Player Matchup

Nut
Nut
 
Nut
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Frostyjr17
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 165L
1,487 Elo+
Solo
Olorun
Olorun
Ra14
Olorun
Level 158
God Stats
1W - 0L
1,292 SR
Queue Stats
71W - 64L
1,516 Elo+
Solo
Susano
Susano
SinRH
Susano
Level 143
God Stats
3W - 4L
1,499 SR
Queue Stats
141W - 137L
1,520 Elo+
Solo
Arachne
Arachne
panda iinspires
Arachne
Level 125
God Stats
4W - 4L
1,297 SR
Queue Stats
148W - 128L
1,506 Elo+
Solo
Team Averages
Level 115
1,418 SR
1,506 Elo+

VS

Team Averages
Level 106
1,549 SR
1,470 Elo+
Eset
Eset
MrFarenheitt
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo
Jormungandr
Jormungandr
Slugslinger6477
Jormungandr
Level 155
God Stats
1W - 1L
1,571 SR
Queue Stats
98W - 85L
1,532 Elo+
Party 1
Achilles
Achilles
Son_Gokoon
Achilles
Level 101
God Stats
3W - 3L
1,426 SR
Queue Stats
311W - 321L
1,473 Elo+
Solo
Heimdallr
Heimdallr
ooArbok
Heimdallr
Level 119
God Stats
2W - 1L
1,805 SR
Queue Stats
94W - 89L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
zGyroscope---
Baba Yaga
Level 137
God Stats
1W - 4L
1,445 SR
Queue Stats
52W - 54L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
7 / 5 / 9
10,701
823
10,930
9,665
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Frostyjr17
Bacchus
18
3 / 3 / 20
11,200
862
11,534
21,061
26,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Ra14
Olorun
17
4 / 4 / 15
10,650
819
10,725
11,301
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
SinRH
Susano
19
7 / 4 / 11
11,519
886
11,124
13,668
11,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

19
5 / 2 / 12
11,008
847
12,636
13,987
11,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
7,111
547
553
2,504
690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Slugslinger6477
Jormungandr
17
2 / 6 / 7
9,456
727
14,499
15,960
18,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Son_Gokoon
Achilles
14
3 / 6 / 6
8,975
690
5,964
17,740
22,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
ooArbok
Heimdallr
18
5 / 6 / 7
10,274
790
17,642
11,905
5,628
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
zGyroscope---
Baba Yaga
19
5 / 5 / 8
10,474
806
12,349
12,423
6,105
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
26
Kills
16
18
Deaths
26
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
7
5
9
2.3
W
Bacchus
Frostyjr17
Bacchus
3
3
20
4.33
L
1
3
2
0.67
W
Olorun
Ra14
Olorun
4
4
15
2.88
W
Susano
SinRH
Susano
7
4
11
3.13
L
Jormungandr
Slugslinger6477
Jormungandr
2
6
7
0.92
L
Achilles
Son_Gokoon
Achilles
3
6
6
1
L
Heimdallr
ooArbok
Heimdallr
5
6
7
1.42
W
5
2
12
5.5
L
Baba Yaga
zGyroscope---
Baba Yaga
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,949
Damage
51,007
69,682
Taken
60,532
56,962
Mitigated
53,630
22,769
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,930
7,682
0
1,700
9,665
3,424
2,685
5,959
3,587
0
27,864
W
Bacchus
Frostyjr17
Bacchus
11,534
834
1,230
7,198
21,061
26,443
364
5,037
15,834
21,618
0
L
553
43
0
33
2,504
690
0
620
1,796
1,783
0
W
Olorun
Ra14
Olorun
10,725
4,968
2,767
3,203
11,301
4,326
1,484
5,953
5,263
26,974
1,224
W
Susano
SinRH
Susano
11,124
1,659
1,053
1,969
13,668
11,617
322
3,281
10,141
0
26,659
L
Jormungandr
Slugslinger6477
Jormungandr
14,499
1,479
659
1,398
15,960
18,853
0
4,200
10,967
35,512
2,264
L
Achilles
Son_Gokoon
Achilles
5,964
1,230
919
1,895
17,740
22,354
0
5,101
11,934
0
9,099
L
Heimdallr
ooArbok
Heimdallr
17,642
9,538
204
753
11,905
5,628
72
5,831
5,583
0
48,384
W
12,636
10,113
417
3,232
13,987
11,152
1,718
6,038
7,949
0
24,580
L
Baba Yaga
zGyroscope---
Baba Yaga
12,349
477
1,929
3,630
12,423
6,105
0
4,944
7,062
32,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
46,290
146
Minions Killed
183
0
Camps Cleared
0
1,345,359
Distance Traveled
855,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,701
823
34
3
0
220,467
0
W
Bacchus
11,200
862
22
2
0
263,069
0
L
Eset
7,111
547
5
0
0
47,846
0
W
Olorun
10,650
819
32
2
0
243,405
0
W
Susano
11,519
886
32
2
0
361,227
0
L
Jormungandr
9,456
727
52
4
0
190,123
0
L
Achilles
8,975
690
7
1
0
192,615
0
L
Heimdallr
10,274
790
70
5
0
192,684
0
W
Arachne
11,008
847
26
2
0
257,191
0
L
Baba Yaga
10,474
806
49
4
0
232,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role