Player Matchup

Nox
Nox
EleçtráLÍght
Nox
Level 156
God Stats
39W - 41L
1,521 SR
Queue Stats
409W - 487L
1,494 Elo+
Party 1
Ra
Ra
Guimpereira
Ra
Level 112
God Stats
2W - 2L
1,320 SR
Queue Stats
85W - 76L
1,528 Elo+
Solo
Ne Zha
Ne Zha
akingjay
Ne Zha
Level 157
God Stats
0W - 2L
1,407 SR
Queue Stats
224W - 189L
1,502 Elo+
Party 2
Mulan
Mulan
phriam
Mulan
Level 107
God Stats
48W - 40L
1,660 SR
Queue Stats
179W - 208L
1,503 Elo+
Party 1
Skadi
Skadi
tbach65
Skadi
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 43L
1,666 Elo+
Party 2
Team Averages
Level 123
1,482 SR
1,539 Elo+

VS

Team Averages
Level 113
1,649 SR
1,535 Elo+
Odin
Odin
Lyrie222
Odin
Level 126
God Stats
17W - 11L
1,581 SR
Queue Stats
203W - 156L
1,570 Elo+
Solo
Neith
Neith
NikkuRemmy
Neith
Level 124
God Stats
13W - 10L
1,681 SR
Queue Stats
101W - 94L
1,553 Elo+
Solo
Loki
Loki
ReapingSpirit
Loki
Level 144
God Stats
13W - 5L
1,754 SR
Queue Stats
373W - 343L
1,540 Elo+
Solo
Maui
Maui
StickyRic
Maui
Level 108
God Stats
3W - 1L
1,670 SR
Queue Stats
278W - 235L
1,523 Elo+
Solo
Bacchus
Bacchus
lllCarpeDIIEMlll
Bacchus
Level 64
God Stats
13W - 18L
1,558 SR
Queue Stats
182W - 215L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,645
510
5,100
9,177
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 1
7,369
491
3,693
5,677
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
akingjay
Ne Zha
12
1 / 2 / 1
7,237
482
5,554
11,070
7,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
phriam
Mulan
13
5 / 2 / 1
8,625
575
14,296
14,558
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
tbach65
Skadi
12
1 / 6 / 1
7,067
471
5,015
9,467
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 1
8,378
559
7,493
13,359
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
15
4 / 0 / 5
8,842
589
7,781
7,503
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 3 / 2
7,764
518
6,537
10,428
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
14
0 / 0 / 3
8,428
562
4,189
5,906
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 6
7,914
528
7,014
10,888
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
15
15
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
0
1
1
0.5
W
Odin
1
4
1
0.38
W
Neith
4
0
5
6.5
W
5
3
2
2
W
Maui
0
0
3
1.5
L
Ne Zha
akingjay
Ne Zha
1
2
1
0.75
W
5
2
6
4
L
Mulan
phriam
Mulan
5
2
1
2.75
L
Skadi
tbach65
Skadi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
33,014
49,949
Taken
48,084
27,490
Mitigated
28,078
12,018
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,100
315
0
623
9,177
3,513
0
2,044
6,909
56,651
0
L
3,693
314
166
2,399
5,677
2,010
0
2,430
3,001
58,241
0
W
Odin
7,493
2,144
0
640
13,359
10,242
0
2,044
10,610
0
56,872
W
Neith
7,781
2,121
0
4,118
7,503
2,400
254
0
7,503
0
66,260
W
6,537
2,429
0
679
10,428
3,603
0
2,807
7,449
0
53,472
W
Maui
4,189
819
0
250
5,906
2,776
349
2,898
2,971
54,767
4,198
L
Ne Zha
akingjay
Ne Zha
5,554
1,045
0
3,319
11,070
7,595
0
1,802
8,890
0
41,033
W
7,014
543
428
2,865
10,888
9,057
74
1,535
9,234
37,606
1,901
L
Mulan
phriam
Mulan
14,296
3,248
0
5,235
14,558
11,866
0
1,480
12,960
548
58,719
L
Skadi
tbach65
Skadi
5,015
1,583
0
276
9,467
2,506
0
1,809
7,422
0
45,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
41,326
444
Minions Killed
510
0
Camps Cleared
0
1,485,844
Distance Traveled
1,530,505
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,645
510
95
6
0
337,862
1
L
Ra
7,369
491
120
8
0
259,036
4
W
Odin
8,378
559
112
7
0
287,774
1
W
Neith
8,842
589
128
9
0
277,500
0
W
Loki
7,764
518
84
6
0
331,683
0
W
Maui
8,428
562
129
9
0
316,518
6
L
Ne Zha
7,237
482
38
3
0
332,056
3
W
Bacchus
7,914
528
57
4
0
317,030
3
L
Mulan
8,625
575
98
7
0
259,818
2
L
Skadi
7,067
471
93
6
0
297,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role