Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BenjaOMG
Hun Batz
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
251W - 246L
1,577 Elo+
Solo
Mercury
Mercury
Carlitros1981
Mercury
Level 269
God Stats
15W - 35L
1,302 SR
Queue Stats
1,534W - 1,530L
1,518 Elo+
Solo
Poseidon
Poseidon
De_ggafas
Poseidon
Level 146
God Stats
0W - 3L
1,261 SR
Queue Stats
43W - 47L
1,414 Elo+
Solo
Vulcan
Vulcan
henrique2554
Vulcan
Level 158
God Stats
1W - 5L
1,535 SR
Queue Stats
203W - 179L
1,544 Elo+
Solo
Team Averages
Level 167
1,379 SR
1,511 Elo+

VS

Team Averages
Level 145
1,626 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Heizerz
Ratatoskr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 250L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Mainlen
Ne Zha
Level 142
God Stats
2W - 0L
1,872 SR
Queue Stats
153W - 146L
1,522 Elo+
Solo
Khepri
Khepri
alucardJr1
Khepri
Level 158
God Stats
2W - 1L
1,757 SR
Queue Stats
91W - 77L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 2 / 4
5,932
659
2,234
4,002
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
BenjaOMG
Hun Batz
15
5 / 3 / 4
8,277
920
11,518
7,426
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mercury
13
0 / 3 / 4
7,266
807
3,302
5,975
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
De_ggafas
Poseidon
13
3 / 3 / 4
7,317
813
5,501
5,367
1,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
15
2 / 2 / 2
7,869
874
7,100
5,057
1,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
6 / 3 / 3
8,794
977
7,242
9,354
9,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
11
0 / 4 / 6
6,979
775
2,235
7,488
2,998
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
Heizerz
Ratatoskr
14
1 / 2 / 10
8,459
940
2,502
10,124
6,346
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Mainlen
Ne Zha
15
4 / 2 / 3
8,554
950
8,380
8,788
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
alucardJr1
Khepri
14
2 / 2 / 7
8,222
914
3,683
10,016
10,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
13
13
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
4
1
W
Cu Chulainn
 
Cu Chulainn
6
3
3
2.5
W
Xbalanque
 
Xbalanque
0
4
6
0.75
L
Hun Batz
BenjaOMG
Hun Batz
5
3
4
2.33
L
Mercury
0
3
4
0.67
L
Poseidon
De_ggafas
Poseidon
3
3
4
1.67
W
Ratatoskr
Heizerz
Ratatoskr
1
2
10
3
W
Ne Zha
Mainlen
Ne Zha
4
2
3
2.75
W
Khepri
alucardJr1
Khepri
2
2
7
2.75
L
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
24,042
27,827
Taken
45,770
15,105
Mitigated
33,725
4,147
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,234
463
572
607
4,002
3,491
7
862
3,074
0
3,576
W
Cu Chulainn
 
Cu Chulainn
7,242
241
485
1,209
9,354
9,927
0
2,315
6,976
0
21,706
W
Xbalanque
 
Xbalanque
2,235
845
512
374
7,488
2,998
1,212
2,452
5,003
0
10,486
L
Hun Batz
BenjaOMG
Hun Batz
11,518
1,050
0
700
7,426
4,136
0
703
6,605
0
21,894
L
Mercury
3,302
1,113
202
641
5,975
4,144
0
634
5,266
0
9,105
L
Poseidon
De_ggafas
Poseidon
5,501
504
0
625
5,367
1,565
26
241
4,957
13,840
0
W
Ratatoskr
Heizerz
Ratatoskr
2,502
120
1,203
4,785
10,124
6,346
455
2,554
7,537
0
8,667
W
Ne Zha
Mainlen
Ne Zha
8,380
646
1,639
2,835
8,788
3,970
351
2,757
5,964
0
24,331
W
Khepri
alucardJr1
Khepri
3,683
288
2,671
1,957
10,016
10,484
196
2,523
7,423
8,816
1,545
L
Vulcan
7,100
207
68
732
5,057
1,769
0
733
4,290
20,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
41,008
94
Minions Killed
117
0
Camps Cleared
0
790,093
Distance Traveled
985,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,932
659
2
0
0
99,403
0
W
Cu Chulainn
8,794
977
40
4
0
196,902
0
W
Xbalanque
6,979
775
21
2
0
182,453
0
L
Hun Batz
8,277
920
25
3
0
165,759
0
L
Mercury
7,266
807
11
1
0
184,945
0
L
Poseidon
7,317
813
24
3
0
174,355
0
W
Ratatoskr
8,459
940
20
2
0
223,112
0
W
Ne Zha
8,554
950
19
2
0
196,453
0
W
Khepri
8,222
914
17
2
0
186,199
0
L
Vulcan
7,869
874
32
4
0
165,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role