Player Matchup

Achilles
Achilles
ATIVIDADE
Achilles
Level 59
God Stats
2W - 4L
1,551 SR
Queue Stats
167W - 236L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
AraLXIV
Baba Yaga
Level 69
God Stats
5W - 6L
1,569 SR
Queue Stats
109W - 91L
1,592 Elo+
Party 1
Cupid
Cupid
locustbeangum
Cupid
Level 83
God Stats
6W - 5L
1,490 SR
Queue Stats
91W - 82L
1,527 Elo+
Party 1
Team Averages
Level 70
1,537 SR
1,530 Elo+

VS

Team Averages
Level 125
1,549 SR
1,648 Elo+
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 159
God Stats
263W - 129L
1,595 SR
Queue Stats
335W - 169L
1,568 Elo+
Solo
Cernunnos
Cernunnos
fatcish21
Cernunnos
Level 157
God Stats
3W - 4L
1,554 SR
Queue Stats
77W - 37L
1,690 Elo+
Solo
Sun Wukong
Sun Wukong
scilis
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ATIVIDADE
Achilles
14
2 / 3 / 3
9,224
710
5,865
16,272
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
AraLXIV
Baba Yaga
16
4 / 5 / 2
10,603
816
7,894
10,307
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 4 / 3
8,978
691
3,753
12,836
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kreiina
Nu Wa
18
6 / 1 / 4
11,976
921
10,450
5,590
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
fatcish21
Cernunnos
17
4 / 3 / 5
11,194
861
12,364
10,224
3,195
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
scilis
Sun Wukong
16
2 / 2 / 8
10,056
774
11,041
11,713
10,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
12
12
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
ATIVIDADE
Achilles
2
3
3
1.17
L
Baba Yaga
AraLXIV
Baba Yaga
4
5
2
1
W
Nu Wa
Kreiina
Nu Wa
6
1
4
8
W
Cernunnos
fatcish21
Cernunnos
4
3
5
2.17
L
0
4
3
0.38
W
Sun Wukong
scilis
Sun Wukong
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
33,855
39,415
Taken
27,527
24,295
Mitigated
15,878
9,038
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ATIVIDADE
Achilles
5,865
1,900
0
1,928
16,272
15,847
0
5,696
10,536
0
27,471
L
Baba Yaga
AraLXIV
Baba Yaga
7,894
320
0
1,171
10,307
4,193
0
1,474
8,813
37,731
0
W
Nu Wa
Kreiina
Nu Wa
10,450
3,120
0
401
5,590
1,892
3,098
1,135
4,332
45,511
1,509
W
Cernunnos
fatcish21
Cernunnos
12,364
6,062
0
1,272
10,224
3,195
204
4,133
5,708
0
51,067
L
3,753
1,669
1,054
4,885
12,836
4,255
0
3,319
9,506
0
31,854
W
Sun Wukong
scilis
Sun Wukong
11,041
1,743
0
2,024
11,713
10,791
0
2,635
8,491
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
33,226
134
Minions Killed
184
0
Camps Cleared
0
659,122
Distance Traveled
660,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,224
710
23
2
0
236,999
2
L
Baba Yaga
10,603
816
55
4
0
203,382
0
W
Nu Wa
11,976
921
76
6
0
200,902
0
W
Cernunnos
11,194
861
86
7
0
216,340
0
L
Cupid
8,978
691
56
4
0
218,741
0
W
Sun Wukong
10,056
774
22
2
0
243,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role