Player Matchup

Eset
Eset
CARRoOTMAN
Eset
Level 167
God Stats
38W - 8L
1,863 SR
Queue Stats
150W - 99L
1,626 Elo+
Party 3
Anhur
Anhur
Kirasaie
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,756 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PikachuuM
Kumbhakarna
Level 89
God Stats
10W - 1L
1,537 SR
Queue Stats
27W - 16L
1,626 Elo+
Party 3
Awilix
Awilix
Sℓγω
Awilix
Level 159
God Stats
17W - 14L
1,540 SR
Queue Stats
69W - 57L
1,524 Elo+
Party 3
Surtr
Surtr
Tsumikalr
Surtr
Level 169
God Stats
3W - 1L
1,670 SR
Queue Stats
151W - 106L
1,568 Elo+
Party 3
Team Averages
Level 148
1,622 SR
1,620 Elo+

VS

Team Averages
Level 140
1,468 SR
1,544 Elo+
Atlas
Atlas
AvoidMyGuardian
Atlas
Level 155
God Stats
0W - 2L
1,626 SR
Queue Stats
97W - 122L
1,482 Elo+
Party 2
Zeus
Zeus
Forever
Zeus
Level 170
God Stats
6W - 10L
1,511 SR
Queue Stats
496W - 418L
1,556 Elo+
Party 1
Neith
Neith
Phoeniixii
Neith
Level 157
God Stats
9W - 6L
1,707 SR
Queue Stats
560W - 469L
1,568 Elo+
Party 1
Freya
Freya
SuperBarrex
Freya
Level 129
God Stats
2W - 5L
1,290 SR
Queue Stats
175W - 161L
1,541 Elo+
Solo
Camazotz
Camazotz
iamDBami
Camazotz
Level 87
God Stats
0W - 1L
1,206 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,200
554
5,694
5,408
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kirasaie
Anhur
16
2 / 1 / 0
9,037
695
8,322
7,823
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
PikachuuM
Kumbhakarna
11
3 / 0 / 2
7,260
558
1,079
6,701
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Sℓγω
Awilix
13
0 / 1 / 4
6,631
510
1,853
8,825
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Tsumikalr
Surtr
15
2 / 1 / 1
8,617
663
9,635
12,493
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,173
552
3,124
9,592
8,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zeus
Forever
Zeus
13
3 / 5 / 1
7,425
571
7,416
7,969
2,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
13
0 / 1 / 0
6,999
538
7,036
11,457
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

3
0 / 1 / 0
4,286
330
849
1,343
272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
iamDBami
Camazotz
12
2 / 1 / 1
6,695
515
5,338
9,545
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
5
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
2
4
1.5
L
Zeus
Forever
Zeus
3
5
1
0.7
W
Anhur
Kirasaie
Anhur
2
1
0
2
L
Neith
0
1
0
0
W
Kumbhakarna
PikachuuM
Kumbhakarna
3
0
2
4
L
0
1
0
0
W
Awilix
Sℓγω
Awilix
0
1
4
2
W
Surtr
Tsumikalr
Surtr
2
1
1
2.5
L
Camazotz
iamDBami
Camazotz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
23,763
41,250
Taken
39,906
16,150
Mitigated
19,835
16,033
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,124
1,246
0
2,533
9,592
8,797
0
197
9,395
41,079
2,128
W
5,694
363
325
1,084
5,408
1,650
0
1,937
3,471
58,574
0
L
Zeus
Forever
Zeus
7,416
893
0
1,851
7,969
2,466
0
2,604
5,365
54,165
970
W
Anhur
Kirasaie
Anhur
8,322
6,107
0
4,682
7,823
2,712
104
2,782
4,939
0
89,030
L
Neith
7,036
1,252
0
4,439
11,457
5,089
0
2,351
9,106
0
66,651
W
Kumbhakarna
PikachuuM
Kumbhakarna
1,079
66
0
2,358
6,701
3,045
0
2,508
4,141
18,607
309
L
849
391
0
255
1,343
272
0
30
1,313
5,659
688
W
Awilix
Sℓγω
Awilix
1,853
579
0
4,149
8,825
2,414
0
2,764
6,061
0
48,592
W
Surtr
Tsumikalr
Surtr
9,635
3,576
0
3,435
12,493
6,329
0
1,211
11,282
2,982
71,411
L
Camazotz
iamDBami
Camazotz
5,338
803
0
4,734
9,545
3,211
0
2,176
7,369
0
50,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
32,578
530
Minions Killed
430
0
Camps Cleared
0
1,473,339
Distance Traveled
1,145,542
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,173
552
84
6
0
285,781
2
W
Eset
7,200
554
122
9
0
303,806
5
L
Zeus
7,425
571
105
8
0
275,276
1
W
Anhur
9,037
695
155
12
0
256,723
0
L
Neith
6,999
538
143
11
0
260,420
0
W
Kumbhakarna
7,260
558
29
2
0
304,366
7
L
Freya
4,286
330
15
1
0
44,256
0
W
Awilix
6,631
510
92
7
0
361,129
2
W
Surtr
8,617
663
132
10
0
247,315
4
L
Camazotz
6,695
515
83
6
0
279,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role