Player Matchup

Bacchus
Bacchus
B1gBAMTh3ory
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
TrippinRican
Shiva
Level 195
God Stats
5W - 7L
1,451 SR
Queue Stats
352W - 375L
1,473 Elo+
Party 1
Anubis
Anubis
wildthings20
Anubis
Level 108
God Stats
8W - 2L
1,680 SR
Queue Stats
102W - 110L
1,475 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,483 Elo+

VS

Team Averages
Level 91
1,453 SR
1,428 Elo+
Chronos
Chronos
LorKudi
Chronos
Level 62
God Stats
6W - 11L
1,393 SR
Queue Stats
265W - 281L
1,470 Elo+
Solo
Bastet
Bastet
lcorbet3
Bastet
Level 106
God Stats
93W - 62L
1,551 SR
Queue Stats
304W - 291L
1,425 Elo+
Solo
Nox
Nox
naughty_panda109
Nox
Level 105
God Stats
8W - 9L
1,413 SR
Queue Stats
149W - 124L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1gBAMTh3ory
Bacchus
12
1 / 2 / 5
7,147
794
2,410
5,809
5,821
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
4 / 0 / 5
8,771
975
7,320
7,685
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
13
5 / 3 / 5
8,436
937
8,286
7,927
3,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LorKudi
Chronos
10
1 / 2 / 1
6,376
708
3,507
4,384
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
lcorbet3
Bastet
12
3 / 6 / 2
7,368
819
5,957
10,234
1,996
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 2
7,431
826
2,898
5,650
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B1gBAMTh3ory
Bacchus
1
2
5
1.75
L
Chronos
LorKudi
Chronos
1
2
1
0.75
W
4
0
5
6.5
L
Bastet
lcorbet3
Bastet
3
6
2
0.67
L
1
2
2
1
W
Anubis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
12,362
21,421
Taken
20,268
15,338
Mitigated
4,422
4,528
Healing
2,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B1gBAMTh3ory
Bacchus
2,410
255
0
456
5,809
5,821
34
2,033
3,684
12,303
332
L
Chronos
LorKudi
Chronos
3,507
758
0
80
4,384
801
0
2,428
1,703
6,821
300
W
7,320
606
403
2,158
7,685
5,787
128
1,418
6,079
0
22,036
L
Bastet
lcorbet3
Bastet
5,957
1,355
0
1,963
10,234
1,996
0
5,439
4,329
0
12,053
L
2,898
297
0
0
5,650
1,625
0
2,759
2,706
25,670
0
W
Anubis
8,286
290
0
1,511
7,927
3,730
132
2,430
5,229
32,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
21,175
113
Minions Killed
77
0
Camps Cleared
0
518,768
Distance Traveled
510,672
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,147
794
22
2
0
155,600
0
L
Chronos
6,376
708
9
1
0
143,309
0
W
Shiva
8,771
975
39
4
0
199,203
2
L
Bastet
7,368
819
15
2
0
192,174
2
L
Nox
7,431
826
53
6
0
175,189
0
W
Anubis
8,436
937
52
6
0
163,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role