Player Matchup

Yu Huang
Yu Huang
W6rri0rSw0rd
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,459 Elo+
Party 1
Ullr
Ullr
harcos1234
Ullr
Level 87
God Stats
1W - 3L
1,098 SR
Queue Stats
11W - 13L
1,376 Elo+
Party 1
Thor
Thor
vidi1225
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,477 Elo+
Party 1
Team Averages
Level 81
1,366 SR
1,437 Elo+

VS

Team Averages
Level 120
1,547 SR
1,495 Elo+
Medusa
Medusa
AlphaGAMERxdxd
Medusa
Level 88
God Stats
1W - 2L
1,740 SR
Queue Stats
20W - 28L
1,486 Elo+
Party 2
Fafnir
Fafnir
MrElektrika
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,528 Elo+
Party 2
Agni
Agni
guicharisma
Agni
Level 164
God Stats
0W - 5L
1,401 SR
Queue Stats
78W - 75L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
W6rri0rSw0rd
Yu Huang
15
0 / 1 / 3
8,757
796
7,523
6,100
2,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 4
8,598
782
7,345
9,979
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
14
5 / 2 / 0
9,564
869
9,597
9,393
4,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,049
823
6,581
12,186
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
16
1 / 0 / 4
8,899
809
5,892
13,199
16,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 2
8,849
804
6,536
5,438
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
5
5
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Fafnir
1
0
4
3
W
Yu Huang
W6rri0rSw0rd
Yu Huang
0
1
3
1.5
L
2
0
2
3
W
1
2
4
1.5
W
Thor
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
19,009
25,472
Taken
30,823
10,265
Mitigated
22,488
620
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,581
2,333
0
895
12,186
4,499
0
1,781
10,353
0
32,266
L
Fafnir
5,892
1,321
139
1,570
13,199
16,379
247
4,408
8,722
16,041
171
W
Yu Huang
W6rri0rSw0rd
Yu Huang
7,523
585
0
140
6,100
2,012
39
2,416
3,360
38,483
832
L
6,536
189
0
783
5,438
1,610
0
1,247
4,191
28,146
640
W
7,345
2,397
0
480
9,979
3,542
177
5,261
4,460
0
21,487
W
Thor
9,597
1,194
0
0
9,393
4,711
0
3,488
5,571
0
25,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
26,797
141
Minions Killed
125
0
Camps Cleared
0
637,795
Distance Traveled
628,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,049
823
58
5
0
195,161
0
L
Fafnir
8,899
809
18
2
0
222,000
0
W
Yu Huang
8,757
796
76
7
0
216,881
0
L
Agni
8,849
804
49
4
0
211,615
0
W
Ullr
8,598
782
30
3
0
214,538
0
W
Thor
9,564
869
35
3
0
206,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role