Player Matchup

Bacchus
Bacchus
BlackinhoNT
Bacchus
Level 40
God Stats
5W - 5L
1,342 SR
Queue Stats
21W - 50L
1,307 Elo+
Solo
Fenrir
Fenrir
BlaznMaui
Fenrir
Level 147
God Stats
4W - 0L
1,851 SR
Queue Stats
9W - 20L
1,267 Elo+
Solo
Chernobog
Chernobog
CT Winter2470
Chernobog
Level 60
God Stats
8W - 7L
1,439 SR
Queue Stats
190W - 201L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Kachowwwww
Gilgamesh
Level 75
God Stats
31W - 30L
1,537 SR
Queue Stats
156W - 172L
1,449 Elo+
Solo
Hades
Hades
SlySasori1987
Hades
Level 109
God Stats
8W - 4L
1,566 SR
Queue Stats
356W - 348L
1,410 Elo+
Solo
Team Averages
Level 86
1,547 SR
1,367 Elo+

VS

Team Averages
Level 81
1,429 SR
1,422 Elo+
Anhur
Anhur
Chercanne2k19
Anhur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,238 Elo+
Party 1
Bellona
Bellona
DemonZagan
Bellona
Level 158
God Stats
1W - 4L
1,176 SR
Queue Stats
560W - 538L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Dom-Va-dore
Kukulkan
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 109
God Stats
516W - 498L
1,544 SR
Queue Stats
644W - 668L
1,484 Elo+
Solo
Nemesis
Nemesis
PlutoGREEN6771
Nemesis
Level 58
God Stats
15W - 22L
1,427 SR
Queue Stats
217W - 256L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackinhoNT
Bacchus
14
3 / 1 / 11
9,087
535
4,950
12,506
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BlaznMaui
Fenrir
16
11 / 0 / 6
9,963
586
10,312
13,476
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
CT Winter2470
Chernobog
13
6 / 4 / 6
8,509
501
11,713
8,326
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kachowwwww
Gilgamesh
17
5 / 1 / 5
10,779
634
12,574
15,751
11,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 1 / 6
10,062
592
14,441
9,821
6,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
7,626
449
6,480
14,051
4,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
DemonZagan
Bellona
15
4 / 5 / 0
8,718
513
12,386
21,205
21,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Dom-Va-dore
Kukulkan
12
0 / 9 / 0
7,454
438
2,349
9,608
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Graiskye
Cthulhu
12
1 / 4 / 2
7,356
433
6,550
14,984
11,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 7 / 2
7,506
442
6,082
14,275
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
34
Kills
7
7
Deaths
34
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlackinhoNT
Bacchus
3
1
11
8.5
W
Fenrir
BlaznMaui
Fenrir
11
0
6
14
W
Chernobog
CT Winter2470
Chernobog
6
4
6
2.25
L
2
9
1
0.28
L
Bellona
DemonZagan
Bellona
4
5
0
0.8
L
Kukulkan
Dom-Va-dore
Kukulkan
0
9
0
0
L
Cthulhu
Graiskye
Cthulhu
1
4
2
0.5
W
Gilgamesh
Kachowwwww
Gilgamesh
5
1
5
7.5
L
0
7
2
0.14
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,990
Damage
33,847
59,880
Taken
74,123
40,341
Mitigated
46,159
18,236
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlackinhoNT
Bacchus
4,950
938
0
4,381
12,506
12,966
0
2,159
9,815
20,277
0
W
Fenrir
BlaznMaui
Fenrir
10,312
2,642
0
3,908
13,476
6,092
159
878
12,486
0
59,508
W
Chernobog
CT Winter2470
Chernobog
11,713
6,940
117
1,527
8,326
2,871
321
1,220
6,884
0
52,841
L
6,480
3,241
0
2,177
14,051
4,964
0
3,819
10,232
0
42,988
L
Bellona
DemonZagan
Bellona
12,386
5,870
0
6,715
21,205
21,642
0
2,212
18,993
0
51,416
L
Kukulkan
Dom-Va-dore
Kukulkan
2,349
248
0
116
9,608
2,865
415
7,303
2,305
30,904
0
L
Cthulhu
Graiskye
Cthulhu
6,550
84
0
918
14,984
11,029
0
2,843
12,141
36,591
571
W
Gilgamesh
Kachowwwww
Gilgamesh
12,574
4,212
0
3,570
15,751
11,991
0
976
14,651
0
84,161
L
6,082
2,481
0
3,871
14,275
5,659
0
2,900
11,375
0
61,862
W
14,441
522
160
4,573
9,821
6,421
0
2,519
7,258
61,908
4,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
38,660
422
Minions Killed
349
0
Camps Cleared
0
1,710,411
Distance Traveled
1,575,415
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,087
535
14
1
0
385,963
2
W
Fenrir
9,963
586
91
5
0
404,885
2
W
Chernobog
8,509
501
75
4
0
297,469
0
L
Anhur
7,626
449
80
5
0
307,570
0
L
Bellona
8,718
513
56
3
0
347,268
0
L
Kukulkan
7,454
438
58
3
0
276,032
0
L
Cthulhu
7,356
433
62
4
0
328,432
13
W
Gilgamesh
10,779
634
146
9
0
306,779
2
L
Nemesis
7,506
442
93
5
0
316,113
0
W
Hades
10,062
592
96
6
0
315,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role