Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Connorblade
Jormungandr
Level 170
God Stats
2W - 4L
1,428 SR
Queue Stats
279W - 253L
1,541 Elo+
Solo
Ares
Ares
JValerian
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,554 Elo+
Party 1
Pele
Pele
MarvTheMoral
Pele
Level 102
God Stats
10W - 6L
1,617 SR
Queue Stats
87W - 79L
1,540 Elo+
Solo
Anhur
Anhur
SimplyDPV
Anhur
Level 91
God Stats
10W - 4L
1,835 SR
Queue Stats
49W - 40L
1,535 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,534 Elo+

VS

Team Averages
Level 144
1,496 SR
1,466 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 319
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Alephsyp
Eset
Level 103
God Stats
5W - 3L
1,663 SR
Queue Stats
225W - 194L
1,573 Elo+
Solo
Cthulhu
Cthulhu
D1ss3d3n7
Cthulhu
Level 140
God Stats
8W - 9L
1,603 SR
Queue Stats
215W - 179L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Zukecake
Heimdallr
Level 32
God Stats
26W - 31L
1,215 SR
Queue Stats
32W - 44L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
5 / 0 / 1
6,662
666
5,253
8,131
2,527
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Connorblade
Jormungandr
11
3 / 3 / 3
6,756
676
5,882
8,598
5,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
10
1 / 3 / 5
6,192
619
3,699
9,307
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 2
7,143
714
1,728
4,808
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
SimplyDPV
Anhur
11
5 / 2 / 1
6,703
670
7,304
6,525
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 1 / 2
5,807
581
2,953
7,792
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
7
0 / 5 / 1
4,901
490
2,646
7,615
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
11
2 / 3 / 1
5,941
594
3,800
5,381
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
D1ss3d3n7
Cthulhu
10
4 / 5 / 1
5,836
584
5,928
8,763
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Zukecake
Heimdallr
10
1 / 3 / 3
5,767
577
5,008
7,226
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
8
8
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
0
1
5.5
L
Hun Batz
 
Hun Batz
1
1
2
2
L
King Arthur
 
King Arthur
0
5
1
0.1
L
Eset
2
3
1
0.83
W
Jormungandr
Connorblade
Jormungandr
3
3
3
1.5
L
Cthulhu
D1ss3d3n7
Cthulhu
4
5
1
0.9
W
Ares
1
3
5
1.17
W
3
0
2
4
W
Anhur
SimplyDPV
Anhur
5
2
1
2.75
L
Heimdallr
Zukecake
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
20,335
37,369
Taken
36,777
18,958
Mitigated
13,819
10,036
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,253
1,935
0
1,734
8,131
2,527
0
2,843
5,288
0
31,560
L
Hun Batz
 
Hun Batz
2,953
609
0
3,842
7,792
2,264
180
928
6,864
0
36,546
L
King Arthur
 
King Arthur
2,646
81
0
1,783
7,615
3,743
0
3,341
4,274
0
21,839
L
Eset
3,800
557
150
1,349
5,381
1,504
183
392
4,989
34,548
730
W
Jormungandr
Connorblade
Jormungandr
5,882
1,886
0
2,501
8,598
5,495
0
2,474
6,124
42,529
1,750
L
Cthulhu
D1ss3d3n7
Cthulhu
5,928
890
60
1,897
8,763
4,631
0
3,231
5,532
24,334
0
W
Ares
3,699
897
0
872
9,307
6,627
167
2,982
6,325
12,124
355
W
1,728
448
0
1,876
4,808
1,902
0
282
4,526
0
61,615
W
Anhur
SimplyDPV
Anhur
7,304
4,378
0
3,053
6,525
2,407
615
1,007
5,518
0
44,213
L
Heimdallr
Zukecake
Heimdallr
5,008
3,266
0
2,460
7,226
1,677
396
1,211
6,015
0
33,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
28,252
340
Minions Killed
282
0
Camps Cleared
0
1,146,283
Distance Traveled
986,566
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,662
666
54
5
0
268,481
0
L
Hun Batz
5,807
581
69
7
0
237,958
2
L
King Arthur
4,901
490
40
4
0
145,474
0
L
Eset
5,941
594
66
7
0
206,654
3
W
Jormungandr
6,756
676
76
8
0
170,850
0
L
Cthulhu
5,836
584
48
5
0
216,935
0
W
Ares
6,192
619
14
1
0
235,890
0
W
Pele
7,143
714
108
11
0
258,983
1
W
Anhur
6,703
670
88
9
0
212,079
2
L
Heimdallr
5,767
577
59
6
0
179,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role