Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GrumpyGimpy
Merlin
Level 161
God Stats
3W - 2L
1,579 SR
Queue Stats
221W - 195L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Hyleos
Nu Wa
Level 136
God Stats
79W - 77L
1,568 SR
Queue Stats
470W - 466L
1,574 Elo+
Solo
Team Averages
Level 167
1,529 SR
1,526 Elo+

VS

Team Averages
Level 134
1,632 SR
1,535 Elo+
Ratatoskr
Ratatoskr
Blankcoyote6218
Ratatoskr
Level 146
God Stats
8W - 4L
1,631 SR
Queue Stats
246W - 216L
1,550 Elo+
Solo
King Arthur
King Arthur
GambitJFW
King Arthur
Level 145
God Stats
11W - 17L
1,479 SR
Queue Stats
184W - 162L
1,490 Elo+
Solo
Ymir
Ymir
Gmoney0125
Ymir
Level 85
God Stats
123W - 93L
1,613 SR
Queue Stats
187W - 165L
1,547 Elo+
Solo
Izanami
Izanami
PutyCatdeNinja
Izanami
Level 118
God Stats
9W - 3L
1,783 SR
Queue Stats
229W - 205L
1,535 Elo+
Solo
Eset
Eset
boris1964440
Eset
Level 177
God Stats
4W - 2L
1,653 SR
Queue Stats
406W - 371L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 3 / 0
5,855
651
6,475
7,617
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
 
Bakasura
9
0 / 3 / 1
4,848
539
2,419
8,652
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
 
Bacchus
5
1 / 2 / 1
4,388
488
1,996
4,351
3,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
11
1 / 1 / 0
5,579
620
2,417
3,139
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
Hyleos
Nu Wa
10
1 / 3 / 0
5,230
581
3,290
3,460
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blankcoyote6218
Ratatoskr
11
5 / 1 / 3
6,002
667
5,031
6,371
1,736
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GambitJFW
King Arthur
11
2 / 2 / 0
5,793
644
3,926
8,604
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 4
5,949
661
1,931
6,216
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 1
5,440
604
2,512
3,554
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 1 / 1
5,896
655
2,699
4,058
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
12
12
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
0
0.67
L
Bakasura
 
Bakasura
0
3
1
0.17
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Ratatoskr
Blankcoyote6218
Ratatoskr
5
1
3
6.5
W
King Arthur
GambitJFW
King Arthur
2
2
0
1
W
1
0
4
3
L
Merlin
1
1
0
1
L
Nu Wa
Hyleos
Nu Wa
1
3
0
0.33
W
2
2
1
1.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
16,099
27,219
Taken
28,803
11,640
Mitigated
11,250
9,414
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,475
2,223
0
3,000
7,617
4,008
0
0
7,617
33,355
7,786
L
Bakasura
 
Bakasura
2,419
1,880
0
4,321
8,652
2,750
0
1,575
6,898
0
21,781
L
Bacchus
 
Bacchus
1,996
338
0
1,632
4,351
3,124
0
929
3,422
8,163
0
W
Ratatoskr
Blankcoyote6218
Ratatoskr
5,031
1,254
0
2,216
6,371
1,736
0
1,861
4,394
0
36,350
W
King Arthur
GambitJFW
King Arthur
3,926
620
0
3,011
8,604
3,686
0
5,356
3,212
0
36,124
W
1,931
773
0
1,842
6,216
3,544
0
1,814
3,998
13,846
0
L
Merlin
2,417
134
0
461
3,139
963
0
1,019
1,980
40,998
0
L
Nu Wa
Hyleos
Nu Wa
3,290
781
0
0
3,460
795
0
668
2,792
28,556
625
W
2,512
1,745
0
927
3,554
988
0
2,026
1,413
0
46,193
W
2,699
227
0
1,697
4,058
1,296
0
1,894
1,964
35,605
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
29,080
319
Minions Killed
336
0
Camps Cleared
0
790,529
Distance Traveled
965,737
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,855
651
84
9
0
164,545
2
L
Bakasura
4,848
539
66
7
0
195,346
0
L
Bacchus
4,388
488
11
1
0
92,798
0
W
Ratatoskr
6,002
667
54
6
0
232,910
0
W
King Arthur
5,793
644
69
8
0
192,579
0
W
Ymir
5,949
661
24
3
0
184,808
4
L
Merlin
5,579
620
81
9
0
193,251
3
L
Nu Wa
5,230
581
77
9
0
144,589
0
W
Izanami
5,440
604
92
10
0
176,969
0
W
Eset
5,896
655
97
11
0
178,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role