Player Matchup

Achilles
Achilles
Dcastano
Achilles
Level 195
God Stats
2W - 6L
1,281 SR
Queue Stats
350W - 326L
1,571 Elo+
Solo
Serqet
Serqet
Desdii
Serqet
Level 69
God Stats
5W - 7L
1,571 SR
Queue Stats
82W - 92L
1,515 Elo+
Party 1
Merlin
Merlin
Miguellionare
Merlin
Level 122
God Stats
10W - 11L
1,588 SR
Queue Stats
255W - 223L
1,518 Elo+
Solo
Sol
Sol
Shoo7nJuk3
Sol
Level 127
God Stats
2W - 3L
1,455 SR
Queue Stats
85W - 82L
1,573 Elo+
Solo
Terra
Terra
blackyellow4951
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,537 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,543 Elo+

VS

Team Averages
Level 119
1,473 SR
1,498 Elo+
Maman Brigitte
Maman Brigitte
SoyProphet
Maman Brigitte
Level 184
God Stats
1W - 1L
1,308 SR
Queue Stats
52W - 49L
1,515 Elo+
Solo
Tyr
Tyr
TheGhostLights
Tyr
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 70L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
TimeCrisis3
Baba Yaga
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 229L
1,492 Elo+
Solo
Izanami
Izanami
cbald21
Izanami
Level 84
God Stats
2W - 1L
1,476 SR
Queue Stats
38W - 34L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
mexican fear
Erlang Shen
Level 142
God Stats
61W - 46L
1,580 SR
Queue Stats
248W - 229L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dcastano
Achilles
11
1 / 1 / 1
5,937
594
3,838
7,019
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
Desdii
Serqet
10
4 / 2 / 1
5,773
577
2,489
5,315
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,074
607
2,561
5,170
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 2
4,447
445
5,042
4,658
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 3 / 0
4,949
495
1,596
8,098
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
SoyProphet
Maman Brigitte
12
3 / 1 / 3
6,285
629
4,471
8,392
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
5,109
511
2,707
7,382
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
TimeCrisis3
Baba Yaga
11
1 / 2 / 2
6,062
606
3,464
4,151
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cbald21
Izanami
11
4 / 0 / 1
6,081
608
5,282
5,259
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
mexican fear
Erlang Shen
11
2 / 1 / 4
6,469
647
3,724
6,604
2,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dcastano
Achilles
1
1
1
1.5
L
Serqet
Desdii
Serqet
4
2
1
2.25
L
0
2
0
0
L
0
2
2
0.5
W
Maman Brigitte
SoyProphet
Maman Brigitte
3
1
3
4.5
W
0
2
1
0.25
W
Baba Yaga
TimeCrisis3
Baba Yaga
1
2
2
1
L
1
3
0
0.33
W
Izanami
cbald21
Izanami
4
0
1
4.5
W
Erlang Shen
mexican fear
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
19,648
30,260
Taken
31,788
14,834
Mitigated
13,140
11,628
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dcastano
Achilles
3,838
885
0
3,898
7,019
6,111
0
1,725
5,254
0
31,586
L
Serqet
Desdii
Serqet
2,489
556
0
2,071
5,315
1,340
0
2,085
3,084
0
27,902
L
2,561
301
0
500
5,170
1,322
0
3,216
1,718
42,953
406
L
5,042
3,015
0
2,277
4,658
940
0
24
4,634
20,255
2,930
W
Maman Brigitte
SoyProphet
Maman Brigitte
4,471
520
0
4,324
8,392
2,383
0
836
7,490
43,748
1,185
W
2,707
559
0
2,676
7,382
5,199
0
0
6,686
0
22,997
W
Baba Yaga
TimeCrisis3
Baba Yaga
3,464
245
0
1,221
4,151
1,033
0
1,208
2,511
34,894
839
L
1,596
504
252
2,630
8,098
5,121
0
209
7,889
10,757
1,238
W
Izanami
cbald21
Izanami
5,282
3,644
0
2,712
5,259
1,594
674
2,598
2,661
0
44,178
W
Erlang Shen
mexican fear
Erlang Shen
3,724
2,512
0
2,879
6,604
2,931
0
3,422
3,094
0
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
30,006
284
Minions Killed
318
0
Camps Cleared
0
924,743
Distance Traveled
1,042,946
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,937
594
67
7
0
174,581
0
L
Serqet
5,773
577
47
5
0
253,395
0
L
Merlin
6,074
607
107
11
0
178,982
3
L
Sol
4,447
445
41
4
0
132,302
1
W
Maman Brigitte
6,285
629
83
8
0
244,740
2
W
Tyr
5,109
511
44
4
0
216,517
0
W
Baba Yaga
6,062
606
72
7
0
184,206
2
L
Terra
4,949
495
22
2
0
185,483
2
W
Izanami
6,081
608
88
9
0
179,167
0
W
Erlang Shen
6,469
647
31
3
0
218,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role