Player Matchup

Amaterasu
Amaterasu
ElectricZap21
Amaterasu
Level 63
God Stats
45W - 29L
1,561 SR
Queue Stats
82W - 64L
1,503 Elo+
Party 1
Raijin
Raijin
Pimenchot
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,369 Elo+
Solo
Neith
Neith
SoulViolator
Neith
Level 92
God Stats
51W - 62L
1,464 SR
Queue Stats
113W - 111L
1,415 Elo+
Party 1
Maui
Maui
n00bzorz
Maui
Level 145
God Stats
19W - 11L
1,507 SR
Queue Stats
196W - 195L
1,466 Elo+
Party 1
Arachne
Arachne
zahffy
Arachne
Level 109
God Stats
2W - 3L
1,523 SR
Queue Stats
80W - 71L
1,533 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,457 Elo+

VS

Team Averages
Level 112
1,560 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MXXAA-_-
Chaac
Level 87
God Stats
3W - 1L
1,612 SR
Queue Stats
59W - 41L
1,535 Elo+
Party 2
Awilix
Awilix
Schlottti-_-
Awilix
Level 83
God Stats
63W - 38L
1,602 SR
Queue Stats
179W - 177L
1,490 Elo+
Party 2
Janus
Janus
iHG Quantum
Janus
Level 105
God Stats
125W - 120L
1,572 SR
Queue Stats
201W - 200L
1,458 Elo+
Solo
Ymir
Ymir
sakek
Ymir
Level 129
God Stats
15W - 17L
1,516 SR
Queue Stats
75W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ElectricZap21
Amaterasu
13
2 / 2 / 0
8,150
627
6,798
15,219
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
Pimenchot
Raijin
12
0 / 5 / 1
6,710
516
4,142
8,637
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 5 / 0
6,518
501
5,469
8,395
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
10
0 / 2 / 3
5,693
438
3,752
8,129
6,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
zahffy
Arachne
13
3 / 4 / 2
7,155
550
5,063
8,508
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 2
7,415
570
4,902
7,222
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
MXXAA-_-
Chaac
13
2 / 1 / 0
7,481
575
8,975
12,484
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Awilix
14
10 / 3 / 5
8,788
676
11,851
11,566
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 3
8,854
681
6,292
4,672
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
sakek
Ymir
11
0 / 1 / 7
6,950
535
2,527
8,742
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
18
18
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
L
Amaterasu
ElectricZap21
Amaterasu
2
2
0
1
W
Chaac
MXXAA-_-
Chaac
2
1
0
2
L
Raijin
Pimenchot
Raijin
0
5
1
0.1
W
Awilix
10
3
5
4.17
L
3
5
0
0.6
W
3
1
3
4.5
L
Maui
0
2
3
0.75
W
Ymir
sakek
Ymir
0
1
7
3.5
L
Arachne
zahffy
Arachne
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,224
Damage
34,547
48,888
Taken
44,686
23,836
Mitigated
22,227
14,257
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,902
441
0
2,624
7,222
2,354
478
2,943
4,279
0
46,388
L
Amaterasu
ElectricZap21
Amaterasu
6,798
2,639
0
5,891
15,219
9,104
0
37
15,182
0
61,551
W
Chaac
MXXAA-_-
Chaac
8,975
906
0
5,543
12,484
7,560
0
0
12,484
0
55,651
L
Raijin
Pimenchot
Raijin
4,142
222
0
1,574
8,637
2,410
0
2,904
5,583
52,852
0
W
Awilix
11,851
4,316
0
3,520
11,566
4,725
896
546
11,020
0
54,259
L
5,469
1,287
0
1,609
8,395
2,909
0
789
7,590
0
36,763
W
6,292
474
0
928
4,672
1,533
0
2,264
2,408
70,171
913
L
Maui
3,752
167
0
1,863
8,129
6,777
0
1,749
6,318
19,358
996
W
Ymir
sakek
Ymir
2,527
90
0
2,035
8,742
6,055
0
1,960
6,782
18,197
2,411
L
Arachne
zahffy
Arachne
5,063
4,288
0
3,320
8,508
2,636
0
2,740
5,538
0
50,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
39,488
416
Minions Killed
421
0
Camps Cleared
0
1,243,781
Distance Traveled
1,367,293
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,415
570
91
7
0
237,729
0
L
Amaterasu
8,150
627
118
9
0
237,585
0
W
Chaac
7,481
575
81
6
0
289,461
0
L
Raijin
6,710
516
105
8
0
226,780
0
W
Awilix
8,788
676
74
6
0
312,615
0
L
Neith
6,518
501
62
5
0
241,796
2
W
Janus
8,854
681
152
12
0
256,782
0
L
Maui
5,693
438
40
3
0
286,091
0
W
Ymir
6,950
535
23
2
0
270,706
5
L
Arachne
7,155
550
91
7
0
251,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role