Player Matchup

Neith
Neith
BOOTYxMENACE
Neith
Level 106
God Stats
19W - 19L
1,550 SR
Queue Stats
373W - 339L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Choppaboi_quan
Baron Samedi
Level 63
God Stats
8W - 10L
1,406 SR
Queue Stats
237W - 234L
1,499 Elo+
Party 1
Chaac
Chaac
Elvaronplata
Chaac
Level 109
God Stats
35W - 48L
1,462 SR
Queue Stats
392W - 389L
1,505 Elo+
Solo
Ymir
Ymir
HoPe Killz
Ymir
Level 158
God Stats
3W - 2L
1,611 SR
Queue Stats
215W - 224L
1,473 Elo+
Solo
Cthulhu
Cthulhu
little_cchicken
Cthulhu
Level 125
God Stats
13W - 12L
1,568 SR
Queue Stats
169W - 161L
1,488 Elo+
Solo
Team Averages
Level 112
1,519 SR
1,491 Elo+

VS

Team Averages
Level 82
1,536 SR
1,495 Elo+
Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Etorian
Xing Tian
Level 65
God Stats
1W - 0L
1,628 SR
Queue Stats
61W - 59L
1,466 Elo+
Party 2
Janus
Janus
Gastapo
Janus
Level 23
God Stats
4W - 3L
1,466 SR
Queue Stats
11W - 16L
1,437 Elo+
Party 2
Loki
Loki
Isaiasrey7
Loki
Level 142
God Stats
9W - 13L
1,433 SR
Queue Stats
287W - 293L
1,445 Elo+
Solo
Neith
Neith
maryK4Y
Neith
Level 56
God Stats
75W - 56L
1,651 SR
Queue Stats
87W - 66L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,600
508
4,511
7,211
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Choppaboi_quan
Baron Samedi
11
1 / 4 / 2
6,652
512
4,048
7,852
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 3 / 0
6,208
478
6,850
9,384
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 2 / 1
7,264
559
4,256
9,952
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 0
6,039
465
7,951
10,441
5,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 0 / 3
8,132
626
7,197
12,227
10,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Etorian
Xing Tian
12
3 / 1 / 7
6,471
498
5,043
11,307
8,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Gastapo
Janus
13
3 / 3 / 3
7,434
572
4,904
6,008
1,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 4
7,364
566
4,867
8,532
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
maryK4Y
Neith
12
2 / 2 / 5
6,491
499
6,811
8,140
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
16
16
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
3
4.5
L
0
3
3
0.5
L
Baron Samedi
Choppaboi_quan
Baron Samedi
1
4
2
0.5
L
0
3
0
0
W
Xing Tian
Etorian
Xing Tian
3
1
7
6.5
W
Janus
Gastapo
Janus
3
3
3
1.5
L
4
2
1
2.25
W
5
1
4
7
L
2
4
0
0.5
W
Neith
maryK4Y
Neith
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
28,822
44,840
Taken
46,214
20,607
Mitigated
26,582
13,245
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,197
2,568
0
5,739
12,227
10,766
157
1,787
10,440
783
58,460
L
4,511
1,322
0
1,424
7,211
2,481
594
984
6,227
0
47,321
L
Baron Samedi
Choppaboi_quan
Baron Samedi
4,048
401
389
1,567
7,852
3,258
0
4,175
3,677
38,247
619
L
6,850
498
0
3,145
9,384
4,704
0
534
8,850
0
41,730
W
Xing Tian
Etorian
Xing Tian
5,043
355
0
1,611
11,307
8,428
0
5,091
6,216
27,726
0
W
Janus
Gastapo
Janus
4,904
359
0
1,221
6,008
1,915
0
4,278
1,730
47,867
0
L
4,256
629
0
3,815
9,952
4,658
0
1,324
8,628
47,551
942
W
4,867
1,101
121
1,929
8,532
3,018
0
2,578
5,954
0
53,241
L
7,951
400
112
2,793
10,441
5,506
0
3,070
7,371
38,704
540
W
Neith
maryK4Y
Neith
6,811
1,852
0
1,737
8,140
2,455
0
2,242
5,898
0
43,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
35,892
352
Minions Killed
368
0
Camps Cleared
0
1,253,547
Distance Traveled
1,320,086
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,132
626
95
7
0
267,752
2
L
Neith
6,600
508
85
7
0
252,727
4
L
Baron Samedi
6,652
512
73
6
0
228,136
2
L
Chaac
6,208
478
68
5
0
235,571
4
W
Xing Tian
6,471
498
23
2
0
264,656
4
W
Janus
7,434
572
88
7
0
236,754
2
L
Ymir
7,264
559
82
6
0
270,718
0
W
Loki
7,364
566
87
7
0
311,129
0
L
Cthulhu
6,039
465
44
3
0
266,395
0
W
Neith
6,491
499
75
6
0
239,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role