Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BundaClarter
Discordia
Level 118
God Stats
13W - 9L
1,718 SR
Queue Stats
293W - 303L
1,499 Elo+
Party 2
Hel
Hel
Fudgevibes
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,477 Elo+
Solo
Khepri
Khepri
Icatchfish47
Khepri
Level 125
God Stats
6W - 7L
1,482 SR
Queue Stats
408W - 414L
1,505 Elo+
Solo
Ishtar
Ishtar
fertshooo
Ishtar
Level 129
God Stats
1W - 4L
1,304 SR
Queue Stats
195W - 203L
1,480 Elo+
Solo
Team Averages
Level 118
1,501 SR
1,492 Elo+

VS

Team Averages
Level 96
1,537 SR
1,495 Elo+
Bacchus
Bacchus
HeyTed
Bacchus
Level 109
God Stats
11W - 2L
1,798 SR
Queue Stats
363W - 363L
1,465 Elo+
Solo
Yu Huang
Yu Huang
Nismo986
Yu Huang
Level 145
God Stats
1W - 1L
1,358 SR
Queue Stats
29W - 26L
1,520 Elo+
Solo
Yemoja
Yemoja
SAMU24OMAR
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,490 Elo+
Solo
Apollo
Apollo
itzDRIVbaby
Apollo
Level 148
God Stats
3W - 2L
1,531 SR
Queue Stats
116W - 128L
1,504 Elo+
Party 1
Zeus
Zeus
zumaki23
Zeus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 105L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 2 / 3
9,096
910
13,173
11,239
13,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
BundaClarter
Discordia
16
3 / 3 / 5
9,146
915
12,580
7,743
3,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 3
6,776
678
1,916
6,756
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Khepri
12
0 / 7 / 2
7,431
743
3,596
15,472
13,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
fertshooo
Ishtar
14
1 / 4 / 5
7,772
777
5,163
9,646
3,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeyTed
Bacchus
14
2 / 2 / 18
9,368
937
6,159
14,544
16,029
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Nismo986
Yu Huang
16
4 / 2 / 13
9,691
969
9,208
8,336
5,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SAMU24OMAR
Yemoja
14
3 / 1 / 12
9,480
948
5,362
10,854
11,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
16
6 / 1 / 8
9,387
939
11,453
10,527
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
16
5 / 2 / 10
9,556
956
16,511
8,478
3,611
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
8
Kills
20
20
Deaths
8
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
3
2.75
L
Discordia
BundaClarter
Discordia
3
3
5
1.83
L
0
4
3
0.38
W
Bacchus
HeyTed
Bacchus
2
2
18
5.5
L
Khepri
0
7
2
0.14
W
Yu Huang
Nismo986
Yu Huang
4
2
13
5.25
W
Yemoja
SAMU24OMAR
Yemoja
3
1
12
9
L
Ishtar
fertshooo
Ishtar
1
4
5
0.88
W
Apollo
6
1
8
10
W
Zeus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
48,693
50,856
Taken
52,739
37,829
Mitigated
41,073
15,755
Healing
28,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,173
2,190
1,665
3,341
11,239
13,899
333
8,982
2,257
105
29,134
L
Discordia
BundaClarter
Discordia
12,580
35
308
79
7,743
3,470
371
6,490
1,253
24,779
0
L
1,916
180
3,962
1,859
6,756
3,052
0
5,067
1,689
4,509
305
W
Bacchus
HeyTed
Bacchus
6,159
370
2,118
3,242
14,544
16,029
343
2,804
11,740
9,504
511
L
Khepri
3,596
38
1,695
1,483
15,472
13,469
126
9,639
5,833
6,830
1,245
W
Yu Huang
Nismo986
Yu Huang
9,208
313
1,007
1,078
8,336
5,010
650
3,536
4,800
22,123
0
W
Yemoja
SAMU24OMAR
Yemoja
5,362
593
12,426
3,598
10,854
11,677
803
3,611
7,243
9,297
804
L
Ishtar
fertshooo
Ishtar
5,163
2,615
563
800
9,646
3,939
667
6,970
2,676
0
15,277
W
Apollo
11,453
6,532
791
1,844
10,527
4,746
2,247
4,361
6,166
0
27,092
W
Zeus
16,511
1,032
1,157
878
8,478
3,611
770
3,217
5,261
34,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
47,482
101
Minions Killed
146
0
Camps Cleared
0
911,131
Distance Traveled
1,005,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,096
910
39
4
0
199,233
0
L
Discordia
9,146
915
33
3
0
215,165
0
L
Hel
6,776
678
3
0
0
132,545
0
W
Bacchus
9,368
937
8
1
0
244,115
0
L
Khepri
7,431
743
4
0
0
184,584
0
W
Yu Huang
9,691
969
20
2
0
204,054
0
W
Yemoja
9,480
948
9
1
0
191,077
0
L
Ishtar
7,772
777
22
2
0
179,604
0
W
Apollo
9,387
939
54
5
0
182,831
0
W
Zeus
9,556
956
55
6
0
183,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role