Player Matchup

Jormungandr
Jormungandr
CobraKaiTheGuy
Jormungandr
Level 69
God Stats
23W - 20L
1,375 SR
Queue Stats
144W - 134L
1,478 Elo+
Solo
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 100
God Stats
219W - 159L
1,638 SR
Queue Stats
413W - 379L
1,518 Elo+
Solo
The Morrigan
The Morrigan
cq6100
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 194L
1,524 Elo+
Party 1
Nut
Nut
darkminilord
Nut
Level 120
God Stats
2W - 1L
1,694 SR
Queue Stats
300W - 293L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
fredrod854-fredr
Nu Wa
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
122W - 119L
1,442 Elo+
Solo
Team Averages
Level 108
1,585 SR
1,481 Elo+

VS

Team Averages
Level 104
1,549 SR
1,489 Elo+
Ratatoskr
Ratatoskr
Chimichanga92
Ratatoskr
Level 155
God Stats
9W - 6L
1,634 SR
Queue Stats
593W - 580L
1,521 Elo+
Solo
Medusa
Medusa
Gunslinger445607
Medusa
Level 149
God Stats
4W - 4L
1,320 SR
Queue Stats
113W - 98L
1,520 Elo+
Solo
Nu Wa
Nu Wa
HighSocksFoo_
Nu Wa
Level 41
God Stats
10W - 20L
1,409 SR
Queue Stats
32W - 55L
1,354 Elo+
Solo
Ganesha
Ganesha
Koneydawg
Ganesha
Level 67
God Stats
3W - 0L
1,829 SR
Queue Stats
18W - 10L
1,536 Elo+
Party 2
Izanami
Izanami
PilzburyD0PEB0Y
Izanami
Level 106
God Stats
7W - 4L
1,552 SR
Queue Stats
12W - 7L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CobraKaiTheGuy
Jormungandr
12
0 / 2 / 3
6,958
435
7,959
15,085
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Tazzy1925
Fenrir
11
1 / 5 / 1
6,749
422
4,799
12,876
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
cq6100
The Morrigan
11
0 / 7 / 0
7,037
440
1,296
9,895
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 5 / 0
8,235
515
5,564
10,110
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 1
7,428
464
4,451
7,001
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chimichanga92
Ratatoskr
17
8 / 1 / 1
11,063
691
9,290
10,882
7,746
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 2 / 8
8,563
535
6,943
13,422
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 0 / 5
9,551
597
14,020
4,828
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Koneydawg
Ganesha
14
0 / 3 / 8
8,501
531
4,881
11,785
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 2
9,915
620
8,632
8,749
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
23
23
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Chimichanga92
Ratatoskr
8
1
1
8.5
L
Jormungandr
CobraKaiTheGuy
Jormungandr
0
2
3
0.75
W
2
2
8
3
W
7
0
5
9.5
W
Ganesha
Koneydawg
Ganesha
0
3
8
1.33
W
6
1
2
7
L
Fenrir
Tazzy1925
Fenrir
1
5
1
0.3
L
The Morrigan
cq6100
The Morrigan
0
7
0
0
L
3
5
0
0.6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
43,766
54,967
Taken
49,666
19,143
Mitigated
27,925
8,263
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Chimichanga92
Ratatoskr
9,290
1,562
0
2,890
10,882
7,746
311
1,677
9,205
718
75,269
L
Jormungandr
CobraKaiTheGuy
Jormungandr
7,959
3,364
0
1,234
15,085
9,431
0
8,802
5,932
40,365
7,535
W
6,943
3,126
0
4,337
13,422
5,232
0
2,624
10,798
0
75,601
W
14,020
4,877
0
1,585
4,828
1,597
683
2,858
1,970
64,312
2,637
W
Ganesha
Koneydawg
Ganesha
4,881
453
0
1,816
11,785
10,038
0
4,688
7,097
19,510
0
W
8,632
5,822
0
3,186
8,749
3,312
1,181
1,793
6,956
0
75,242
L
Fenrir
Tazzy1925
Fenrir
4,799
1,144
0
3,252
12,876
3,548
0
3,315
9,413
0
42,026
L
The Morrigan
cq6100
The Morrigan
1,296
221
0
990
9,895
2,323
0
783
9,050
33,304
0
L
5,564
3,559
0
1,878
10,110
2,386
0
1,252
8,769
0
55,465
L
4,451
662
98
811
7,001
1,455
537
4,058
2,652
60,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
47,593
460
Minions Killed
519
0
Camps Cleared
0
1,539,047
Distance Traveled
1,666,899
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,063
691
130
8
0
350,188
3
L
Jormungandr
6,958
435
78
5
0
320,749
0
W
Medusa
8,563
535
108
7
0
350,920
0
W
Nu Wa
9,551
597
130
8
0
321,577
0
W
Ganesha
8,501
531
8
1
0
324,566
2
W
Izanami
9,915
620
143
9
0
319,648
0
L
Fenrir
6,749
422
73
5
0
352,593
7
L
The Morrigan
7,037
440
88
6
0
295,476
1
L
Nut
8,235
515
113
7
0
302,072
2
L
Nu Wa
7,428
464
108
7
0
268,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role