Player Matchup

Charybdis
Charybdis
Blazedkayak
Charybdis
Level 120
God Stats
2W - 4L
1,282 SR
Queue Stats
65W - 70L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
Jawntae
Cabrakan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 101L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
Kenjodai
Aphrodite
Level 69
God Stats
3W - 1L
1,635 SR
Queue Stats
17W - 14L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Kyeneto
Hun Batz
Level 109
God Stats
6W - 10L
1,487 SR
Queue Stats
75W - 81L
1,487 Elo+
Party 1
Apollo
Apollo
whet4uBABE
Apollo
Level 79
God Stats
188W - 153L
1,570 SR
Queue Stats
346W - 336L
1,484 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,477 Elo+

VS

Team Averages
Level 76
1,388 SR
1,493 Elo+
Cthulhu
Cthulhu
JustSleepoPando
Cthulhu
Level 48
God Stats
27W - 15L
1,563 SR
Queue Stats
91W - 56L
1,565 Elo+
Solo
Fenrir
Fenrir
Littlesaltt
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,385 Elo+
Solo
Tyr
Tyr
iamdom24
Tyr
Level 68
God Stats
0W - 5L
1,085 SR
Queue Stats
335W - 325L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
imaG_bouruto0129
Baron Samedi
Level 100
God Stats
2W - 2L
1,292 SR
Queue Stats
390W - 345L
1,511 Elo+
Solo
Rama
Rama
qqMarz
Rama
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blazedkayak
Charybdis
16
3 / 4 / 1
9,028
564
6,808
11,566
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Jawntae
Cabrakan
14
4 / 5 / 7
8,515
532
10,767
19,585
20,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Kenjodai
Aphrodite
14
1 / 5 / 6
8,007
500
8,523
15,828
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Kyeneto
Hun Batz
16
5 / 1 / 6
9,230
577
9,833
11,743
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
whet4uBABE
Apollo
18
9 / 3 / 2
11,873
742
10,795
13,411
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,015
563
16,106
16,584
14,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
15
3 / 5 / 5
8,785
549
8,800
13,976
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

5
0 / 3 / 0
5,477
342
826
4,948
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
imaG_bouruto0129
Baron Samedi
14
4 / 7 / 3
8,321
520
14,342
14,338
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
qqMarz
Rama
15
6 / 5 / 8
9,454
591
15,560
15,697
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
22
Kills
17
18
Deaths
22
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Blazedkayak
Charybdis
3
4
1
0.88
W
Cabrakan
Jawntae
Cabrakan
4
5
7
1.5
L
4
2
7
3.75
W
Aphrodite
Kenjodai
Aphrodite
1
5
6
0.8
W
Hun Batz
Kyeneto
Hun Batz
5
1
6
8
L
Fenrir
3
5
5
1.1
L
0
3
0
0
L
Baron Samedi
imaG_bouruto0129
Baron Samedi
4
7
3
0.79
L
Rama
qqMarz
Rama
6
5
8
2
W
Apollo
whet4uBABE
Apollo
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
55,634
72,133
Taken
65,543
40,417
Mitigated
33,847
31,636
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Blazedkayak
Charybdis
6,808
3,364
0
4,948
11,566
3,969
1,474
4,279
7,231
0
74,818
W
Cabrakan
Jawntae
Cabrakan
10,767
1,886
0
1,961
19,585
20,526
0
9,509
9,795
20,655
2,014
L
16,106
1,400
775
4,042
16,584
14,620
145
4,616
11,679
41,789
2,072
W
Aphrodite
Kenjodai
Aphrodite
8,523
518
2,812
7,656
15,828
6,454
17
8,672
6,561
41,673
0
W
Hun Batz
Kyeneto
Hun Batz
9,833
2,524
0
6,564
11,743
4,309
0
3,292
8,307
0
71,267
L
Fenrir
8,800
1,554
0
3,006
13,976
6,189
272
2,383
11,512
0
58,511
L
826
53
0
1,906
4,948
1,272
0
0
4,948
0
12,596
L
Baron Samedi
imaG_bouruto0129
Baron Samedi
14,342
2,329
366
2,790
14,338
6,285
0
5,940
8,082
54,048
0
L
Rama
qqMarz
Rama
15,560
12,295
0
5,342
15,697
5,481
1,465
4,286
11,253
0
61,191
W
Apollo
whet4uBABE
Apollo
10,795
7,218
0
7,695
13,411
5,159
5,780
2,090
11,256
0
100,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,653
Gold Earned
41,052
475
Minions Killed
351
0
Camps Cleared
0
1,527,302
Distance Traveled
1,244,589
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,028
564
110
7
0
268,981
0
W
Cabrakan
8,515
532
17
1
0
322,575
0
L
Cthulhu
9,015
563
53
3
0
313,708
0
W
Aphrodite
8,007
500
62
4
0
287,838
3
W
Hun Batz
9,230
577
111
7
0
355,729
0
L
Fenrir
8,785
549
81
5
0
308,305
0
L
Tyr
5,477
342
22
1
0
81,876
0
L
Baron Samedi
8,321
520
105
7
0
258,787
0
L
Rama
9,454
591
90
6
0
281,913
0
W
Apollo
11,873
742
175
11
0
292,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role