Player Matchup

Rama
Rama
BloodedGoddess
Rama
Level 159
God Stats
14W - 13L
1,588 SR
Queue Stats
292W - 307L
1,482 Elo+
Party 1
Cerberus
Cerberus
Kiraish3r3
Cerberus
Level 115
God Stats
0W - 3L
1,516 SR
Queue Stats
74W - 61L
1,567 Elo+
Party 2
Vamana
Vamana
LeoArgentinaCBA
Vamana
Level 145
God Stats
24W - 12L
1,653 SR
Queue Stats
266W - 247L
1,539 Elo+
Solo
Susano
Susano
SirFlenderThe3rd
Susano
Level 238
God Stats
55W - 36L
1,628 SR
Queue Stats
273W - 283L
1,451 Elo+
Party 1
Ra
Ra
WNTRFOX
Ra
Level 88
God Stats
11W - 8L
1,561 SR
Queue Stats
65W - 43L
1,629 Elo+
Party 2
Team Averages
Level 149
1,589 SR
1,534 Elo+

VS

Team Averages
Level 155
1,566 SR
1,495 Elo+
Nike
Nike
Elnei
Nike
Level 101
God Stats
75W - 71L
1,521 SR
Queue Stats
202W - 182L
1,500 Elo+
Solo
Cerberus
Cerberus
IpZen
Cerberus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,500 Elo+
Solo
Nemesis
Nemesis
SimiCharm
Nemesis
Level 120
God Stats
17W - 24L
1,537 SR
Queue Stats
41W - 44L
1,528 Elo+
Solo
Medusa
Medusa
Tiagaoo
Medusa
Level 207
God Stats
5W - 4L
1,470 SR
Queue Stats
179W - 173L
1,452 Elo+
Solo
Chronos
Chronos
VUBVUBflyer
Chronos
Level 190
God Stats
15W - 3L
1,800 SR
Queue Stats
367W - 353L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
8,429
496
1,672
9,728
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kiraish3r3
Cerberus
13
1 / 3 / 4
7,348
432
9,974
18,348
15,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 9 / 1
7,349
432
7,623
18,584
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 6 / 2
8,416
495
11,387
14,541
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 6 / 1
8,267
486
8,850
12,803
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Elnei
Nike
17
9 / 2 / 5
11,169
657
16,859
16,230
10,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Cerberus
IpZen
Cerberus
14
0 / 2 / 6
8,505
500
4,832
16,869
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SimiCharm
Nemesis
18
8 / 1 / 5
10,389
611
13,029
14,715
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
Tiagaoo
Medusa
15
1 / 3 / 1
8,842
520
5,388
8,609
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
VUBVUBflyer
Chronos
18
7 / 1 / 4
11,318
666
17,657
13,718
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
25
25
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Nike
Elnei
Nike
9
2
5
5.75
W
Cerberus
IpZen
Cerberus
0
2
6
1.5
L
Cerberus
Kiraish3r3
Cerberus
1
3
4
1
L
1
9
1
0.17
W
Nemesis
SimiCharm
Nemesis
8
1
5
10.5
L
6
6
2
1.17
W
Medusa
Tiagaoo
Medusa
1
3
1
0.5
W
Chronos
VUBVUBflyer
Chronos
7
1
4
9
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,506
Damage
57,765
74,004
Taken
70,141
35,871
Mitigated
35,790
24,552
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
1,172
0
3,447
9,728
2,933
0
2,606
7,122
0
64,251
W
Nike
Elnei
Nike
16,859
1,416
0
4,315
16,230
10,506
458
916
15,234
1,198
74,709
W
Cerberus
IpZen
Cerberus
4,832
404
0
5,896
16,869
12,613
0
3,741
12,781
34,143
0
L
Cerberus
Kiraish3r3
Cerberus
9,974
539
522
7,367
18,348
15,084
0
8,797
9,551
38,961
143
L
7,623
3,312
0
5,338
18,584
9,310
0
1,887
16,697
0
40,894
W
Nemesis
SimiCharm
Nemesis
13,029
5,071
0
10,172
14,715
5,809
2,826
3,135
11,362
0
80,617
L
11,387
3,364
0
3,423
14,541
4,624
0
3,165
11,376
0
52,987
W
Medusa
Tiagaoo
Medusa
5,388
1,848
0
2,675
8,609
2,635
1,056
2,602
5,941
0
63,871
W
Chronos
VUBVUBflyer
Chronos
17,657
5,385
0
3,615
13,718
4,227
1,511
7,530
5,812
106,581
1,571
L
8,850
434
1,392
3,063
12,803
3,920
0
6,475
6,328
68,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
50,223
493
Minions Killed
600
0
Camps Cleared
0
1,758,191
Distance Traveled
1,846,816
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,429
496
137
8
0
334,260
0
W
Nike
11,169
657
112
7
0
377,978
1
W
Cerberus
8,505
500
81
5
0
365,407
4
L
Cerberus
7,348
432
69
4
0
367,723
5
L
Vamana
7,349
432
62
4
0
327,027
0
W
Nemesis
10,389
611
106
6
0
394,730
0
L
Susano
8,416
495
81
5
0
368,116
0
W
Medusa
8,842
520
111
7
0
321,933
3
W
Chronos
11,318
666
190
11
0
386,768
6
L
Ra
8,267
486
144
8
0
361,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role