Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BankrRowJarvis
Mulan
Level 87
God Stats
12W - 10L
1,624 SR
Queue Stats
116W - 134L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
Krismcgee
Yu Huang
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
89W - 101L
1,473 Elo+
Party 1
Nox
Nox
Smokushh
Nox
Level 146
God Stats
9W - 4L
1,849 SR
Queue Stats
35W - 24L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
ooohyeahhh
Jing Wei
Level 120
God Stats
0W - 2L
1,799 SR
Queue Stats
42W - 36L
1,521 Elo+
Solo
Team Averages
Level 124
1,697 SR
1,538 Elo+

VS

Team Averages
Level 116
1,538 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BigdaddyD916
Poseidon
Level 65
God Stats
7W - 3L
1,652 SR
Queue Stats
76W - 72L
1,535 Elo+
Solo
Izanami
Izanami
OuroSotek
Izanami
Level 108
God Stats
14W - 23L
1,394 SR
Queue Stats
259W - 276L
1,513 Elo+
Solo
Amaterasu
Amaterasu
RagtagHannybaby
Amaterasu
Level 154
God Stats
5W - 5L
1,493 SR
Queue Stats
188W - 193L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
TaterCrabe
Baron Samedi
Level 159
God Stats
7W - 7L
1,649 SR
Queue Stats
124W - 74L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 2
6,488
1,081
1,778
6,950
3,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 1
6,823
1,137
4,452
6,741
6,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
Krismcgee
Yu Huang
12
0 / 0 / 3
6,608
1,101
6,384
2,855
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,541
1,090
4,155
3,150
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ooohyeahhh
Jing Wei
11
1 / 1 / 1
6,143
1,024
2,770
4,097
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

355

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 0 / 3
7,411
1,235
1,947
5,964
5,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
BigdaddyD916
Poseidon
11
1 / 2 / 4
6,575
1,096
5,689
4,012
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OuroSotek
Izanami
11
1 / 1 / 3
6,671
1,112
4,597
5,719
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
RagtagHannybaby
Amaterasu
11
1 / 0 / 3
6,497
1,083
4,153
5,498
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TaterCrabe
Baron Samedi
12
1 / 0 / 5
7,124
1,187
4,749
2,017
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
3
Kills
6
6
Deaths
3
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
2
1
W
Kumbhakarna
 
Kumbhakarna
2
0
3
3.5
L
1
2
1
0.75
W
Poseidon
BigdaddyD916
Poseidon
1
2
4
1.5
L
Yu Huang
Krismcgee
Yu Huang
0
0
3
1.5
W
Izanami
OuroSotek
Izanami
1
1
3
2.5
W
Amaterasu
RagtagHannybaby
Amaterasu
1
0
3
2.5
L
1
2
2
1
W
Baron Samedi
TaterCrabe
Baron Samedi
1
0
5
3.5
L
Jing Wei
ooohyeahhh
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
21,135
23,793
Taken
23,210
13,629
Mitigated
14,069
2,554
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,778
117
1,227
836
6,950
3,770
0
3,869
2,989
3,666
0
W
Kumbhakarna
 
Kumbhakarna
1,947
77
0
443
5,964
5,378
0
2,954
3,010
10,554
0
L
4,452
373
0
314
6,741
6,638
0
3,739
2,881
0
9,048
W
Poseidon
BigdaddyD916
Poseidon
5,689
1,313
0
0
4,012
1,352
0
2,187
1,825
15,746
0
L
Yu Huang
Krismcgee
Yu Huang
6,384
479
0
0
2,855
922
0
883
1,896
21,140
0
W
Izanami
OuroSotek
Izanami
4,597
2,651
0
1,047
5,719
2,073
0
3,514
2,205
0
15,227
W
Amaterasu
RagtagHannybaby
Amaterasu
4,153
1,463
0
1,087
5,498
4,264
0
2,532
2,966
0
8,774
L
4,155
42
0
0
3,150
1,212
0
1,597
1,553
18,155
0
W
Baron Samedi
TaterCrabe
Baron Samedi
4,749
162
1,423
592
2,017
1,002
0
1,130
887
19,212
0
L
Jing Wei
ooohyeahhh
Jing Wei
2,770
2,127
0
177
4,097
1,087
0
2,297
1,691
0
9,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
34,278
112
Minions Killed
112
3
Camps Cleared
8
521,119
Distance Traveled
607,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,488
1,081
4
1
1
109,374
0
W
Kumbhakarna
7,411
1,235
18
3
0
125,316
0
L
Mulan
6,823
1,137
22
4
1
118,953
0
W
Poseidon
6,575
1,096
27
5
2
115,650
0
L
Yu Huang
6,608
1,101
39
7
1
119,252
0
W
Izanami
6,671
1,112
19
3
2
109,179
0
W
Amaterasu
6,497
1,083
7
1
0
132,200
0
L
Nox
6,541
1,090
27
5
0
100,325
0
W
Baron Samedi
7,124
1,187
41
7
4
124,909
0
L
Jing Wei
6,143
1,024
20
3
0
73,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role