Player Matchup

Chernobog
Chernobog
ApeilionFeeds
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,512 Elo+
Party 2
Ganesha
Ganesha
Everybody diesz
Ganesha
Level 140
God Stats
2W - 1L
1,672 SR
Queue Stats
26W - 33L
1,476 Elo+
Solo
Yemoja
Yemoja
IMACandCHEEZ11
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,273 Elo+
Solo
Atlas
Atlas
Smiteaccountnum6
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
killedbyadelio
Danzaburou
Level 155
God Stats
1W - 2L
1,604 SR
Queue Stats
66W - 77L
1,512 Elo+
Party 2
Team Averages
Level 70
1,555 SR
1,447 Elo+

VS

Team Averages
Level 140
1,647 SR
1,573 Elo+
Maui
Maui
 
Maui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dalbatrino
Agni
Level 129
God Stats
5W - 0L
1,778 SR
Queue Stats
81W - 70L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Leonidas699
Aphrodite
Level 215
God Stats
2W - 1L
1,543 SR
Queue Stats
376W - 220L
1,659 Elo+
Solo
Fafnir
Fafnir
MrClutch16
Fafnir
Level 118
God Stats
7W - 4L
1,730 SR
Queue Stats
324W - 322L
1,621 Elo+
Solo
Pele
Pele
rtriz
Pele
Level 118
God Stats
2W - 1L
1,687 SR
Queue Stats
215W - 192L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApeilionFeeds
Chernobog
11
0 / 5 / 3
6,747
613
7,729
8,678
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 6
7,764
706
7,711
11,635
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 5
7,344
668
3,779
10,265
7,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 3
7,985
726
12,383
18,842
17,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
killedbyadelio
Danzaburou
13
3 / 6 / 1
8,182
744
10,492
13,981
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
2 / 1 / 15
8,610
783
6,962
10,981
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 13
9,643
877
16,466
7,642
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Leonidas699
Aphrodite
17
7 / 1 / 10
9,949
904
11,969
10,877
7,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fafnir
MrClutch16
Fafnir
14
0 / 2 / 13
8,712
792
9,127
13,567
15,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
rtriz
Pele
16
6 / 2 / 8
9,775
889
13,099
10,821
6,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
6
Kills
20
20
Deaths
7
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
15
9.5
L
Chernobog
ApeilionFeeds
Chernobog
0
5
3
0.3
W
5
1
13
11.5
L
0
2
6
1.5
L
0
2
5
1.25
W
Aphrodite
Leonidas699
Aphrodite
7
1
10
12
W
Fafnir
MrClutch16
Fafnir
0
2
13
3.25
L
3
5
3
0.9
L
Danzaburou
killedbyadelio
Danzaburou
3
6
1
0.58
W
Pele
rtriz
Pele
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,094
Damage
57,623
63,401
Taken
53,888
42,034
Mitigated
43,962
24,068
Healing
25,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,962
1,176
1,085
1,797
10,981
10,408
442
3,653
7,328
8,404
289
L
Chernobog
ApeilionFeeds
Chernobog
7,729
4,203
1,000
1,192
8,678
2,874
0
6,776
1,778
0
19,156
W
16,466
1,358
1,272
1,225
7,642
3,815
1,877
2,148
5,494
29,936
461
L
7,711
151
801
2,608
11,635
9,742
0
6,836
4,625
16,156
0
L
3,779
1,129
9,243
2,287
10,265
7,010
0
4,785
5,391
6,534
0
W
Aphrodite
Leonidas699
Aphrodite
11,969
1,519
10,362
6,368
10,877
7,758
470
4,762
6,115
29,635
0
W
Fafnir
MrClutch16
Fafnir
9,127
2,888
780
1,027
13,567
15,857
1,553
6,313
7,254
14,514
452
L
12,383
2,782
386
2,390
18,842
17,494
0
12,687
6,045
18,228
1,872
L
Danzaburou
killedbyadelio
Danzaburou
10,492
2,499
1,833
2,328
13,981
4,914
0
11,980
1,735
0
23,219
W
Pele
rtriz
Pele
13,099
2,268
422
1,512
10,821
6,124
1,915
5,125
5,696
0
26,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
46,689
89
Minions Killed
131
0
Camps Cleared
0
872,414
Distance Traveled
1,056,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,610
783
6
1
0
186,981
0
L
Chernobog
6,747
613
31
3
0
146,193
0
W
Agni
9,643
877
38
3
0
223,252
0
L
Ganesha
7,764
706
3
0
0
172,860
0
L
Yemoja
7,344
668
4
0
0
185,180
0
W
Aphrodite
9,949
904
37
3
0
202,902
0
W
Fafnir
8,712
792
19
2
0
198,852
0
L
Atlas
7,985
726
17
2
0
189,618
0
L
Danzaburou
8,182
744
34
3
0
178,563
0
W
Pele
9,775
889
31
3
0
244,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role