Player Matchup

Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 315
God Stats
116W - 97L
1,455 SR
Queue Stats
630W - 576L
1,534 Elo+
Solo
Chernobog
Chernobog
Danzel11
Chernobog
Level 60
God Stats
2W - 1L
1,305 SR
Queue Stats
50W - 46L
1,505 Elo+
Solo
Chang'e
Chang'e
JKaitto
Chang'e
Level 163
God Stats
6W - 3L
1,647 SR
Queue Stats
135W - 141L
1,450 Elo+
Party 2
Achilles
Achilles
TJHaLand
Achilles
Level 87
God Stats
3W - 4L
1,504 SR
Queue Stats
62W - 55L
1,483 Elo+
Party 2
He Bo
He Bo
attackthePHX
He Bo
Level 49
God Stats
3W - 3L
1,287 SR
Queue Stats
87W - 73L
1,553 Elo+
Solo
Team Averages
Level 135
1,439 SR
1,505 Elo+

VS

Team Averages
Level 133
1,611 SR
1,530 Elo+
Ravana
Ravana
Im Ditka
Ravana
Level 157
God Stats
2W - 1L
1,668 SR
Queue Stats
47W - 46L
1,521 Elo+
Party 1
Janus
Janus
MillerInMyCupTTV
Janus
Level 127
God Stats
3W - 6L
1,572 SR
Queue Stats
128W - 128L
1,487 Elo+
Solo
Martichoras
Martichoras
WtbEuphoria
Martichoras
Level 114
God Stats
0W - 1L
1,690 SR
Queue Stats
114W - 98L
1,561 Elo+
Solo
Shiva
Shiva
XxPr1MalSKiLZxX
Shiva
Level 159
God Stats
1W - 3L
1,527 SR
Queue Stats
115W - 121L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
aGuavaVEVO
Sylvanus
Level 107
God Stats
23W - 27L
1,599 SR
Queue Stats
161W - 164L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
16
5 / 2 / 3
10,292
643
10,622
14,581
11,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
Danzel11
Chernobog
14
1 / 2 / 4
8,807
550
6,014
9,848
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
JKaitto
Chang'e
14
2 / 0 / 9
8,956
560
9,992
9,175
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TJHaLand
Achilles
14
0 / 2 / 10
8,740
546
3,472
11,672
11,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
14 / 4 / 2
10,942
684
15,200
12,881
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Im Ditka
Ravana
15
5 / 5 / 0
8,378
524
5,933
11,243
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 3
8,605
538
8,110
10,603
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
WtbEuphoria
Martichoras
14
0 / 4 / 2
7,759
485
8,522
11,046
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 4
7,844
490
7,626
14,446
12,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
aGuavaVEVO
Sylvanus
11
1 / 5 / 2
7,337
459
7,024
12,983
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
22
Kills
9
10
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
5
2
3
3.25
W
Chernobog
Danzel11
Chernobog
1
2
4
1.5
L
Ravana
Im Ditka
Ravana
5
5
0
1
W
Chang'e
JKaitto
Chang'e
2
0
9
6.5
L
2
5
3
0.7
W
Achilles
TJHaLand
Achilles
0
2
10
2.5
L
Martichoras
WtbEuphoria
Martichoras
0
4
2
0.25
L
1
4
4
0.75
L
Sylvanus
aGuavaVEVO
Sylvanus
1
5
2
0.4
W
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
37,215
58,157
Taken
60,321
32,340
Mitigated
29,721
18,679
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
10,622
932
0
2,619
14,581
11,415
789
6,014
8,433
6,168
67,095
W
Chernobog
Danzel11
Chernobog
6,014
3,381
0
3,160
9,848
3,482
1,016
876
8,936
0
66,304
L
Ravana
Im Ditka
Ravana
5,933
905
0
2,962
11,243
3,582
0
7,091
3,844
0
58,853
W
Chang'e
JKaitto
Chang'e
9,992
470
1,320
4,965
9,175
2,836
405
1,752
7,225
52,436
326
L
8,110
43
0
2,298
10,603
2,939
0
5,775
4,460
53,782
1,115
W
Achilles
TJHaLand
Achilles
3,472
601
0
2,817
11,672
11,101
44
3,160
8,358
0
17,379
L
Martichoras
WtbEuphoria
Martichoras
8,522
2,173
0
2,397
11,046
3,645
0
3,251
7,795
0
66,062
L
7,626
667
171
2,038
14,446
12,201
0
6,224
8,052
0
29,267
L
Sylvanus
aGuavaVEVO
Sylvanus
7,024
2,925
234
2,237
12,983
7,354
0
3,839
9,026
31,993
7,284
W
15,200
961
0
3,798
12,881
3,506
0
2,682
10,073
92,196
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
39,923
506
Minions Killed
426
0
Camps Cleared
0
1,675,084
Distance Traveled
1,531,227
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,292
643
119
7
0
322,202
0
W
Chernobog
8,807
550
116
7
0
322,170
5
L
Ravana
8,378
524
100
6
0
332,075
2
W
Chang'e
8,956
560
106
7
0
329,236
2
L
Janus
8,605
538
116
7
0
333,280
2
W
Achilles
8,740
546
45
3
0
335,754
0
L
Martichoras
7,759
485
104
7
0
286,298
0
L
Shiva
7,844
490
35
2
0
348,231
4
L
Sylvanus
7,337
459
71
4
0
231,343
1
W
He Bo
10,942
684
120
8
0
365,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role