Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Pojok123
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,780 Elo+
Solo
Guan Yu
Guan Yu
cryingcacti
Guan Yu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo
Arachne
Arachne
lethalg7201983
Arachne
Level 120
God Stats
13W - 2L
1,908 SR
Queue Stats
343W - 96L
1,807 Elo+
Solo
Team Averages
Level 124
1,582 SR
1,593 Elo+

VS

Team Averages
Level 130
1,543 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
Error387
Ah Muzen Cab
Level 173
God Stats
4W - 2L
1,645 SR
Queue Stats
24W - 14L
1,305 Elo+
Solo
Hercules
Hercules
SCRUBNEWBFORLIFE
Hercules
Level 86
God Stats
11W - 6L
1,662 SR
Queue Stats
27W - 30L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
THEWATCHER10
Baron Samedi
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 71L
1,531 Elo+
Party 1
Awilix
Awilix
TribeofMoro
Awilix
Level 158
God Stats
7W - 8L
1,475 SR
Queue Stats
318W - 326L
1,580 Elo+
Solo
Geb
Geb
Ultrawolft92
Geb
Level 145
God Stats
4W - 5L
1,434 SR
Queue Stats
153W - 201L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 1
6,145
1,024
4,731
3,795
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
10
1 / 1 / 2
5,806
968
5,772
4,995
2,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
Pojok123
Sobek
9
1 / 2 / 2
5,533
922
1,708
6,164
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
cryingcacti
Guan Yu
9
0 / 2 / 0
5,054
842
1,400
6,304
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,206
868
2,233
7,907
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Error387
Ah Muzen Cab
11
1 / 0 / 1
5,689
948
5,187
2,909
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 1
6,183
1,031
2,147
4,165
3,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
THEWATCHER10
Baron Samedi
12
2 / 0 / 6
6,173
1,029
6,230
2,180
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
1 / 0 / 3
5,466
911
4,193
4,608
1,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 6
5,352
892
4,286
7,840
2,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
8
8
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
1
1.5
L
Zhong Kui
 
Zhong Kui
1
1
2
2
W
Ah Muzen Cab
Error387
Ah Muzen Cab
1
0
1
1.5
L
Sobek
Pojok123
Sobek
1
2
2
1
W
4
1
1
4.5
W
Baron Samedi
THEWATCHER10
Baron Samedi
2
0
6
5
W
Awilix
1
0
3
2.5
W
0
2
6
1.5
L
Guan Yu
cryingcacti
Guan Yu
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,844
Damage
22,043
29,165
Taken
21,702
15,747
Mitigated
9,353
7,682
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,731
1,817
0
500
3,795
1,308
0
608
3,187
0
23,692
L
Zhong Kui
 
Zhong Kui
5,772
827
0
1,787
4,995
2,915
0
2,059
2,936
17,677
0
W
Ah Muzen Cab
Error387
Ah Muzen Cab
5,187
1,991
0
812
2,909
947
0
547
2,362
0
24,508
L
Sobek
Pojok123
Sobek
1,708
151
0
1,367
6,164
3,812
0
1,472
4,692
4,579
0
W
2,147
372
21
1,379
4,165
3,241
0
1,033
3,132
0
9,680
W
Baron Samedi
THEWATCHER10
Baron Samedi
6,230
1,280
722
1,066
2,180
784
0
747
1,346
17,368
0
W
Awilix
4,193
1,307
0
1,603
4,608
1,497
0
2,217
2,322
0
8,332
W
4,286
310
0
1,649
7,840
2,884
0
2,936
4,866
11,992
0
L
Guan Yu
cryingcacti
Guan Yu
1,400
196
590
928
6,304
4,508
0
2,456
3,848
0
5,295
L
2,233
1,104
0
2,510
7,907
3,204
0
3,921
3,986
0
9,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
28,863
132
Minions Killed
152
0
Camps Cleared
0
564,799
Distance Traveled
627,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,145
1,024
52
9
0
122,202
0
L
Zhong Kui
5,806
968
39
7
0
117,636
0
W
Ah Muzen Cab
5,689
948
48
8
0
119,140
0
L
Sobek
5,533
922
4
1
0
99,692
2
W
Hercules
6,183
1,031
35
6
0
135,830
0
W
Baron Samedi
6,173
1,029
44
7
0
116,826
0
W
Awilix
5,466
911
10
2
0
123,267
0
W
Geb
5,352
892
15
3
0
132,906
2
L
Guan Yu
5,054
842
14
2
0
114,190
0
L
Arachne
5,206
868
23
4
0
111,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role