Player Matchup

Mulan
Mulan
FinalSketch64
Mulan
Level 145
God Stats
12W - 13L
1,563 SR
Queue Stats
161W - 146L
1,485 Elo+
Solo
Mercury
Mercury
FlotoBaggins
Mercury
Level 84
God Stats
1W - 1L
1,264 SR
Queue Stats
66W - 50L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
MANUTOCANUTO
Kumbhakarna
Level 55
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 1
Izanami
Izanami
Pulse08
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ciru6
Ah Puch
Level 71
God Stats
1W - 0L
1,244 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 1
Team Averages
Level 73
1,372 SR
1,478 Elo+

VS

Team Averages
Level 98
1,599 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IsmailMozip
Zhong Kui
Level 143
God Stats
39W - 30L
1,619 SR
Queue Stats
502W - 480L
1,439 Elo+
Solo
Yemoja
Yemoja
Mcsavi
Yemoja
Level 75
God Stats
7W - 6L
1,776 SR
Queue Stats
236W - 237L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XxDawKin18xX
Kukulkan
Level 145
God Stats
11W - 7L
1,602 SR
Queue Stats
281W - 287L
1,488 Elo+
Solo
Loki
Loki
kxsen
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,337
634
3,940
7,837
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
FlotoBaggins
Mercury
11
7 / 1 / 1
6,602
660
6,020
6,508
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
MANUTOCANUTO
Kumbhakarna
8
0 / 0 / 3
5,270
527
1,524
6,583
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Pulse08
Izanami
9
0 / 3 / 0
5,248
525
1,682
4,597
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ciru6
Ah Puch
12
5 / 0 / 3
7,221
722
6,323
5,114
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 0
5,674
567
5,011
4,694
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
IsmailMozip
Zhong Kui
11
1 / 3 / 0
6,191
619
4,196
8,045
5,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Mcsavi
Yemoja
9
0 / 0 / 2
5,275
528
944
4,670
1,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
XxDawKin18xX
Kukulkan
9
0 / 4 / 0
5,049
505
2,785
5,922
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
kxsen
Loki
9
1 / 5 / 0
5,149
515
2,217
9,358
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
5
5
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
0
3
W
1
1
2
2
W
Mercury
FlotoBaggins
Mercury
7
1
1
7.5
L
Zhong Kui
IsmailMozip
Zhong Kui
1
3
0
0.33
W
Kumbhakarna
MANUTOCANUTO
Kumbhakarna
0
0
3
1.5
L
Yemoja
Mcsavi
Yemoja
0
0
2
1
W
Izanami
Pulse08
Izanami
0
3
0
0
L
Kukulkan
XxDawKin18xX
Kukulkan
0
4
0
0
W
Ah Puch
ciru6
Ah Puch
5
0
3
6.5
L
Loki
kxsen
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
15,153
30,639
Taken
32,689
13,103
Mitigated
12,765
6,080
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,011
1,461
0
986
4,694
1,500
646
974
3,720
0
46,469
W
3,940
568
0
1,572
7,837
4,876
0
4,126
3,711
0
40,714
W
Mercury
FlotoBaggins
Mercury
6,020
3,171
0
515
6,508
2,185
353
619
5,889
0
38,399
L
Zhong Kui
IsmailMozip
Zhong Kui
4,196
728
0
3,592
8,045
5,067
347
0
8,045
43,080
1,498
W
Kumbhakarna
MANUTOCANUTO
Kumbhakarna
1,524
72
0
1,680
6,583
3,069
0
931
5,652
16,082
0
L
Yemoja
Mcsavi
Yemoja
944
138
1,611
1,422
4,670
1,874
275
1,370
3,300
11,586
1,128
W
Izanami
Pulse08
Izanami
1,682
1,392
0
420
4,597
1,299
0
441
4,156
0
34,718
L
Kukulkan
XxDawKin18xX
Kukulkan
2,785
200
0
1,046
5,922
1,580
0
4,410
1,512
31,583
0
W
Ah Puch
ciru6
Ah Puch
6,323
259
0
1,893
5,114
1,674
279
1,738
3,376
44,785
1,165
L
Loki
kxsen
Loki
2,217
312
0
3,584
9,358
2,744
0
1,093
8,265
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
27,338
328
Minions Killed
294
0
Camps Cleared
0
1,017,616
Distance Traveled
902,605
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,674
567
67
7
0
188,656
0
W
Mulan
6,337
634
85
9
0
178,976
5
W
Mercury
6,602
660
56
6
0
251,590
0
L
Zhong Kui
6,191
619
78
8
0
151,523
0
W
Kumbhakarna
5,270
527
27
3
0
214,393
3
L
Yemoja
5,275
528
29
3
0
178,217
2
W
Izanami
5,248
525
66
7
0
174,165
0
L
Kukulkan
5,049
505
56
6
0
175,864
0
W
Ah Puch
7,221
722
94
9
0
198,492
0
L
Loki
5,149
515
64
6
0
208,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role