Player Matchup

Ymir
Ymir
Brunsy
Ymir
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
87W - 110L
1,495 Elo+
Party 3
Merlin
Merlin
McPuggin17
Merlin
Level 182
God Stats
2W - 1L
1,603 SR
Queue Stats
177W - 255L
1,419 Elo+
Party 3
Artemis
Artemis
Pennywise1981Br
Artemis
Level 46
God Stats
6W - 3L
1,587 SR
Queue Stats
31W - 28L
1,543 Elo+
Solo
Hercules
Hercules
UnderseaApollo8
Hercules
Level 158
God Stats
0W - 3L
1,216 SR
Queue Stats
148W - 204L
1,445 Elo+
Party 3
Awilix
Awilix
xalien7
Awilix
Level 129
God Stats
1W - 1L
1,856 SR
Queue Stats
35W - 69L
1,413 Elo+
Party 3
Team Averages
Level 129
1,594 SR
1,463 Elo+

VS

Team Averages
Level 144
1,520 SR
1,580 Elo+
Arachne
Arachne
DekuLuvsDaiquiri
Arachne
Level 129
God Stats
8W - 8L
1,354 SR
Queue Stats
255W - 299L
1,490 Elo+
Party 2
Vamana
Vamana
Demento124
Vamana
Level 149
God Stats
4W - 3L
1,611 SR
Queue Stats
46W - 17L
1,670 Elo+
Party 1
Sol
Sol
HennessyChugger
Sol
Level 155
God Stats
3W - 1L
1,732 SR
Queue Stats
240W - 278L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
MetalMcBreeze
Ix Chel
Level 161
God Stats
1W - 1L
1,382 SR
Queue Stats
51W - 20L
1,672 Elo+
Party 1
Horus
Horus
StellaSipper
Horus
Level 125
God Stats
23W - 18L
1,522 SR
Queue Stats
224W - 215L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brunsy
Ymir
8
1 / 1 / 5
5,465
547
4,852
6,153
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
McPuggin17
Merlin
12
1 / 1 / 0
5,481
548
1,599
4,518
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 3
5,380
538
7,456
7,087
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
0 / 1 / 0
4,963
496
2,768
8,637
6,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Awilix
xalien7
Awilix
7
1 / 0 / 2
4,257
426
477
3,217
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,602
560
3,535
7,795
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Demento124
Vamana
12
0 / 0 / 1
6,687
669
5,679
6,886
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
5,026
503
4,444
5,823
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
12
0 / 0 / 1
6,421
642
2,289
3,235
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 0
5,336
534
2,661
7,625
4,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
5
5
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
Brunsy
Ymir
1
1
5
3.5
W
3
2
2
2
W
Vamana
Demento124
Vamana
0
0
1
0.5
W
0
3
1
0.17
L
Merlin
McPuggin17
Merlin
1
1
0
1
W
Ix Chel
0
0
1
0.5
L
3
2
3
2.25
W
2
1
0
2
L
Hercules
0
1
0
0
L
Awilix
xalien7
Awilix
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,152
Damage
18,608
29,612
Taken
31,364
14,811
Mitigated
14,535
9,935
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Brunsy
Ymir
4,852
1,539
0
1,946
6,153
4,055
0
1,894
4,259
17,330
2,278
W
3,535
2,819
0
1,894
7,795
2,825
0
1,283
6,512
0
35,486
W
Vamana
Demento124
Vamana
5,679
1,891
0
1,773
6,886
4,874
0
398
6,488
0
57,519
W
4,444
1,852
0
1,379
5,823
1,421
0
1,519
4,304
34,321
2,528
L
Merlin
McPuggin17
Merlin
1,599
3
0
1,753
4,518
1,158
0
1,682
2,580
42,488
0
W
Ix Chel
2,289
283
305
2,442
3,235
974
0
1,538
1,697
43,351
880
L
7,456
2,216
0
1,240
7,087
2,210
0
2,449
4,638
0
36,514
W
2,661
1,084
560
2,008
7,625
4,441
0
1,608
6,017
649
12,400
L
Hercules
2,768
1,181
0
4,344
8,637
6,489
0
0
8,637
0
33,977
L
Awilix
xalien7
Awilix
477
167
0
652
3,217
899
0
439
2,740
0
7,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
29,072
244
Minions Killed
358
0
Camps Cleared
0
860,185
Distance Traveled
1,016,031
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,465
547
32
3
0
175,548
0
W
Arachne
5,602
560
62
6
0
216,115
0
W
Vamana
6,687
669
112
11
0
186,426
0
W
Sol
5,026
503
67
7
0
192,489
0
L
Merlin
5,481
548
85
9
0
175,396
0
W
Ix Chel
6,421
642
95
10
0
206,385
0
L
Artemis
5,380
538
51
5
0
171,773
0
W
Horus
5,336
534
22
2
0
214,616
5
L
Hercules
4,963
496
58
6
0
189,417
0
L
Awilix
4,257
426
18
2
0
148,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role