Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AIeph
Medusa
Level 47
God Stats
4W - 3L
1,697 SR
Queue Stats
81W - 80L
1,454 Elo+
Party 2
Olorun
Olorun
Jan_Ondo
Olorun
Level 89
God Stats
5W - 0L
1,867 SR
Queue Stats
89W - 91L
1,454 Elo+
Party 2
Ymir
Ymir
LlHODEl
Ymir
Level 124
God Stats
11W - 9L
1,508 SR
Queue Stats
366W - 348L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
capital_egg40
Zhong Kui
Level 66
God Stats
135W - 82L
1,660 SR
Queue Stats
200W - 214L
1,478 Elo+
Party 1
Team Averages
Level 82
1,646 SR
1,478 Elo+

VS

Team Averages
Level 85
1,443 SR
1,417 Elo+
Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aristaax
Fafnir
Level 85
God Stats
15W - 12L
1,547 SR
Queue Stats
321W - 320L
1,452 Elo+
Solo
Skadi
Skadi
ElenaMakovka
Skadi
Level 109
God Stats
4W - 4L
1,165 SR
Queue Stats
100W - 109L
1,478 Elo+
Solo
Ra
Ra
IvanDomenic
Ra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 7
6,486
649
4,058
8,433
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
AIeph
Medusa
10
3 / 0 / 5
6,098
610
6,302
3,729
972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Jan_Ondo
Olorun
11
1 / 0 / 0
6,375
638
2,164
3,412
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
LlHODEl
Ymir
10
3 / 0 / 2
5,870
587
4,022
7,316
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
capital_egg40
Zhong Kui
11
2 / 1 / 1
6,809
681
3,944
6,296
4,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 0
4,846
485
4,068
8,141
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
7
0 / 2 / 0
4,654
465
1,986
2,924
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Aristaax
Fafnir
6
0 / 2 / 0
4,083
408
1,956
7,017
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 4 / 0
4,654
465
3,857
6,015
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 0
4,814
481
3,086
5,126
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
11
Kills
1
1
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Thor
 
Thor
0
1
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Medusa
AIeph
Medusa
3
0
5
5.5
L
Fafnir
Aristaax
Fafnir
0
2
0
0
L
1
4
0
0.25
L
0
2
0
0
W
Olorun
Jan_Ondo
Olorun
1
0
0
1
W
Ymir
LlHODEl
Ymir
3
0
2
4
W
Zhong Kui
capital_egg40
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
14,953
29,186
Taken
29,223
16,463
Mitigated
11,026
11,117
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,058
446
0
2,092
8,433
6,971
0
1,981
6,150
15,569
1,475
L
Thor
 
Thor
4,068
1,291
0
491
8,141
2,690
0
4,196
3,945
0
35,336
L
Nu Wa
 
Nu Wa
1,986
871
0
910
2,924
720
0
1,581
1,343
19,014
0
W
Medusa
AIeph
Medusa
6,302
2,449
0
1,707
3,729
972
703
315
3,292
0
32,424
L
Fafnir
Aristaax
Fafnir
1,956
587
80
2,446
7,017
4,582
0
1,726
5,291
7,312
357
L
3,857
1,523
0
1,319
6,015
1,557
0
2,686
3,329
0
21,154
L
3,086
260
300
857
5,126
1,477
0
3,925
1,201
27,090
0
W
Olorun
Jan_Ondo
Olorun
2,164
434
60
1,610
3,412
1,102
1,143
1,265
2,147
36,535
2,321
W
Ymir
LlHODEl
Ymir
4,022
878
0
1,443
7,316
3,200
0
1,279
5,996
36,046
1,973
W
Zhong Kui
capital_egg40
Zhong Kui
3,944
714
0
4,205
6,296
4,218
503
2,400
3,827
44,998
2,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
23,051
266
Minions Killed
203
0
Camps Cleared
0
988,106
Distance Traveled
829,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,486
649
20
2
0
202,690
0
L
Thor
4,846
485
64
6
0
215,976
0
L
Nu Wa
4,654
465
53
5
0
110,209
0
W
Medusa
6,098
610
38
4
0
198,363
0
L
Fafnir
4,083
408
7
1
0
151,343
2
L
Skadi
4,654
465
33
3
0
170,188
0
L
Ra
4,814
481
46
5
0
181,681
0
W
Olorun
6,375
638
81
8
0
200,176
0
W
Ymir
5,870
587
52
5
0
220,390
0
W
Zhong Kui
6,809
681
75
8
0
166,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role