Player Matchup

Anhur
Anhur
 
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Delife9794
Hachiman
Level 66
God Stats
1W - 3L
1,356 SR
Queue Stats
110W - 92L
1,507 Elo+
Party 1
Tiamat
Tiamat
Hvykenwey
Tiamat
Level 144
God Stats
0W - 2L
1,393 SR
Queue Stats
55W - 41L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
i00Pollo
Danzaburou
Level 85
God Stats
2W - 1L
1,766 SR
Queue Stats
124W - 117L
1,512 Elo+
Party 1
Vulcan
Vulcan
xDarkAngelKittyx
Vulcan
Level 107
God Stats
9W - 5L
2,036 SR
Queue Stats
332W - 331L
1,510 Elo+
Solo
Team Averages
Level 94
1,610 SR
1,521 Elo+

VS

Team Averages
Level 75
1,510 SR
1,395 Elo+
Zeus
Zeus
BHawkz3636
Zeus
Level 65
God Stats
7W - 3L
1,556 SR
Queue Stats
98W - 164L
1,362 Elo+
Party 2
Sol
Sol
Kniles
Sol
Level 139
God Stats
2W - 0L
1,574 SR
Queue Stats
163W - 200L
1,422 Elo+
Party 2
Nemesis
Nemesis
KwinLynn
Nemesis
Level 69
God Stats
6W - 8L
1,418 SR
Queue Stats
394W - 406L
1,517 Elo+
Solo
Scylla
Scylla
Rorschach1300
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,206 Elo+
Solo
Nike
Nike
suddenblessing
Nike
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 1
6,881
688
3,865
5,948
1,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Delife9794
Hachiman
14
1 / 5 / 3
7,547
755
5,064
7,730
2,573
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
Hvykenwey
Tiamat
13
3 / 4 / 1
7,454
745
6,690
8,602
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
i00Pollo
Danzaburou
13
0 / 5 / 4
6,952
695
1,546
8,295
2,643
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 4
8,306
831
9,721
5,569
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,501
850
7,380
4,943
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Kniles
Sol
13
0 / 0 / 9
7,533
753
4,914
5,912
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KwinLynn
Nemesis
15
7 / 2 / 9
8,807
881
7,308
10,888
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
6 / 2 / 7
9,651
965
7,346
7,503
2,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 1 / 14
8,352
835
7,384
8,614
4,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
6
Kills
20
20
Deaths
7
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
5
2
7
4.25
L
Hachiman
Delife9794
Hachiman
1
5
3
0.5
L
Tiamat
Hvykenwey
Tiamat
3
4
1
0.88
W
Sol
Kniles
Sol
0
0
9
4.5
W
Nemesis
KwinLynn
Nemesis
7
2
9
5.75
W
6
2
7
4.75
L
Danzaburou
i00Pollo
Danzaburou
0
5
4
0.4
W
2
1
14
9
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
34,332
36,144
Taken
37,860
16,314
Mitigated
17,697
6,669
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,865
927
873
811
5,948
1,702
84
2,577
3,159
0
12,314
W
7,380
329
287
747
4,943
1,500
202
3,352
1,591
19,114
0
L
Hachiman
Delife9794
Hachiman
5,064
3,409
395
433
7,730
2,573
168
5,503
2,191
0
9,383
L
Tiamat
Hvykenwey
Tiamat
6,690
596
0
1,792
8,602
7,492
0
3,355
5,114
11,494
697
W
Sol
Kniles
Sol
4,914
596
1,900
3,586
5,912
1,811
1,311
2,157
3,755
11,618
197
W
Nemesis
KwinLynn
Nemesis
7,308
1,372
726
2,751
10,888
7,838
307
2,924
7,964
0
13,998
W
7,346
586
293
1,610
7,503
2,418
995
4,651
2,852
28,955
0
L
Danzaburou
i00Pollo
Danzaburou
1,546
369
937
1,428
8,295
2,643
112
5,660
2,506
0
14,564
W
7,384
802
457
2,930
8,614
4,130
171
2,840
5,774
0
15,520
L
9,721
277
0
0
5,569
1,904
50
2,512
3,024
23,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
42,844
101
Minions Killed
128
0
Camps Cleared
0
835,790
Distance Traveled
993,502
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,881
688
14
1
0
186,428
0
W
Zeus
8,501
850
26
3
0
198,493
0
L
Hachiman
7,547
755
14
1
0
142,640
0
L
Tiamat
7,454
745
21
2
0
159,063
0
W
Sol
7,533
753
16
2
0
214,987
0
W
Nemesis
8,807
881
10
1
0
199,665
0
W
Scylla
9,651
965
60
6
0
194,393
2
L
Danzaburou
6,952
695
18
2
0
149,137
0
W
Nike
8,352
835
16
2
0
185,964
0
L
Vulcan
8,306
831
34
3
0
198,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role