Player Matchup

Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
AyoItsChuck
Scylla
Diamond III
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
79W - 57L
2,262 MMR
Solo
Thanatos
Thanatos
Masters
Dömitius
Thanatos
Masters
Level 159
God Stats
0W - 2L
1,490 SR
Queue Stats
154W - 114L
2,507 MMR
Solo
Guan Yu
Guan Yu
Diamond II
JuαnchoPolο
Guan Yu
Diamond II
Level 129
God Stats
1W - 1L
1,641 SR
Queue Stats
117W - 89L
2,361 MMR
Solo
Khepri
Khepri
Diamond II
Méndar
Khepri
Diamond II
Level 149
God Stats
2W - 2L
1,606 SR
Queue Stats
80W - 59L
2,245 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,500 SR
2,175 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,586 SR
1,964 MMR
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Masters
 
Discordia
Masters
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
Killerskull21
Loki
Diamond II
Level 194
God Stats
28W - 22L
1,694 SR
Queue Stats
109W - 94L
2,381 MMR
Solo
Hercules
Hercules
Diamond II
RankRobber
Hercules
Diamond II
Level 159
God Stats
57W - 72L
1,576 SR
Queue Stats
430W - 392L
2,346 MMR
Solo
Bellona
Bellona
Diamond V
Redx354
Bellona
Diamond V
Level 158
God Stats
90W - 64L
1,658 SR
Queue Stats
423W - 398L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,445
489
0
0
0
Scylla
7
1 / 1 / 0
3,733
747
1,550
2,123
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dömitius
Thanatos
7
2 / 1 / 1
3,814
763
2,389
4,005
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
7
2 / 1 / 1
3,970
794
2,989
5,474
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Méndar
Khepri
6
0 / 0 / 0
2,971
594
427
2,841
1,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Nu WaThothAphroditeKuzenbo

VS

Bans
CamazotzCerberusCthulhuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 0 / 0
3,474
695
1,564
1,909
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
 
Discordia
6
0 / 1 / 1
3,414
683
1,121
1,769
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 1 / 0
3,784
757
1,450
3,692
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
RankRobber
Hercules
5
0 / 0 / 1
3,315
663
303
3,235
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Redx354
Bellona
6
1 / 3 / 0
3,643
729
3,568
5,627
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Artemis
 
Artemis
0
0
0
0
W
Discordia
 
Discordia
0
1
1
0.5
L
Scylla
1
1
0
1
L
Thanatos
Dömitius
Thanatos
2
1
1
2.5
L
Guan Yu
2
1
1
2.5
W
2
1
0
2
L
Khepri
Méndar
Khepri
0
0
0
0
W
Hercules
RankRobber
Hercules
0
0
1
0.5
W
Bellona
Redx354
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,355
Damage
8,006
14,443
Taken
16,232
4,911
Mitigated
4,871
5,381
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
 
Artemis
1,564
753
0
250
1,909
511
0
369
1,540
0
20,563
W
Discordia
 
Discordia
1,121
74
0
500
1,769
342
0
411
1,292
14,385
0
L
Scylla
1,550
222
0
443
2,123
406
0
778
1,199
20,481
0
L
Thanatos
Dömitius
Thanatos
2,389
686
0
2,471
4,005
1,253
0
157
3,808
0
19,098
L
Guan Yu
2,989
378
136
1,433
5,474
1,917
0
0
5,474
0
18,221
W
1,450
467
0
1,724
3,692
782
0
253
3,401
0
18,900
L
Khepri
Méndar
Khepri
427
43
0
898
2,841
1,335
0
0
2,841
8,765
0
W
Hercules
RankRobber
Hercules
303
82
0
1,856
3,235
1,089
0
792
2,395
0
6,913
W
Bellona
Redx354
Bellona
3,568
2,095
0
1,608
5,627
2,147
0
0
5,627
0
17,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,933
Gold Earned
17,630
121
Minions Killed
153
0
Camps Cleared
0
424,743
Distance Traveled
530,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,445
489
0
0
0
0
0
W
Artemis
3,474
695
32
6
0
93,504
0
W
Discordia
3,414
683
40
8
0
103,057
0
L
Scylla
3,733
747
45
9
0
99,853
0
L
Thanatos
3,814
763
39
8
0
130,131
0
L
Guan Yu
3,970
794
31
6
0
105,780
0
W
Loki
3,784
757
38
8
0
125,459
0
L
Khepri
2,971
594
6
1
0
88,979
0
W
Hercules
3,315
663
14
3
0
103,405
0
W
Bellona
3,643
729
29
6
0
104,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role