Player Matchup

Chernobog
Chernobog
CT Winter2470
Chernobog
Level 60
God Stats
6W - 6L
1,443 SR
Queue Stats
139W - 156L
1,393 Elo+
Solo
Nu Wa
Nu Wa
DONT-YOU-DO-IT_
Nu Wa
Level 67
God Stats
47W - 49L
1,527 SR
Queue Stats
209W - 218L
1,456 Elo+
Solo
Achilles
Achilles
M8ML
Achilles
Level 69
God Stats
4W - 5L
1,627 SR
Queue Stats
92W - 81L
1,481 Elo+
Solo
Cthulhu
Cthulhu
jreapps
Cthulhu
Level 140
God Stats
26W - 21L
1,502 SR
Queue Stats
381W - 375L
1,452 Elo+
Solo
Kali
Kali
rnrnrnrna
Kali
Level 59
God Stats
15W - 8L
1,461 SR
Queue Stats
62W - 65L
1,462 Elo+
Solo
Team Averages
Level 79
1,512 SR
1,449 Elo+

VS

Team Averages
Level 141
1,416 SR
1,428 Elo+
Sylvanus
Sylvanus
FB_RJ_Pengo
Sylvanus
Level 217
God Stats
3W - 1L
1,534 SR
Queue Stats
343W - 349L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
KINGCOLE094
Sun Wukong
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,485 Elo+
Solo
Fenrir
Fenrir
Michel_Albuquerq
Fenrir
Level 155
God Stats
1W - 2L
1,141 SR
Queue Stats
21W - 15L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
Sekkusutaimu
Kukulkan
Level 123
God Stats
1W - 1L
1,301 SR
Queue Stats
20W - 20L
1,406 Elo+
Solo
Charybdis
Charybdis
SlyFizz
Charybdis
Level 98
God Stats
31W - 23L
1,602 SR
Queue Stats
435W - 466L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CT Winter2470
Chernobog
5
0 / 2 / 0
5,269
310
1,628
2,229
568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
6 / 2 / 3
9,850
579
17,454
7,870
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
M8ML
Achilles
14
3 / 1 / 1
7,888
464
4,782
10,704
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
jreapps
Cthulhu
13
3 / 3 / 1
8,154
480
6,150
7,506
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
14
1 / 4 / 8
8,110
477
7,712
16,067
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FB_RJ_Pengo
Sylvanus
13
1 / 3 / 7
8,293
488
4,957
12,760
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
KINGCOLE094
Sun Wukong
15
1 / 3 / 3
9,319
548
5,379
11,884
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 4 / 2
8,855
521
8,133
15,894
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Sekkusutaimu
Kukulkan
14
1 / 1 / 3
8,645
509
3,660
6,847
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SlyFizz
Charybdis
14
4 / 3 / 3
9,465
557
5,755
9,673
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
13
Kills
12
12
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CT Winter2470
Chernobog
0
2
0
0
L
6
2
3
3.75
W
Sylvanus
FB_RJ_Pengo
Sylvanus
1
3
7
1.5
W
Sun Wukong
KINGCOLE094
Sun Wukong
1
3
3
0.83
L
Achilles
M8ML
Achilles
3
1
1
3.5
W
5
4
2
1.5
W
Kukulkan
Sekkusutaimu
Kukulkan
1
1
3
2.5
W
Charybdis
SlyFizz
Charybdis
4
3
3
1.83
L
Cthulhu
jreapps
Cthulhu
3
3
1
1.17
L
Kali
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,726
Damage
27,884
44,376
Taken
57,058
24,115
Mitigated
29,558
9,876
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CT Winter2470
Chernobog
1,628
705
0
195
2,229
568
0
532
1,663
0
12,067
L
17,454
4,095
109
2,516
7,870
2,586
4
1,293
6,442
90,278
1,916
W
Sylvanus
FB_RJ_Pengo
Sylvanus
4,957
1,587
1,594
3,304
12,760
10,688
108
6,124
6,496
26,930
7,999
W
Sun Wukong
KINGCOLE094
Sun Wukong
5,379
662
0
2,224
11,884
7,100
581
4,945
6,435
0
55,132
L
Achilles
M8ML
Achilles
4,782
1,807
0
634
10,704
8,395
0
2,588
8,116
0
32,696
W
8,133
2,133
0
1,441
15,894
6,330
0
5,592
10,210
0
60,085
W
Kukulkan
Sekkusutaimu
Kukulkan
3,660
253
0
1,803
6,847
2,153
200
4,114
2,699
54,214
1,798
W
Charybdis
SlyFizz
Charybdis
5,755
3,635
0
3,695
9,673
3,287
1,936
3,588
6,085
0
74,129
L
Cthulhu
jreapps
Cthulhu
6,150
329
42
1,879
7,506
5,381
160
1,038
6,129
37,580
1,256
L
Kali
7,712
2,128
0
4,501
16,067
7,185
0
2,700
13,322
0
63,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
44,577
401
Minions Killed
472
0
Camps Cleared
0
1,322,848
Distance Traveled
1,518,685
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,269
310
19
1
0
107,754
0
L
Nu Wa
9,850
579
151
9
0
305,252
0
W
Sylvanus
8,293
488
61
4
0
289,554
3
W
Sun Wukong
9,319
548
95
6
0
326,520
0
L
Achilles
7,888
464
50
3
0
299,623
0
W
Fenrir
8,855
521
79
5
0
365,007
3
W
Kukulkan
8,645
509
114
7
0
248,311
0
W
Charybdis
9,465
557
123
7
0
289,293
0
L
Cthulhu
8,154
480
93
5
0
233,265
4
L
Kali
8,110
477
88
5
0
376,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role