Player Matchup

Charybdis
Charybdis
Hera_hera94
Charybdis
Level 43
God Stats
4W - 6L
1,254 SR
Queue Stats
36W - 53L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
LuscaRage
Sun Wukong
Level 206
God Stats
3W - 0L
1,814 SR
Queue Stats
370W - 106L
1,871 Elo+
Party 1
Discordia
Discordia
sujirokememame
Discordia
Level 158
God Stats
10W - 3L
1,751 SR
Queue Stats
204W - 85L
1,789 Elo+
Party 1
Team Averages
Level 136
1,606 SR
1,678 Elo+

VS

Team Averages
Level 102
1,517 SR
1,451 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cotonete92
Bacchus
Level 91
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Poseidon
Poseidon
rodripc2001
Poseidon
Level 85
God Stats
2W - 3L
1,403 SR
Queue Stats
48W - 51L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hera_hera94
Charybdis
16
2 / 2 / 9
9,844
820
6,333
7,862
2,447
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LuscaRage
Sun Wukong
18
8 / 2 / 6
11,159
930
12,152
10,858
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Discordia
sujirokememame
Discordia
17
5 / 1 / 9
11,207
934
16,952
5,923
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 6 / 2
9,491
791
4,634
13,825
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Cotonete92
Bacchus
14
0 / 4 / 4
8,208
684
3,876
16,523
11,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
rodripc2001
Poseidon
15
1 / 5 / 2
9,172
764
4,970
9,219
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
4
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
2
0.67
L
Bacchus
Cotonete92
Bacchus
0
4
4
0.5
W
Charybdis
Hera_hera94
Charybdis
2
2
9
3.25
W
Sun Wukong
LuscaRage
Sun Wukong
8
2
6
5.5
L
Poseidon
rodripc2001
Poseidon
1
5
2
0.4
W
Discordia
sujirokememame
Discordia
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
13,480
24,643
Taken
39,567
11,213
Mitigated
16,735
2,962
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,634
3,078
0
905
13,825
3,198
0
6,053
7,394
0
19,030
L
Bacchus
Cotonete92
Bacchus
3,876
274
123
4,896
16,523
11,186
0
6,760
9,151
10,548
0
W
Charybdis
Hera_hera94
Charybdis
6,333
1,484
0
1,161
7,862
2,447
457
3,769
4,093
0
32,556
W
Sun Wukong
LuscaRage
Sun Wukong
12,152
2,245
0
1,551
10,858
6,984
55
2,646
8,212
0
44,217
L
Poseidon
rodripc2001
Poseidon
4,970
245
0
401
9,219
2,351
0
3,201
5,762
43,039
635
W
Discordia
sujirokememame
Discordia
16,952
690
0
250
5,923
1,782
520
2,509
3,414
46,107
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
26,871
169
Minions Killed
122
0
Camps Cleared
0
746,656
Distance Traveled
673,076
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,491
791
32
3
0
184,400
0
L
Bacchus
8,208
684
7
1
0
253,682
0
W
Charybdis
9,844
820
52
4
0
221,131
0
W
Sun Wukong
11,159
930
55
5
0
270,882
2
L
Poseidon
9,172
764
83
7
0
234,994
0
W
Discordia
11,207
934
62
5
0
254,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role