
God Stats
9W - 17L
1,484 SR
Queue Stats
696W - 714L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shadow_King764
Cu Chulainn
Level 46
God Stats
3W - 0L
1,871 SR
Queue Stats
98W - 93L
1,462 Elo+
Solo
Bakasura
Bakasura
caliber35
Bakasura
Level 75
God Stats
1W - 2L
1,162 SR
Queue Stats
310W - 350L
1,437 Elo+
Solo
Cerberus
Cerberus
sgshaira742
Cerberus
Level 81
God Stats
4W - 0L
1,868 SR
Queue Stats
297W - 293L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 3 / 6
7,481
748
6,133
7,895
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 8
7,196
720
4,018
9,022
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 6 / 7
7,893
789
11,668
9,683
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 8
8,242
824
8,830
12,754
10,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
mne13let
Artemis
13
0 / 6 / 11
7,026
703
10,046
9,121
2,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
10,013
1,001
16,233
14,391
9,159
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Jmb280
Ne Zha
14
5 / 5 / 7
8,525
853
8,267
9,715
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Shadow_King764
Cu Chulainn
16
2 / 3 / 15
8,919
892
6,847
10,263
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
caliber35
Bakasura
13
3 / 5 / 7
8,580
858
3,821
8,362
3,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
sgshaira742
Cerberus
16
7 / 2 / 10
9,542
954
9,415
10,923
8,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
14
Kills
22
22
Deaths
15
40
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Bastet
3
3
6
2
W
Ne Zha
Jmb280
Ne Zha
5
5
7
1.7
L
0
4
8
1
W
Cu Chulainn
Shadow_King764
Cu Chulainn
2
3
15
3.17
L
5
6
7
1.42
L
6
3
8
3.33
W
Bakasura
caliber35
Bakasura
3
5
7
1.3
L
Artemis
mne13let
Artemis
0
6
11
0.92
W
Cerberus
sgshaira742
Cerberus
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
44,583
48,475
Taken
53,654
20,983
Mitigated
37,641
10,981
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,233
5,253
832
7,328
14,391
9,159
76
4,611
9,780
30,602
0
L
Bastet
6,133
1,603
214
1,417
7,895
2,314
0
4,388
3,273
0
13,162
W
Ne Zha
Jmb280
Ne Zha
8,267
77
365
1,673
9,715
5,229
0
3,723
5,992
0
21,705
L
4,018
1,236
536
1,934
9,022
2,944
0
4,548
4,310
14,029
0
W
Cu Chulainn
Shadow_King764
Cu Chulainn
6,847
405
0
1,252
10,263
10,812
187
2,788
7,475
639
19,865
L
11,668
641
633
1,622
9,683
2,797
0
5,200
4,246
16,295
0
L
8,830
326
1,862
1,356
12,754
10,002
0
6,348
6,091
2,727
14,134
W
Bakasura
caliber35
Bakasura
3,821
2,792
1,096
1,851
8,362
3,920
338
3,121
5,241
0
4,315
L
Artemis
mne13let
Artemis
10,046
2,859
559
848
9,121
2,926
0
5,509
3,333
0
20,890
W
Cerberus
sgshaira742
Cerberus
9,415
46
1,924
4,676
10,923
8,521
740
2,928
7,995
19,799
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
45,579
82
Minions Killed
156
0
Camps Cleared
0
843,207
Distance Traveled
940,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,013
1,001
35
4
0
185,539
0
L
Bastet
7,481
748
17
2
0
169,194
0
W
Ne Zha
8,525
853
10
1
0
180,132
0
L
Freya
7,196
720
27
3
0
133,652
0
W
Cu Chulainn
8,919
892
38
4
0
198,495
0
L
He Bo
7,893
789
9
1
0
188,020
0
L
Nike
8,242
824
12
1
0
186,072
0
W
Bakasura
8,580
858
11
1
0
186,254
0
L
Artemis
7,026
703
17
2
0
166,269
0
W
Cerberus
9,542
954
62
6
0
190,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role