Player Matchup

Anubis
Anubis
 
Anubis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MichaelFuria
Fenrir
Level 16
God Stats
1W - 3L
1,407 SR
Queue Stats
4W - 6L
1,081 Elo+
Party 1
Khepri
Khepri
RipTidexX
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,081 Elo+
Party 1
Team Averages
Level 31
1,469 SR
1,221 Elo+

VS

Team Averages
Level 77
1,471 SR
1,372 Elo+
King Arthur
King Arthur
EightParasite44
King Arthur
Level 88
God Stats
13W - 17L
1,476 SR
Queue Stats
338W - 329L
1,365 Elo+
Solo
Anubis
Anubis
GiftdOutcast
Anubis
Level 54
God Stats
49W - 51L
1,436 SR
Queue Stats
229W - 266L
1,363 Elo+
Party 2
Fenrir
Fenrir
IX Dflame IX
Fenrir
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 122L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 5
7,832
870
3,013
4,706
1,658
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
13
5 / 0 / 3
8,213
913
2,711
2,086
717
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
RipTidexX
Khepri
14
1 / 1 / 7
7,923
880
1,089
4,409
3,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EightParasite44
King Arthur
8
2 / 1 / 0
6,578
731
219
2,054
562
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
9
0 / 3 / 0
6,115
679
2,886
3,069
925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fenrir
9
0 / 4 / 0
6,062
674
1,566
4,521
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
2
2
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
5
4.5
L
King Arthur
EightParasite44
King Arthur
2
1
0
2
L
Anubis
0
3
0
0
L
Fenrir
0
4
0
0
W
Fenrir
5
0
3
6.5
W
Khepri
RipTidexX
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,813
Damage
4,671
11,201
Taken
9,644
5,868
Mitigated
2,684
2,949
Healing
348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,013
200
0
2,175
4,706
1,658
829
1,384
3,322
27,821
0
L
King Arthur
EightParasite44
King Arthur
219
0
93
185
2,054
562
0
1,082
972
0
3,083
L
Anubis
2,886
421
0
21
3,069
925
148
1,434
1,635
13,137
0
L
Fenrir
1,566
165
0
49
4,521
1,197
0
1,525
2,996
0
6,661
W
Fenrir
2,711
926
0
524
2,086
717
966
714
1,372
0
15,707
W
Khepri
RipTidexX
Khepri
1,089
73
0
250
4,409
3,493
1,170
835
3,574
10,591
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,968
Gold Earned
18,755
90
Minions Killed
45
0
Camps Cleared
0
473,992
Distance Traveled
202,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,832
870
48
5
0
151,002
0
L
King Arthur
6,578
731
4
0
0
37,119
0
L
Anubis
6,115
679
19
2
0
70,275
0
L
Fenrir
6,062
674
22
2
0
94,950
0
W
Fenrir
8,213
913
19
2
0
178,199
0
W
Khepri
7,923
880
23
3
0
144,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role