Player Matchup

Ix Chel
Ix Chel
Duda zS2s
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,482 Elo+
Party 1
Martichoras
Martichoras
ElianSwag27
Martichoras
Level 84
God Stats
1W - 1L
1,699 SR
Queue Stats
195W - 185L
1,494 Elo+
Solo
Hera
Hera
Mamorulop
Hera
Level 36
God Stats
4W - 6L
1,314 SR
Queue Stats
47W - 46L
1,424 Elo+
Party 1
Ishtar
Ishtar
Nodnarb_Hollow
Ishtar
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 77L
1,344 Elo+
Party 1
Bastet
Bastet
iTapv
Bastet
Level 63
God Stats
2W - 2L
1,420 SR
Queue Stats
108W - 114L
1,430 Elo+
Solo
Team Averages
Level 48
1,487 SR
1,435 Elo+

VS

Team Averages
Level 77
1,515 SR
1,497 Elo+
Sylvanus
Sylvanus
DNeff
Sylvanus
Level 50
God Stats
2W - 0L
1,382 SR
Queue Stats
16W - 12L
1,505 Elo+
Solo
Fenrir
Fenrir
Njordi
Fenrir
Level 125
God Stats
4W - 1L
1,526 SR
Queue Stats
137W - 117L
1,534 Elo+
Party 2
Mulan
Mulan
SnowBerserker
Mulan
Level 73
God Stats
15W - 11L
1,542 SR
Queue Stats
91W - 89L
1,507 Elo+
Solo
Tiamat
Tiamat
URNVRAVCTM
Tiamat
Level 39
God Stats
10W - 6L
1,626 SR
Queue Stats
110W - 107L
1,507 Elo+
Party 2
Nut
Nut
ullrtamatePlayer
Nut
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Duda zS2s
Ix Chel
11
1 / 2 / 2
6,905
493
7,563
9,334
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
ElianSwag27
Martichoras
14
1 / 2 / 0
7,891
564
5,895
11,404
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
12
1 / 5 / 2
6,926
495
6,736
9,488
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 1
6,343
453
5,955
12,406
4,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
iTapv
Bastet
12
2 / 3 / 1
6,748
482
6,198
13,671
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DNeff
Sylvanus
12
1 / 2 / 5
7,710
551
5,485
13,339
9,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Njordi
Fenrir
15
6 / 3 / 4
8,368
598
8,896
12,222
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 1 / 0
9,418
673
8,852
9,008
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tiamat
URNVRAVCTM
Tiamat
15
2 / 1 / 5
8,439
603
7,457
10,638
6,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 1
7,497
536
9,564
8,054
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DNeff
Sylvanus
1
2
5
1.75
L
Ix Chel
Duda zS2s
Ix Chel
1
2
2
1
L
Martichoras
ElianSwag27
Martichoras
1
2
0
0.5
L
Hera
1
5
2
0.4
W
Fenrir
Njordi
Fenrir
6
3
4
2.67
L
2
4
1
0.63
W
2
1
0
2
W
Tiamat
URNVRAVCTM
Tiamat
2
1
5
4.5
L
Bastet
iTapv
Bastet
2
3
1
0.83
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
40,254
56,303
Taken
53,261
19,729
Mitigated
32,280
20,563
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DNeff
Sylvanus
5,485
2,722
3,376
4,648
13,339
9,128
81
3,500
9,839
25,841
0
L
Ix Chel
Duda zS2s
Ix Chel
7,563
804
806
4,038
9,334
4,757
20
2,356
6,978
33,371
1,875
L
Martichoras
ElianSwag27
Martichoras
5,895
1,664
0
3,616
11,404
4,817
0
733
10,671
0
65,996
L
Hera
6,736
1,751
0
2,450
9,488
2,304
0
4,010
5,478
41,895
0
W
Fenrir
Njordi
Fenrir
8,896
658
0
780
12,222
6,137
0
2,199
10,023
0
64,454
L
5,955
4,558
0
4,031
12,406
4,122
0
2,352
10,054
0
32,781
W
8,852
766
0
2,128
9,008
7,633
384
0
9,008
11,184
66,353
W
Tiamat
URNVRAVCTM
Tiamat
7,457
603
0
4,187
10,638
6,615
47
4,495
6,143
49,948
1,439
L
Bastet
iTapv
Bastet
6,198
1,701
0
5,622
13,671
3,729
0
4,045
9,626
0
45,973
W
9,564
4,967
0
1,251
8,054
2,767
648
3,743
4,311
0
45,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
41,432
388
Minions Killed
433
0
Camps Cleared
0
1,379,928
Distance Traveled
1,412,798
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,710
551
30
2
0
243,835
3
L
Ix Chel
6,905
493
65
5
0
268,366
4
L
Martichoras
7,891
564
130
9
0
266,676
3
L
Hera
6,926
495
67
5
0
250,375
0
W
Fenrir
8,368
598
93
7
0
311,507
2
L
Ishtar
6,343
453
53
4
0
276,184
0
W
Mulan
9,418
673
148
11
0
290,717
0
W
Tiamat
8,439
603
92
7
0
294,748
3
L
Bastet
6,748
482
73
5
0
318,327
4
W
Nut
7,497
536
70
5
0
271,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role