Player Matchup

Gilgamesh
Gilgamesh
BocatGeneral
Gilgamesh
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 91L
1,273 Elo+
Party 1
Ymir
Ymir
CAMZ_ART
Ymir
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 92L
1,287 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lamarh123
Cu Chulainn
Level 89
God Stats
21W - 52L
1,180 SR
Queue Stats
38W - 86L
1,198 Elo+
Party 1
Artio
Artio
ajokeade
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 79L
1,295 Elo+
Party 1
Bacchus
Bacchus
subblxckgamer
Bacchus
Level 64
God Stats
18W - 49L
1,209 SR
Queue Stats
22W - 64L
1,241 Elo+
Party 1
Team Averages
Level 80
1,378 SR
1,259 Elo+

VS

Team Averages
Level 121
1,511 SR
1,503 Elo+
Athena
Athena
Kalmoras1
Athena
Level 157
God Stats
4W - 4L
1,485 SR
Queue Stats
146W - 137L
1,495 Elo+
Party 2
Anubis
Anubis
Lacybugg92
Anubis
Level 92
God Stats
56W - 45L
1,573 SR
Queue Stats
373W - 355L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
LanceWingman
Nu Wa
Level 102
God Stats
18W - 17L
1,506 SR
Queue Stats
396W - 376L
1,526 Elo+
Party 3
Izanami
Izanami
i_m_confucius
Izanami
Level 109
God Stats
266W - 257L
1,543 SR
Queue Stats
268W - 268L
1,504 Elo+
Solo
Bellona
Bellona
lighting4607
Bellona
Level 146
God Stats
4W - 2L
1,451 SR
Queue Stats
126W - 118L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BocatGeneral
Gilgamesh
8
1 / 4 / 0
4,662
466
4,731
9,360
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
8
2 / 4 / 0
4,971
497
4,382
8,477
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Lamarh123
Cu Chulainn
11
1 / 1 / 0
6,189
619
1,993
5,864
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
ajokeade
Artio
8
0 / 4 / 2
5,185
519
2,043
9,156
3,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
8
0 / 4 / 1
4,867
487
2,755
8,776
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kalmoras1
Athena
9
1 / 0 / 8
5,666
567
4,721
5,781
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Lacybugg92
Anubis
10
2 / 2 / 5
5,975
598
6,586
4,671
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 2
5,477
548
3,843
2,926
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
2 / 1 / 6
6,103
610
5,326
5,287
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
lighting4607
Bellona
13
12 / 0 / 3
7,602
760
6,696
7,750
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
17
17
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BocatGeneral
Gilgamesh
1
4
0
0.25
L
Ymir
2
4
0
0.5
W
Athena
Kalmoras1
Athena
1
0
8
5
W
Anubis
Lacybugg92
Anubis
2
2
5
2.25
L
Cu Chulainn
Lamarh123
Cu Chulainn
1
1
0
1
W
0
1
2
1
L
Artio
ajokeade
Artio
0
4
2
0.25
W
Izanami
2
1
6
5
W
Bellona
lighting4607
Bellona
12
0
3
13.5
L
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
27,172
41,633
Taken
26,415
17,036
Mitigated
13,749
9,096
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BocatGeneral
Gilgamesh
4,731
1,068
0
2,423
9,360
2,660
0
2,951
6,255
0
28,233
L
Ymir
4,382
1,306
0
1,795
8,477
2,624
40
2,603
5,720
24,142
0
W
Athena
Kalmoras1
Athena
4,721
1,412
0
1,927
5,781
5,006
206
1,829
3,952
14,154
0
W
Anubis
Lacybugg92
Anubis
6,586
261
0
1,218
4,671
2,079
0
3,253
1,418
34,383
743
L
Cu Chulainn
Lamarh123
Cu Chulainn
1,993
0
0
1,090
5,864
2,815
0
1,369
4,244
0
44,249
W
3,843
585
0
0
2,926
762
0
0
2,926
26,616
156
L
Artio
ajokeade
Artio
2,043
265
60
2,292
9,156
3,823
0
4,494
4,508
14,409
986
W
Izanami
5,326
3,465
0
2,868
5,287
1,716
592
1,307
3,980
0
52,566
W
Bellona
lighting4607
Bellona
6,696
2,223
0
1,549
7,750
4,186
0
2,755
4,995
0
58,530
L
Bacchus
2,755
333
0
1,436
8,776
5,114
0
2,590
6,044
10,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
30,823
234
Minions Killed
313
0
Camps Cleared
0
996,086
Distance Traveled
988,502
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,662
466
55
6
0
209,708
0
L
Ymir
4,971
497
44
4
0
207,596
0
W
Athena
5,666
567
17
2
0
203,324
0
W
Anubis
5,975
598
49
5
0
170,804
0
L
Cu Chulainn
6,189
619
92
9
0
186,309
2
W
Nu Wa
5,477
548
64
6
0
186,754
5
L
Artio
5,185
519
26
3
0
190,471
5
W
Izanami
6,103
610
88
9
0
185,159
0
W
Bellona
7,602
760
95
10
0
242,461
0
L
Bacchus
4,867
487
17
2
0
202,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role