Player Matchup

Cthulhu
Cthulhu
JustCrucial
Cthulhu
Level 72
God Stats
5W - 4L
1,652 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 1
Chang'e
Chang'e
MODELDANCE
Chang'e
Level 82
God Stats
7W - 22L
1,328 SR
Queue Stats
105W - 95L
1,428 Elo+
Solo
Loki
Loki
Moistwag23
Loki
Level 107
God Stats
0W - 3L
1,529 SR
Queue Stats
70W - 65L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
QUEEN-OF-GC
Guan Yu
Level 95
God Stats
1W - 3L
1,405 SR
Queue Stats
198W - 185L
1,473 Elo+
Solo
Hades
Hades
SpaceOver
Hades
Level 107
God Stats
25W - 10L
1,694 SR
Queue Stats
43W - 38L
1,496 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,462 Elo+

VS

Team Averages
Level 97
1,463 SR
1,416 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CeezDro
Chiron
Level 58
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 6L
1,412 Elo+
Party 2
Ymir
Ymir
KhronosMMG
Ymir
Level 128
God Stats
9W - 9L
1,429 SR
Queue Stats
122W - 130L
1,427 Elo+
Solo
Merlin
Merlin
NicoVillan20
Merlin
Level 159
God Stats
67W - 56L
1,583 SR
Queue Stats
478W - 448L
1,506 Elo+
Solo
Sobek
Sobek
silvarob55
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JustCrucial
Cthulhu
8
0 / 4 / 5
5,415
542
2,881
8,689
3,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
MODELDANCE
Chang'e
8
0 / 2 / 1
4,731
473
740
4,295
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
5,704
570
3,585
6,617
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
QUEEN-OF-GC
Guan Yu
8
0 / 6 / 0
4,554
455
1,280
8,710
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
SpaceOver
Hades
12
5 / 2 / 0
6,533
653
3,863
5,212
2,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 6
7,059
706
4,544
4,178
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
CeezDro
Chiron
9
5 / 2 / 0
6,009
601
5,399
5,802
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 1 / 4
6,190
619
4,500
5,057
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
11
2 / 3 / 3
6,243
624
4,897
5,578
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
6
0 / 1 / 2
4,426
443
728
2,491
1,323
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
14
14
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
W
Chiron
CeezDro
Chiron
5
2
0
2.5
L
Cthulhu
JustCrucial
Cthulhu
0
4
5
0.63
W
4
1
4
6
L
Chang'e
MODELDANCE
Chang'e
0
2
1
0.25
L
3
0
1
3.5
W
Merlin
2
3
3
1.17
L
Guan Yu
QUEEN-OF-GC
Guan Yu
0
6
0
0
L
Hades
SpaceOver
Hades
5
2
0
2.5
W
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
20,068
33,523
Taken
23,106
13,110
Mitigated
8,500
8,500
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,544
1,424
401
1,270
4,178
1,743
296
475
3,555
33,810
9,319
W
Chiron
CeezDro
Chiron
5,399
2,904
231
1,135
5,802
1,755
248
2,552
3,250
0
32,227
L
Cthulhu
JustCrucial
Cthulhu
2,881
157
0
1,128
8,689
3,785
0
3,572
5,117
17,196
0
W
4,500
757
0
416
5,057
2,164
0
1,441
3,616
34,095
1,197
L
Chang'e
MODELDANCE
Chang'e
740
520
0
438
4,295
990
0
439
3,856
17,257
0
L
3,585
778
0
4,077
6,617
1,871
0
2,088
4,529
0
40,615
W
Merlin
4,897
337
0
1,130
5,578
1,515
0
2,454
3,095
41,049
81
L
Guan Yu
QUEEN-OF-GC
Guan Yu
1,280
130
0
624
8,710
4,312
0
5,030
3,680
0
16,973
L
Hades
SpaceOver
Hades
3,863
234
75
2,158
5,212
2,152
150
2,986
2,226
37,244
0
W
Sobek
728
111
0
582
2,491
1,323
0
1,294
1,197
3,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
29,927
236
Minions Killed
265
0
Camps Cleared
0
962,795
Distance Traveled
829,130
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,059
706
69
7
0
133,556
0
W
Chiron
6,009
601
50
5
0
185,058
1
L
Cthulhu
5,415
542
18
2
0
198,345
2
W
Ymir
6,190
619
62
6
0
195,222
2
L
Chang'e
4,731
473
28
3
0
144,843
0
L
Loki
5,704
570
80
8
0
239,451
0
W
Merlin
6,243
624
80
8
0
178,766
1
L
Guan Yu
4,554
455
29
3
0
185,795
0
L
Hades
6,533
653
81
8
0
194,361
4
W
Sobek
4,426
443
4
0
0
136,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role