Player Matchup

Horus
Horus
LilJ626_
Horus
Level 17
God Stats
2W - 3L
1,621 SR
Queue Stats
20W - 27L
1,184 Elo+
Party 1
Nemesis
Nemesis
MakeYoGirlScream
Nemesis
Level 24
God Stats
4W - 5L
1,779 SR
Queue Stats
23W - 30L
1,184 Elo+
Party 1
Ix Chel
Ix Chel
N0HEALTH
Ix Chel
Level 59
God Stats
1W - 5L
1,356 SR
Queue Stats
24W - 30L
1,184 Elo+
Party 1
Team Averages
Level 33
1,585 SR
1,184 Elo+

VS

Team Averages
Level 119
1,529 SR
1,412 Elo+
Cerberus
Cerberus
 
Cerberus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ShAdOw3K1nG
Hun Batz
Level 158
God Stats
6W - 6L
1,478 SR
Queue Stats
64W - 56L
1,387 Elo+
Solo
Nu Wa
Nu Wa
vivi_olv
Nu Wa
Level 123
God Stats
9W - 8L
1,608 SR
Queue Stats
63W - 54L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LilJ626_
Horus
11
0 / 6 / 1
7,144
649
1,208
12,067
4,356
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 2
8,648
786
6,162
10,184
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
N0HEALTH
Ix Chel
14
2 / 4 / 2
8,514
774
6,592
9,408
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 0 / 9
9,965
906
7,080
7,834
6,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
ShAdOw3K1nG
Hun Batz
15
4 / 2 / 8
9,441
858
6,498
5,625
2,224
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
vivi_olv
Nu Wa
14
5 / 2 / 8
9,749
886
11,944
7,983
2,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
9
9.5
L
Horus
LilJ626_
Horus
0
6
1
0.08
L
1
4
2
0.5
L
Ix Chel
N0HEALTH
Ix Chel
2
4
2
0.75
W
Hun Batz
ShAdOw3K1nG
Hun Batz
4
2
8
4
W
Nu Wa
vivi_olv
Nu Wa
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,962
Damage
25,522
31,659
Taken
21,442
10,250
Mitigated
11,125
6,326
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,080
370
0
2,277
7,834
6,280
512
1,747
6,011
29,378
2,344
L
Horus
LilJ626_
Horus
1,208
750
737
1,606
12,067
4,356
0
8,078
3,989
0
7,225
L
6,162
1,458
0
1,655
10,184
3,299
0
5,286
4,884
0
27,396
L
Ix Chel
N0HEALTH
Ix Chel
6,592
203
270
2,058
9,408
2,595
0
4,656
4,752
35,699
0
W
Hun Batz
ShAdOw3K1nG
Hun Batz
6,498
947
447
1,818
5,625
2,224
1,630
1,156
4,437
0
24,843
W
Nu Wa
vivi_olv
Nu Wa
11,944
3,655
266
2,251
7,983
2,621
1,300
3,677
4,284
42,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
29,155
110
Minions Killed
171
0
Camps Cleared
0
533,420
Distance Traveled
568,988
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,965
906
80
7
0
211,075
0
L
Horus
7,144
649
9
1
0
142,644
0
L
Nemesis
8,648
786
40
4
0
212,154
0
L
Ix Chel
8,514
774
61
6
0
178,622
6
W
Hun Batz
9,441
858
44
4
0
193,704
0
W
Nu Wa
9,749
886
47
4
0
164,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role